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ftmotionstates.c File Reference
#include "ft_0BEC.h"
#include "ft_0C31.h"
#include "ft_0CD1.h"
#include "ft_0CDD.h"
#include "ft_0D31.h"
#include "ft_0D4D.h"
#include "ftcamera.h"
#include "ftcliffcommon.h"
#include "ftCo_800C7590.h"
#include "ftCo_800C78B0.h"
#include "ftCo_800C7CA0.h"
#include "ftcolanim.h"
#include "ftlipstickswing.h"
#include "ftstarrodswing.h"
#include "ftswing.h"
#include "kinds/ftCommon/forward.h"
#include "kinds/ftCommon/ftCo_AppealS.h"
#include "kinds/ftCommon/ftCo_Attack1.h"
#include "kinds/ftCommon/ftCo_Attack100.h"
#include "kinds/ftCommon/ftCo_AttackAir.h"
#include "kinds/ftCommon/ftCo_AttackDash.h"
#include "kinds/ftCommon/ftCo_AttackHi3.h"
#include "kinds/ftCommon/ftCo_AttackHi4.h"
#include "kinds/ftCommon/ftCo_AttackLw3.h"
#include "kinds/ftCommon/ftCo_AttackLw4.h"
#include "kinds/ftCommon/ftCo_AttackS3.h"
#include "kinds/ftCommon/ftCo_AttackS4.h"
#include "kinds/ftCommon/ftCo_Barrel.h"
#include "kinds/ftCommon/ftCo_BarrelWait.h"
#include "kinds/ftCommon/ftCo_Bury.h"
#include "kinds/ftCommon/ftCo_CaptureCaptain.h"
#include "kinds/ftCommon/ftCo_CaptureCut.h"
#include "kinds/ftCommon/ftCo_CaptureDamageKoopa.h"
#include "kinds/ftCommon/ftCo_CaptureKirby.h"
#include "kinds/ftCommon/ftCo_CaptureKoopa.h"
#include "kinds/ftCommon/ftCo_CaptureWaitKirby.h"
#include "kinds/ftCommon/ftCo_CaptureWaitKoopa.h"
#include "kinds/ftCommon/ftCo_CaptureYoshi.h"
#include "kinds/ftCommon/ftCo_CliffAttack.h"
#include "kinds/ftCommon/ftCo_CliffClimb.h"
#include "kinds/ftCommon/ftCo_CliffEscape.h"
#include "kinds/ftCommon/ftCo_CliffJump.h"
#include "kinds/ftCommon/ftCo_CliffWait.h"
#include "kinds/ftCommon/ftCo_Damage.h"
#include "kinds/ftCommon/ftCo_DamageBind.h"
#include "kinds/ftCommon/ftCo_DamageFall.h"
#include "kinds/ftCommon/ftCo_DamageIce.h"
#include "kinds/ftCommon/ftCo_DamageScrew.h"
#include "kinds/ftCommon/ftCo_DamageSong.h"
#include "kinds/ftCommon/ftCo_Dash.h"
#include "kinds/ftCommon/ftCo_Down.h"
#include "kinds/ftCommon/ftCo_DownAttack.h"
#include "kinds/ftCommon/ftCo_DownBound.h"
#include "kinds/ftCommon/ftCo_DownDamage.h"
#include "kinds/ftCommon/ftCo_DownSpot.h"
#include "kinds/ftCommon/ftCo_DownStand.h"
#include "kinds/ftCommon/ftCo_Escape.h"
#include "kinds/ftCommon/ftCo_EscapeAir.h"
#include "kinds/ftCommon/ftCo_Fall.h"
#include "kinds/ftCommon/ftCo_FallAerial.h"
#include "kinds/ftCommon/ftCo_FallSpecial.h"
#include "kinds/ftCommon/ftCo_FlyReflect.h"
#include "kinds/ftCommon/ftCo_Furafura.h"
#include "kinds/ftCommon/ftCo_Guard.h"
#include "kinds/ftCommon/ftCo_HammerFall.h"
#include "kinds/ftCommon/ftCo_HammerJump.h"
#include "kinds/ftCommon/ftCo_HammerKneeBend.h"
#include "kinds/ftCommon/ftCo_HammerLanding.h"
#include "kinds/ftCommon/ftCo_HammerTurn.h"
#include "kinds/ftCommon/ftCo_HammerWait.h"
#include "kinds/ftCommon/ftCo_HammerWalk.h"
#include "kinds/ftCommon/ftCo_ItemParasolDamageFall.h"
