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SSBM Decomp
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#include "ft_0BEC.h"#include "ft_0C31.h"#include "ft_0CD1.h"#include "ft_0CDD.h"#include "ft_0D31.h"#include "ftcamera.h"#include "ftcliffcommon.h"#include "ftcolanim.h"#include "ftlipstickswing.h"#include "ftstarrodswing.h"#include "ftswing.h"#include "types.h"#include <melee/ft/chara/ftCommon/forward.h>#include <melee/ft/chara/ftCommon/ftCo_AppealS.h>#include <melee/ft/chara/ftCommon/ftCo_Attack1.h>#include <melee/ft/chara/ftCommon/ftCo_Attack100.h>#include <melee/ft/chara/ftCommon/ftCo_AttackAir.h>#include <melee/ft/chara/ftCommon/ftCo_AttackDash.h>#include <melee/ft/chara/ftCommon/ftCo_AttackHi3.h>#include <melee/ft/chara/ftCommon/ftCo_AttackHi4.h>#include <melee/ft/chara/ftCommon/ftCo_AttackLw3.h>#include <melee/ft/chara/ftCommon/ftCo_AttackLw4.h>#include <melee/ft/chara/ftCommon/ftCo_AttackS3.h>#include <melee/ft/chara/ftCommon/ftCo_AttackS4.h>#include <melee/ft/chara/ftCommon/ftCo_Barrel.h>#include <melee/ft/chara/ftCommon/ftCo_BarrelWait.h>#include <melee/ft/chara/ftCommon/ftCo_Bury.h>#include <melee/ft/chara/ftCommon/ftCo_CaptureCaptain.h>#include <melee/ft/chara/ftCommon/ftCo_CaptureCut.h>#include <melee/ft/chara/ftCommon/ftCo_CaptureDamageKoopa.h>#include <melee/ft/chara/ftCommon/ftCo_CaptureKirby.h>#include <melee/ft/chara/ftCommon/ftCo_CaptureKoopa.h>#include <melee/ft/chara/ftCommon/ftCo_CaptureWaitKirby.h>#include <melee/ft/chara/ftCommon/ftCo_CaptureWaitKoopa.h>#include <melee/ft/chara/ftCommon/ftCo_CaptureYoshi.h>#include <melee/ft/chara/ftCommon/ftCo_CliffAttack.h>#include <melee/ft/chara/ftCommon/ftCo_CliffClimb.h>#include <melee/ft/chara/ftCommon/ftCo_CliffEscape.h>#include <melee/ft/chara/ftCommon/ftCo_CliffJump.h>#include <melee/ft/chara/ftCommon/ftCo_CliffWait.h>#include <melee/ft/chara/ftCommon/ftCo_Damage.h>#include <melee/ft/chara/ftCommon/ftCo_DamageBind.h>#include <melee/ft/chara/ftCommon/ftCo_DamageFall.h>#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>#include <melee/ft/chara/ftCommon/ftCo_DamageScrew.h>#include <melee/ft/chara/ftCommon/ftCo_DamageSong.h>#include <melee/ft/chara/ftCommon/ftCo_Dash.h>#include <melee/ft/chara/ftCommon/ftCo_Down.h>#include <melee/ft/chara/ftCommon/ftCo_DownAttack.h>#include <melee/ft/chara/ftCommon/ftCo_DownBound.h>#include <melee/ft/chara/ftCommon/ftCo_DownDamage.h>#include <melee/ft/chara/ftCommon/ftCo_DownSpot.h>#include <melee/ft/chara/ftCommon/ftCo_DownStand.h>#include <melee/ft/chara/ftCommon/ftCo_Escape.h>#include <melee/ft/chara/ftCommon/ftCo_EscapeAir.h>#include <melee/ft/chara/ftCommon/ftCo_Fall.h>#include <melee/ft/chara/ftCommon/ftCo_FallAerial.h>#include <melee/ft/chara/ftCommon/ftCo_FallSpecial.h>#include <melee/ft/chara/ftCommon/ftCo_FlyReflect.h>#include <melee/ft/chara/ftCommon/ftCo_Furafura.h>#include <melee/ft/chara/ftCommon/ftCo_Guard.h>#include <melee/ft/chara/ftCommon/ftCo_HammerFall.h>#include <melee/ft/chara/ftCommon/ftCo_HammerJump.h>#include <melee/ft/chara/ftCommon/ftCo_HammerKneeBend.h>#include <melee/ft/chara/ftCommon/ftCo_HammerLanding.h>#include <melee/ft/chara/ftCommon/ftCo_HammerTurn.h>#include <melee/ft/chara/ftCommon/ftCo_HammerWait.h>#include <melee/ft/chara/ftCommon/ftCo_HammerWalk.h>#include <melee/ft/chara/ftCommon/ftCo_ItemParasolDamageFall.h>#include <melee/ft/chara/ftCommon/ftCo_ItemParasolFall.h>#include <melee/ft/chara/ftCommon/ftCo_ItemParasolFallSpecial.h>#include <melee/ft/chara/ftCommon/ftCo_ItemParasolOpen.h>#include <melee/ft/chara/ftCommon/ftCo_ItemScrew.h>#include <melee/ft/chara/ftCommon/ftCo_ItemThrow.h>#include <melee/ft/chara/ftCommon/ftCo_Jump.h>#include <melee/ft/chara/ftCommon/ftCo_JumpAerial.h>#include <melee/ft/chara/ftCommon/ftCo_KinokoGiantEnd.h>#include <melee/ft/chara/ftCommon/ftCo_KinokoGiantStart.h>#include <melee/ft/chara/ftCommon/ftCo_KinokoSmallEnd.h>#include <melee/ft/chara/ftCommon/ftCo_KinokoSmallStart.h>#include <melee/ft/chara/ftCommon/ftCo_KneeBend.h>#include <melee/ft/chara/ftCommon/ftCo_Landing.h>#include <melee/ft/chara/ftCommon/ftCo_LandingAir.h>#include <melee/ft/chara/ftCommon/ftCo_Lift.h>#include <melee/ft/chara/ftCommon/ftCo_MissFoot.h>#include <melee/ft/chara/ftCommon/ftCo_Ottotto.h>#include <melee/ft/chara/ftCommon/ftCo_Pass.h>#include <melee/ft/chara/ftCommon/ftCo_Passive.h>#include <melee/ft/chara/ftCommon/ftCo_PassiveCeil.h>#include <melee/ft/chara/ftCommon/ftCo_PassiveStand.h>#include <melee/ft/chara/ftCommon/ftCo_PassiveWall.h>#include <melee/ft/chara/ftCommon/ftCo_Rebound.h>#include <melee/ft/chara/ftCommon/ftCo_Run.h>#include <melee/ft/chara/ftCommon/ftCo_RunBrake.h>#include <melee/ft/chara/ftCommon/ftCo_RunDirect.h>#include <melee/ft/chara/ftCommon/ftCo_ShieldBreakDown.h>#include <melee/ft/chara/ftCommon/ftCo_ShieldBreakFall.h>#include <melee/ft/chara/ftCommon/ftCo_ShieldBreakFly.h>#include <melee/ft/chara/ftCommon/ftCo_ShieldBreakStand.h>#include <melee/ft/chara/ftCommon/ftCo_Shouldered.h>#include <melee/ft/chara/ftCommon/ftCo_Squat.h>#include <melee/ft/chara/ftCommon/ftCo_SquatRv.h>#include <melee/ft/chara/ftCommon/ftCo_SquatWait.h>#include <melee/ft/chara/ftCommon/ftCo_StopCeil.h>#include <melee/ft/chara/ftCommon/ftCo_StopWall.h>#include <melee/ft/chara/ftCommon/ftCo_Throw.h>#include <melee/ft/chara/ftCommon/ftCo_Thrown.h>#include <melee/ft/chara/ftCommon/ftCo_ThrownKirby.h>#include <melee/ft/chara/ftCommon/ftCo_ThrownKoopa.h>#include <melee/ft/chara/ftCommon/ftCo_ThrownMewtwo.h>#include <melee/ft/chara/ftCommon/ftCo_Turn.h>#include <melee/ft/chara/ftCommon/ftCo_TurnRun.h>#include <melee/ft/chara/ftCommon/ftCo_Wait.h>#include <melee/ft/chara/ftCommon/ftCo_Walk.h>#include <melee/ft/chara/ftCommon/ftCo_WarpStar.h>#include <melee/ft/chara/ftCommon/ftCo_YoshiEgg.h>#include <melee/ft/chara/ftCommon/ftpickupitem.h>#include <melee/ft/chara/ftCrazyHand/ftCh_Init.h>#include <melee/ft/chara/ftKirby/ftKb_Init.h>#include <melee/ft/chara/ftMasterHand/ftMh_CaptureDamageMasterHand.h>#include <melee/ft/chara/ftMasterHand/ftMh_CaptureMasterHand.h>#include <melee/ft/chara/ftMasterHand/ftMh_ThrownMasterHand.h>Variables | |
| MotionState | ftData_MotionStateList [ftCo_MS_Count] |
| MotionState | ftData_803C52A0 [14] |
| MotionState ftData_MotionStateList[ftCo_MS_Count] |
| MotionState ftData_803C52A0[14] |