SSBM Decomp
Loading...
Searching...
No Matches
ftCh_Init.h
Go to the documentation of this file.
1#ifndef GALE01_155E18
2#define GALE01_155E18
3
4#include "ft/types.h"
5
7
8/* 155E18 */ void ftCh_Init_OnDeath(HSD_GObj* gobj);
9/* 155E1C */ void ftCh_Init_OnLoad(HSD_GObj* gobj);
10/* 155F8C */ void ftCh_Init_LoadSpecialAttrs(HSD_GObj* gobj);
11/* 155FCC */ void ftCh_Init_80155FCC(HSD_GObj* gobj);
12/* 156014 */ void ftCh_Init_80156014(HSD_GObj* gobj);
13/* 156404 */ void ftCh_Wait1_0_Anim(HSD_GObj* gobj);
14/* 156A70 */ void ftCh_Wait1_0_IASA(HSD_GObj* gobj);
15/* 156AB4 */ void ftCh_Wait1_0_Phys(HSD_GObj* gobj);
16/* 156AD4 */ void ftCh_Wait1_0_Coll(HSD_GObj* gobj);
17/* 156FDC */ void ftCh_Entry_Anim(HSD_GObj* gobj);
18/* 157018 */ void ftCh_Entry_IASA(HSD_GObj* gobj);
19/* 15705C */ void ftCh_Entry_Phys(HSD_GObj* gobj);
20/* 15707C */ void ftCh_Entry_Coll(HSD_GObj* gobj);
21/* 1570CC */ void ftCh_Damage_Anim(HSD_GObj* gobj);
22/* 157108 */ void ftCh_Damage_IASA(HSD_GObj* gobj);
23/* 15714C */ void ftCh_Damage_Phys(HSD_GObj* gobj);
24/* 15716C */ void ftCh_Damage_Coll(HSD_GObj* gobj);
25/* 157170 */ void ftCh_Init_80157170(HSD_GObj* gobj);
26/* 157204 */ void ftCh_Damage2_Anim(HSD_GObj* gobj);
27/* 1572D4 */ void ftCh_Damage2_IASA(HSD_GObj* gobj);
28/* 157318 */ void ftCh_Damage2_Phys(HSD_GObj* gobj);
29/* 157378 */ void ftCh_Damage2_Coll(HSD_GObj* gobj);
30/* 15737C */ void ftCh_Init_8015737C(HSD_GObj* gobj);
31/* 1573C8 */ void ftCh_WaitSweep_Anim(HSD_GObj* gobj);
32/* 157404 */ void ftCh_WaitSweep_Phys(HSD_GObj* gobj);
33/* 157424 */ void ftCh_WaitSweep_IASA(HSD_GObj* gobj);
34/* 157468 */ void ftCh_WaitSweep_Coll(HSD_GObj* gobj);
35/* 1574B8 */ void ftCh_SweepLoop_Anim(HSD_GObj* gobj);
36/* 1574F4 */ void ftCh_SweepLoop_IASA(HSD_GObj* gobj);
37/* 157538 */ void ftCh_SweepLoop_Phys(HSD_GObj* gobj);
38/* 157558 */ void ftCh_SweepLoop_Coll(HSD_GObj* gobj);
39/* 1575A8 */ void ftCh_SweepWait_Anim(HSD_GObj* gobj);
40/* 1575E4 */ void ftCh_SweepWait_IASA(HSD_GObj* gobj);
41/* 157628 */ void ftCh_SweepWait_Phys(HSD_GObj* gobj);
42/* 157648 */ void ftCh_SweepWait_Coll(HSD_GObj* gobj);
43/* 15764C */ void ftCh_Init_8015764C(HSD_GObj* gobj);
44/* 1576B0 */ void ftCh_Slap_Anim(HSD_GObj* gobj);
45/* 157724 */ void ftCh_Slap_IASA(HSD_GObj* gobj);
46/* 157768 */ void ftCh_Slap_Phys(HSD_GObj* gobj);
47/* 1577F8 */ void ftCh_Init_801577F8(HSD_GObj* gobj);
48/* 157844 */ void ftCh_Walk2_Anim(HSD_GObj* gobj);
49/* 157880 */ void ftCh_Walk2_IASA(HSD_GObj* gobj);
50/* 1578C4 */ void ftCh_Walk2_Phys(HSD_GObj* gobj);
51/* 1578E4 */ void ftCh_Slap_Coll(HSD_GObj* gobj);
52/* 157934 */ void ftCh_WalkLoop_Anim(HSD_GObj* gobj);
53/* 15798C */ void ftCh_WalkLoop_IASA(HSD_GObj* gobj);
54/* 1579D0 */ void ftCh_WalkLoop_Phys(HSD_GObj* gobj);
55/* 1579F0 */ void ftCh_WalkLoop_Coll(HSD_GObj* gobj);
56/* 1579F4 */ void ftCh_Init_801579F4(HSD_GObj* gobj);
57/* 157A40 */ void ftCh_WalkWait_Anim(HSD_GObj* gobj);
58/* 157ABC */ void ftCh_WalkWait_IASA(HSD_GObj* gobj);
59/* 157B00 */ void ftCh_WalkWait_Phys(HSD_GObj* gobj);
60/* 157B54 */ void ftCh_WalkWait_Coll(HSD_GObj* gobj);
61/* 157B58 */ void ftCh_Init_80157B58(HSD_GObj* gobj);
62/* 157BAC */ void ftCh_WalkShoot_Anim(HSD_GObj* gobj);
63/* 157BE8 */ void ftCh_WalkShoot_IASA(HSD_GObj* gobj);
64/* 157C2C */ void ftCh_WalkShoot_Phys(HSD_GObj* gobj);
65/* 157C4C */ void ftCh_WalkShoot_Coll(HSD_GObj* gobj);
66/* 157C50 */ void fn_80157C50(HSD_GObj* gobj);
67/* 157CB0 */ void ftCh_Drill_Anim(HSD_GObj* gobj);
68/* 157CEC */ void ftCh_Drill_IASA(HSD_GObj* gobj);
69/* 157D30 */ void ftCh_Drill_Phys(HSD_GObj* gobj);
70/* 157DF4 */ void ftCh_Drill_Coll(HSD_GObj* gobj);
71/* 157DF8 */ void ftCh_Init_80157DF8(HSD_GObj* gobj);
72/* 157EA0 */ void ftCh_RockCrushUp_Anim(HSD_GObj* gobj);
73/* 157F48 */ void ftCh_RockCrushWait_Anim(HSD_GObj* gobj);
74/* 157F84 */ void ftCh_RockCrushUp_IASA(HSD_GObj* gobj);
75/* 157FC8 */ void ftCh_RockCrushUp_Phys(HSD_GObj* gobj);
76/* 158140 */ void ftCh_RockCrushUp_Coll(HSD_GObj* gobj);
77/* 158144 */ void fn_80158144(HSD_GObj* gobj);
78/* 1581A4 */ void ftCh_RockCrushDown_Anim(HSD_GObj* gobj);
79/* 1581E0 */ void ftCh_RockCrushDown_IASA(HSD_GObj* gobj);
80/* 158224 */ void ftCh_RockCrushDown_Phys(HSD_GObj* gobj);
81/* 1582D4 */ void ftCh_RockCrushDown_Coll(HSD_GObj* gobj);
82/* 158340 */ void ftCh_PaperCrush_Anim(HSD_GObj* gobj);
83/* 15837C */ void ftCh_PaperCrush_IASA(HSD_GObj* gobj);
84/* 1583C0 */ void ftCh_PaperCrush_Phys(HSD_GObj* gobj);
85/* 1583E0 */ void ftCh_PaperCrush_Coll(HSD_GObj* gobj);
86/* 1583E4 */ void ftCh_Init_801583E4(HSD_GObj* gobj);
87/* 158450 */ void ftCh_Poke1_Anim(HSD_GObj* gobj);
88/* 1584CC */ void ftCh_Poke1_IASA(HSD_GObj* gobj);
89/* 158510 */ void ftCh_Poke1_Phys(HSD_GObj* gobj);
90/* 158530 */ void ftCh_Poke1_Coll(HSD_GObj* gobj);
91/* 15870C */ void ftCh_Poke2_Anim(HSD_GObj* gobj);
92/* 158748 */ void ftCh_Poke2_IASA(HSD_GObj* gobj);
93/* 15878C */ void ftCh_Poke2_Phys(HSD_GObj* gobj);
94/* 1587AC */ void ftCh_Poke2_Coll(HSD_GObj* gobj);
95/* 158814 */ void ftCh_FingerBeamStart_Anim(HSD_GObj* gobj);
96/* 158850 */ void ftCh_FingerBeamStart_IASA(HSD_GObj* gobj);
97/* 158894 */ void ftCh_FingerBeamStart_Phys(HSD_GObj* gobj);
98/* 1588B4 */ void ftCh_FingerBeamStart_Coll(HSD_GObj* gobj);
99/* 158B3C */ void ftCh_Init_80158B3C(HSD_GObj* gobj);
100/* 158BBC */ void ftCh_FingerBeamLoop_Anim(HSD_GObj* gobj);
101/* 158C44 */ void ftCh_FingerBeamLoop_IASA(HSD_GObj* gobj);
102/* 158C88 */ void ftCh_FingerBeamLoop_Phys(HSD_GObj* gobj);
103/* 158DF8 */ void ftCh_FingerBeamLoop_Coll(HSD_GObj* gobj);
104/* 158DFC */ void ftCh_Init_80158DFC(HSD_GObj* gobj);
105/* 158E7C */ void ftCh_FingerBeamEnd_Anim(HSD_GObj* gobj);
106/* 158ECC */ void ftCh_FingerBeamEnd_IASA(HSD_GObj* gobj);
107/* 158F10 */ void ftCh_FingerBeamEnd_Phys(HSD_GObj* gobj);
108/* 158F30 */ void ftCh_FingerBeamEnd_Coll(HSD_GObj* gobj);
109/* 158F34 */ void ftCh_Init_80158F34(HSD_GObj* gobj);
110/* 158FB4 */ void ftCh_BackPunch_Anim(HSD_GObj* gobj);
111/* 158FF0 */ void ftCh_BackPunch_IASA(HSD_GObj* gobj);
112/* 159034 */ void ftCh_BackPunch_Phys(HSD_GObj* gobj);
113/* 159094 */ void ftCh_BackPunch_Coll(HSD_GObj* gobj);
114/* 159098 */ void ftCh_Init_80159098(HSD_GObj* gobj);
115/* 159134 */ void ftCh_FingerGun1_Anim(HSD_GObj* gobj);
116/* 1591C0 */ void ftCh_FingerGun1_IASA(HSD_GObj* gobj);
117/* 159204 */ void ftCh_FingerGun1_Phys(HSD_GObj* gobj);
118/* 159264 */ void ftCh_FingerGun1_Coll(HSD_GObj* gobj);
119/* 1592D4 */ void ftCh_Init_801592D4(HSD_GObj* gobj);
120/* 159388 */ void ftCh_BackAirplane1_Anim(HSD_GObj* gobj);
121/* 15940C */ void ftCh_BackAirplane1_IASA(HSD_GObj* gobj);
122/* 159450 */ void ftCh_BackAirplane1_Phys(HSD_GObj* gobj);
123/* 1594B0 */ void ftCh_BackAirplane1_Coll(HSD_GObj* gobj);
124/* 1594D4 */ void ftCh_Init_801594D4(HSD_GObj* gobj);
125/* 159534 */ void ftCh_BackAirplane2_Anim(HSD_GObj* gobj);
126/* 159608 */ void ftCh_BackAirplane2_IASA(HSD_GObj* gobj);
127/* 15964C */ void ftCh_BackAirplane2_Phys(HSD_GObj* gobj);
128/* 15966C */ void ftCh_BackAirplane2_Coll(HSD_GObj* gobj);
129/* 159670 */ void ftCh_Init_80159670(HSD_GObj* gobj);
130/* 1596D0 */ void ftCh_BackAirplane3_Anim(HSD_GObj* gobj);
131/* 159788 */ void ftCh_BackAirplane3_IASA(HSD_GObj* gobj);
132/* 1597CC */ void ftCh_BackAirplane3_Phys(HSD_GObj* gobj);
133/* 1597EC */ void ftCh_BackAirplane3_Coll(HSD_GObj* gobj);
134/* 1597F0 */ void ftCh_Init_801597F0(HSD_GObj* gobj, HSD_GObjEvent cb);
135/* 159858 */ void ftCh_BackCrush_Anim(HSD_GObj* gobj);
136/* 1598A0 */ void ftCh_BackCrush_IASA(HSD_GObj* gobj);
137/* 1598E4 */ void ftCh_BackCrush_Phys(HSD_GObj* gobj);
138/* 159904 */ void ftCh_BackCrush_Coll(HSD_GObj* gobj);
139/* 1599C0 */ void ftCh_BackDisappear_Anim(HSD_GObj* gobj);
140/* 159A08 */ void ftCh_BackDisappear_IASA(HSD_GObj* gobj);
141/* 159A4C */ void ftCh_BackDisappear_Phys(HSD_GObj* gobj);
142/* 159AA0 */ void ftCh_BackDisappear_Coll(HSD_GObj* gobj);
143/* 15AAC8 */ void fn_8015AAC8(HSD_GObj* gobj);
144/* 15B800 */ void ftCh_GrabUnk1_8015B800(HSD_GObj* gobj);
145/* 159D04 */ void ftCh_Wait1_1_Anim(HSD_GObj* gobj);
146/* 159E8C */ void ftCh_Wait1_1_IASA(HSD_GObj* gobj);
147/* 159ED0 */ void ftCh_Wait1_1_Phys(HSD_GObj* gobj);
148/* 159F3C */ void ftCh_Wait1_1_Coll(HSD_GObj* gobj);
149/* 159F40 */ void ftCh_Init_80159F40(HSD_GObj* gobj);
150/* 159F8C */ void ftCh_Grab_Anim(HSD_GObj* gobj);
151/* 159FC8 */ void ftCh_Grab_IASA(HSD_GObj* gobj);
152/* 15A00C */ void ftCh_Grab_Phys(HSD_GObj* gobj);
153/* 15A02C */ void ftCh_Grab_Coll(HSD_GObj* gobj);
154/* 15A030 */ void ftCh_Init_8015A030(HSD_GObj* gobj);
155/* 15A0C4 */ void ftCh_Cancel_Anim(HSD_GObj* gobj);
156/* 15A10C */ void ftCh_Cancel_IASA(HSD_GObj* gobj);
157/* 15A150 */ void ftCh_Cancel_Phys(HSD_GObj* gobj);
158/* 15A180 */ void ftCh_Cancel_Coll(HSD_GObj* gobj);
159/* 15A184 */ void ftCh_Init_8015A184(HSD_GObj* gobj);
160/* 15A20C */ void ftCh_Squeezing0_Anim(HSD_GObj* gobj);
161/* 15A248 */ void ftCh_Squeezing0_IASA(HSD_GObj* gobj);
162/* 15A28C */ void ftCh_Squeezing0_Phys(HSD_GObj* gobj);
163/* 15A2AC */ void ftCh_Squeezing0_Coll(HSD_GObj* gobj);
164/* 15A2B0 */ void ftCh_Init_8015A2B0(HSD_GObj* gobj);
165/* 15A318 */ void ftCh_Squeezing1_Anim(HSD_GObj* gobj);
166/* 15A38C */ void ftCh_Squeezing1_IASA(HSD_GObj* gobj);
167/* 15A3D0 */ void ftCh_Squeezing1_Phys(HSD_GObj* gobj);
168/* 15A3F0 */ void ftCh_Squeezing1_Coll(HSD_GObj* gobj);