#include "kinds/ftCommon/ftCo_ItemParasolFall.h"
#include "kinds/ftCommon/ftCo_ItemParasolFallSpecial.h"
#include "kinds/ftCommon/ftCo_ItemParasolOpen.h"
#include "kinds/ftCommon/ftCo_ItemScrew.h"
#include "kinds/ftCommon/ftCo_ItemThrow.h"
#include "kinds/ftCommon/ftCo_Jump.h"
#include "kinds/ftCommon/ftCo_JumpAerial.h"
#include "kinds/ftCommon/ftCo_KinokoGiantEnd.h"
#include "kinds/ftCommon/ftCo_KinokoGiantStart.h"
#include "kinds/ftCommon/ftCo_KinokoSmallEnd.h"
#include "kinds/ftCommon/ftCo_KinokoSmallStart.h"
#include "kinds/ftCommon/ftCo_KneeBend.h"
#include "kinds/ftCommon/ftCo_Landing.h"
#include "kinds/ftCommon/ftCo_LandingAir.h"
#include "kinds/ftCommon/ftCo_Lift.h"
#include "kinds/ftCommon/ftCo_MissFoot.h"
#include "kinds/ftCommon/ftCo_Ottotto.h"
#include "kinds/ftCommon/ftCo_Pass.h"
#include "kinds/ftCommon/ftCo_Passive.h"
#include "kinds/ftCommon/ftCo_PassiveCeil.h"
#include "kinds/ftCommon/ftCo_PassiveStand.h"
#include "kinds/ftCommon/ftCo_PassiveWall.h"
#include "kinds/ftCommon/ftCo_Rebound.h"
#include "kinds/ftCommon/ftCo_Run.h"
#include "kinds/ftCommon/ftCo_RunBrake.h"
#include "kinds/ftCommon/ftCo_RunDirect.h"
#include "kinds/ftCommon/ftCo_ShieldBreakDown.h"
#include "kinds/ftCommon/ftCo_ShieldBreakFall.h"
#include "kinds/ftCommon/ftCo_ShieldBreakFly.h"
#include "kinds/ftCommon/ftCo_ShieldBreakStand.h"
#include "kinds/ftCommon/ftCo_Shouldered.h"
#include "kinds/ftCommon/ftCo_Squat.h"
#include "kinds/ftCommon/ftCo_SquatRv.h"
#include "kinds/ftCommon/ftCo_SquatWait.h"
#include "kinds/ftCommon/ftCo_StopCeil.h"
#include "kinds/ftCommon/ftCo_StopWall.h"
#include "kinds/ftCommon/ftCo_Throw.h"
#include "kinds/ftCommon/ftCo_Thrown.h"
#include "kinds/ftCommon/ftCo_ThrownKirby.h"
#include "kinds/ftCommon/ftCo_ThrownKoopa.h"
#include "kinds/ftCommon/ftCo_ThrownMewtwo.h"
#include "kinds/ftCommon/ftCo_Turn.h"
#include "kinds/ftCommon/ftCo_TurnRun.h"
#include "kinds/ftCommon/ftCo_Wait.h"
#include "kinds/ftCommon/ftCo_Walk.h"
#include "kinds/ftCommon/ftCo_WarpStar.h"
#include "kinds/ftCommon/ftCo_YoshiEgg.h"
#include "kinds/ftCommon/ftpickupitem.h"
#include "kinds/ftCrazyHand/ftcrazyhandcapturecrazyhand.h"
#include "kinds/ftCrazyHand/ftcrazyhandcapturedamagecrazyhand.h"
#include "kinds/ftCrazyHand/ftcrazyhandcapturewaitcrazyhand.h"
#include "kinds/ftCrazyHand/ftcrazyhandthrowncrazyhand.h"
#include "kinds/ftKirby/ftkirbycaptureyoshi.h"
#include "kinds/ftKirby/ftkirbyyoshiegg.h"
#include "kinds/ftMasterHand/ftmasterhandcapturedamagemasterhand.h"
#include "kinds/ftMasterHand/ftmasterhandcapturemasterhand.h"
#include "kinds/ftMasterHand/ftmasterhandthrownmasterhand.h"
#include "types.h"

Variables

MotionState ftData_MotionStateList [ftCo_MS_Count]
MotionState ftData_803C52A0 [14]

Variable Documentation

◆ ftData_MotionStateList

MotionState ftData_MotionStateList[ftCo_MS_Count]

◆ ftData_803C52A0

MotionState ftData_803C52A0[14]