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HSD_CameraDescPerspective Struct Reference

#include <cobj.h>

Data Fields

char * class_name
 
u16 flags
 
u16 projection_type
 
HSD_RectS16 viewport
 
Scissor scissor
 
HSD_WObjDesceyepos
 
HSD_WObjDescinterest
 
f32 roll
 
Vec3up_vector
 
f32 nnear
 
f32 ffar
 
f32 fov
 
f32 aspect
 

Field Documentation

◆ class_name

char* HSD_CameraDescPerspective::class_name

◆ flags

u16 HSD_CameraDescPerspective::flags

◆ projection_type

u16 HSD_CameraDescPerspective::projection_type

◆ viewport

HSD_RectS16 HSD_CameraDescPerspective::viewport

◆ scissor

Scissor HSD_CameraDescPerspective::scissor

◆ eyepos

HSD_WObjDesc* HSD_CameraDescPerspective::eyepos

◆ interest

HSD_WObjDesc* HSD_CameraDescPerspective::interest

◆ roll

f32 HSD_CameraDescPerspective::roll

◆ up_vector

Vec3* HSD_CameraDescPerspective::up_vector

◆ nnear

f32 HSD_CameraDescPerspective::nnear

◆ ffar

f32 HSD_CameraDescPerspective::ffar

◆ fov

f32 HSD_CameraDescPerspective::fov

◆ aspect

f32 HSD_CameraDescPerspective::aspect

The documentation for this struct was generated from the following file: