SSBM Decomp
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#include <lobj.h>
Data Fields | ||
char * | class_name | |
HSD_LightDesc * | next | |
u16 | flags | |
u16 | attnflags | |
GXColor | color | |
HSD_WObjDesc * | position | |
HSD_WObjDesc * | interest | |
union { | ||
void * p | ||
f32 * shininess | ||
HSD_LightPointDesc * point | ||
HSD_LightSpotDesc * spot | ||
HSD_LightAttn * attn | ||
} | u | |
char* HSD_LightDesc::class_name |
HSD_LightDesc* HSD_LightDesc::next |
u16 HSD_LightDesc::flags |
u16 HSD_LightDesc::attnflags |
GXColor HSD_LightDesc::color |
HSD_WObjDesc* HSD_LightDesc::position |
HSD_WObjDesc* HSD_LightDesc::interest |
void* HSD_LightDesc::p |
f32* HSD_LightDesc::shininess |
HSD_LightPointDesc* HSD_LightDesc::point |
HSD_LightSpotDesc* HSD_LightDesc::spot |
HSD_LightAttn* HSD_LightDesc::attn |
union { ... } HSD_LightDesc::u |