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SSBM Decomp
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#include <lobj.h>
Data Fields | |
| char * | class_name |
| HSD_LightDesc * | next |
| u16 | flags |
| u16 | attnflags |
| GXColor | color |
| HSD_WObjDesc * | position |
| HSD_WObjDesc * | interest |
| union { | |
| void * p | |
| f32 * shininess | |
| HSD_LightPointDesc * point | |
| HSD_LightSpotDesc * spot | |
| HSD_LightAttn * attn | |
| } | u |
| char* HSD_LightDesc::class_name |
| HSD_LightDesc* HSD_LightDesc::next |
| u16 HSD_LightDesc::flags |
| u16 HSD_LightDesc::attnflags |
| GXColor HSD_LightDesc::color |
| HSD_WObjDesc* HSD_LightDesc::position |
| HSD_WObjDesc* HSD_LightDesc::interest |
| void* HSD_LightDesc::p |
| f32* HSD_LightDesc::shininess |
| HSD_LightPointDesc* HSD_LightDesc::point |
| HSD_LightSpotDesc* HSD_LightDesc::spot |
| HSD_LightAttn* HSD_LightDesc::attn |
| union { ... } HSD_LightDesc::u |