SSBM Decomp
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#include <types.h>
Data Fields | ||
void(* | callback0 )(Ground_GObj *) | |
initialization callback | ||
bool(* | callback1 )(Ground_GObj *) | |
void(* | callback2 )(Ground_GObj *) | |
void(* | callback3 )(Ground_GObj *) | |
union { | ||
u32 flags | ||
struct { | ||
u8 flags_b0: 1 | ||
u8 flags_b1: 1 | ||
u8 flags_b2: 1 | ||
u8 flags_b3: 1 | ||
u8 flags_b4: 1 | ||
u8 flags_b5: 1 | ||
u8 flags_b6: 1 | ||
u8 flags_b7: 1 | ||
} | ||
}; | ||
void(* StageCallbacks::callback0) (Ground_GObj *) |
initialization callback
bool(* StageCallbacks::callback1) (Ground_GObj *) |
void(* StageCallbacks::callback2) (Ground_GObj *) |
void(* StageCallbacks::callback3) (Ground_GObj *) |
u32 StageCallbacks::flags |
u8 StageCallbacks::flags_b0 |
u8 StageCallbacks::flags_b1 |
u8 StageCallbacks::flags_b2 |
u8 StageCallbacks::flags_b3 |
u8 StageCallbacks::flags_b4 |
u8 StageCallbacks::flags_b5 |
u8 StageCallbacks::flags_b6 |
u8 StageCallbacks::flags_b7 |
union { ... } StageCallbacks |