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SSBM Decomp
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#include <lobj.h>
Data Fields | ||
| HSD_Obj | parent | |
| u16 | flags | |
| u16 | priority | |
| HSD_LObj * | next | |
| GXColor | color | |
| GXColor | hw_color | |
| HSD_WObj * | position | |
| HSD_WObj * | interest | |
| union { | ||
| HSD_LightPoint point | ||
| HSD_LightSpot spot | ||
| HSD_LightAttn attn | ||
| } | u | |
| f32 | shininess | |
| Vec3 | lvec | |
| HSD_AObj * | aobj | |
| GXLightID | id | |
| GXLightObj | lightobj | |
| GXLightID | spec_id | |
| GXLightObj | spec_lightobj | |
| HSD_Obj HSD_LObj::parent |
| u16 HSD_LObj::flags |
| u16 HSD_LObj::priority |
| HSD_LObj* HSD_LObj::next |
| GXColor HSD_LObj::color |
| GXColor HSD_LObj::hw_color |
| HSD_WObj* HSD_LObj::position |
| HSD_WObj* HSD_LObj::interest |
| HSD_LightPoint HSD_LObj::point |
| HSD_LightSpot HSD_LObj::spot |
| HSD_LightAttn HSD_LObj::attn |
| union { ... } HSD_LObj::u |
| f32 HSD_LObj::shininess |
| Vec3 HSD_LObj::lvec |
| HSD_AObj* HSD_LObj::aobj |
| GXLightID HSD_LObj::id |
| GXLightObj HSD_LObj::lightobj |
| GXLightID HSD_LObj::spec_id |
| GXLightObj HSD_LObj::spec_lightobj |