169/* 15A3F4 */ void ftCh_Init_8015A3F4(HSD_GObj* gobj);
170/* 15A464 */ void ftCh_Squeeze_Anim(HSD_GObj* gobj);
171/* 15A4F8 */ void ftCh_Squeeze_IASA(HSD_GObj* gobj);
172/* 15A53C */ void ftCh_Squeeze_Phys(HSD_GObj* gobj);
173/* 15A55C */ void ftCh_Squeeze_Coll(HSD_GObj* gobj);
174/* 15A560 */ void ftCh_Init_8015A560(HSD_GObj* gobj);
175/* 15A5D0 */ void ftCh_Throw_Anim(HSD_GObj* gobj);
176/* 15A664 */ void ftCh_Throw_IASA(HSD_GObj* gobj);
177/* 15A6A8 */ void ftCh_Throw_Phys(HSD_GObj* gobj);
178/* 15A6C8 */ void ftCh_Throw_Coll(HSD_GObj* gobj);
179/* 15A6CC */ void ftCh_Slam_Anim(HSD_GObj* gobj);
180/* 15A750 */ void ftCh_Slam_IASA(HSD_GObj* gobj);
181/* 15A794 */ void ftCh_Slam_Phys(HSD_GObj* gobj);
182/* 15A7B4 */ void ftCh_Slam_Coll(HSD_GObj* gobj);
183/* 15A7B8 */ void ftCh_Fail_Anim(HSD_GObj* gobj);
184/* 15A820 */ void ftCh_Fail_IASA(HSD_GObj* gobj);
185/* 15A864 */ void ftCh_Fail_Phys(HSD_GObj* gobj);
186/* 15A884 */ void ftCh_Fail_Coll(HSD_GObj* gobj);
187/* 15A888 */ void ftCh_GrabUnk1_8015A888(HSD_GObj* gobj);
188/* 15A8D4 */ void ftCh_TagCrush_Anim(HSD_GObj* gobj);
189/* 15A910 */ void ftCh_TagCrush_IASA(HSD_GObj* gobj);
190/* 15A954 */ void ftCh_TagCrush_Phys(HSD_GObj* gobj);
191/* 15A974 */ void ftCh_TagCrush_Coll(HSD_GObj* gobj);
192/* 15A978 */ void ftCh_TagApplaud_Anim(HSD_GObj* gobj);
193/* 15AA00 */ void ftCh_TagApplaud_IASA(HSD_GObj* gobj);
194/* 15AA44 */ void ftCh_TagApplaud_Phys(HSD_GObj* gobj);
195/* 15AAA4 */ void ftCh_TagApplaud_Coll(HSD_GObj* gobj);
196/* 15AB04 */ void ftCh_TagRockPaper_Anim(HSD_GObj* gobj);
197/* 15AB84 */ void ftCh_TagRockPaper_IASA(HSD_GObj* gobj);
198/* 15ABC8 */ void ftCh_TagRockPaper_Phys(HSD_GObj* gobj);
199/* 15ABCC */ void ftCh_TagRockPaper_Coll(HSD_GObj* gobj);
200/* 15ACD0 */ void ftCh_FingerGun2_Anim(HSD_GObj* gobj);
201/* 15AD28 */ void ftCh_FingerGun2_IASA(HSD_GObj* gobj);
202/* 15AD6C */ void ftCh_FingerGun2_Phys(HSD_GObj* gobj);
203/* 15ADCC */ void ftCh_FingerGun2_Coll(HSD_GObj* gobj);
204/* 15ADD0 */ void ftCh_GrabUnk1_8015ADD0(HSD_GObj* gobj);
205/* 15AF04 */ void ftCh_TagGrab_Anim(HSD_GObj* gobj);
206/* 15B000 */ void ftCh_TagSqueeze_Anim(HSD_GObj* gobj);
207/* 15B0FC */ void ftCh_TagGrab_IASA(HSD_GObj* gobj);
208/* 15B140 */ void ftCh_TagGrab_Phys(HSD_GObj* gobj);
209/* 15B170 */ void ftCh_TagGrab_Coll(HSD_GObj* gobj);
210/* 15B22C */ void ftCh_TagFail_Anim(HSD_GObj* gobj);
