SSBM Decomp
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#include <types.h>
Data Fields | |
HSD_GObj * | x0_parent_gobj |
HSD_GObj * | x4_parent_gobj2 |
ItemKind | kind |
enum_t | hold_kind |
Defines the behavior of the item, such as thrown and pickup. | |
s32 | x10 |
Vec3 | pos |
Vec3 | prev_pos |
Vec3 | vel |
f32 | facing_dir |
s16 | x3C_damage |
s16 | x3E |
s32 | x40 |
UnkFlagStruct | x44_flag |
UnkFlagStruct | x45_flag |
UnkFlagStruct | x46_flag |
UnkFlagStruct | x47_flag |
GroundOrAir | x48_ground_or_air |
HSD_GObj * SpawnItem::x0_parent_gobj |
HSD_GObj * SpawnItem::x4_parent_gobj2 |
ItemKind SpawnItem::kind |
enum_t SpawnItem::hold_kind |
s32 SpawnItem::x10 |
f32 SpawnItem::facing_dir |
s16 SpawnItem::x3C_damage |
s16 SpawnItem::x3E |
s32 SpawnItem::x40 |
UnkFlagStruct SpawnItem::x44_flag |
UnkFlagStruct SpawnItem::x45_flag |
UnkFlagStruct SpawnItem::x46_flag |
UnkFlagStruct SpawnItem::x47_flag |
GroundOrAir SpawnItem::x48_ground_or_air |