SSBM Decomp
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#include <lobj.h>
Data Fields | ||
HSD_Obj | parent | |
u16 | flags | |
u16 | priority | |
HSD_LObj * | next | |
GXColor | color | |
GXColor | hw_color | |
HSD_WObj * | position | |
HSD_WObj * | interest | |
union { | ||
HSD_LightPoint point | ||
HSD_LightSpot spot | ||
HSD_LightAttn attn | ||
} | u | |
f32 | shininess | |
Vec3 | lvec | |
HSD_AObj * | aobj | |
GXLightID | id | |
GXLightObj | lightobj | |
GXLightID | spec_id | |
GXLightObj | spec_lightobj | |
HSD_Obj HSD_LObj::parent |
u16 HSD_LObj::flags |
u16 HSD_LObj::priority |
HSD_LObj* HSD_LObj::next |
GXColor HSD_LObj::color |
GXColor HSD_LObj::hw_color |
HSD_WObj* HSD_LObj::position |
HSD_WObj* HSD_LObj::interest |
HSD_LightPoint HSD_LObj::point |
HSD_LightSpot HSD_LObj::spot |
HSD_LightAttn HSD_LObj::attn |
union { ... } HSD_LObj::u |
f32 HSD_LObj::shininess |
Vec3 HSD_LObj::lvec |
HSD_AObj* HSD_LObj::aobj |
GXLightID HSD_LObj::id |
GXLightObj HSD_LObj::lightobj |
GXLightID HSD_LObj::spec_id |
GXLightObj HSD_LObj::spec_lightobj |