211/* 15B274 */ void ftCh_TagFail_IASA(HSD_GObj* gobj);
212/* 15B2B8 */ void ftCh_TagFail_Phys(HSD_GObj* gobj);
213/* 15B2BC */ void ftCh_TagFail_Coll(HSD_GObj* gobj);
214/* 15B660 */ void ftCo_CaptureCrazyHand_Anim(HSD_GObj* gobj);
215/* 15B664 */ void ftCo_CaptureCrazyHand_IASA(HSD_GObj* gobj);
216/* 15B668 */ void ftCo_CaptureCrazyHand_Phys(HSD_GObj* gobj);
217/* 15B66C */ void ftCo_CaptureCrazyHand_Coll(HSD_GObj* gobj);
218/* 15B704 */ void ftCo_CaptureDamageCrazyHand_Anim(HSD_GObj* gobj);
219/* 15B76C */ void ftCo_CaptureDamageCrazyHand_IASA(HSD_GObj* gobj);
220/* 15B770 */ void ftCo_CaptureDamageCrazyHand_Phys(HSD_GObj* gobj);
221/* 15B774 */ void ftCo_CaptureDamageCrazyHand_Coll(HSD_GObj* gobj);
222/* 15B778 */ void ftCh_GrabUnk1_8015B778(HSD_GObj* gobj);
223/* 15B840 */ void ftCo_CaptureWaitCrazyHand_Anim(HSD_GObj* gobj);
224/* 15B844 */ void ftCo_CaptureWaitCrazyHand_IASA(HSD_GObj* gobj);
225/* 15B848 */ void ftCo_CaptureWaitCrazyHand_Phys(HSD_GObj* gobj);
226/* 15B84C */ void ftCo_CaptureWaitCrazyHand_Coll(HSD_GObj* gobj);
227/* 15B850 */ void ftCh_GrabUnk1_8015B850(HSD_GObj* gobj, FtMotionId msid);
228/* 15B8EC */ void ftCo_ThrownCrazyHand_Anim(HSD_GObj* gobj);
229/* 15B8F0 */ void ftCo_ThrownCrazyHand_IASA(HSD_GObj* gobj);
230/* 15B8F4 */ void ftCo_ThrownCrazyHand_Phys(HSD_GObj* gobj);
231/* 15B8F8 */ void ftCo_ThrownCrazyHand_Coll(HSD_GObj* gobj);
232/* 15BB70 */ void ftCh_TagCancel_Anim(HSD_GObj* gobj);
233/* 15BBD8 */ void ftCh_TagCancel_Phys(HSD_GObj* gobj);
234/* 15BC38 */ void ftCh_TagCancel_Coll(HSD_GObj* gobj);
235/* 15BC88 */ void ftCh_GrabUnk1_8015BC88(HSD_GObj* gobj);
237/* 3D4818 */ extern char ftCh_Init_DatFilename[];
238/* 3D4824 */ extern char ftCh_Init_DataName[];
239/* 3D485C */ extern char ftCh_Init_AnimDatFilename[];
241
242/* 4DA070 */ extern f32 ftCh_Init_804DA070;
243/* 4DA074 */ extern f32 ftCh_Init_804DA074;
244
245#endif
void ftCo_CaptureCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2736
void ftCh_SweepWait_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1005
void ftCh_FingerGun1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1698
void ftCh_SweepLoop_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:982
void ftCh_BackAirplane1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1763
void fn_80157C50(HSD_GObj *gobj)
Definition ftCh_Init.c:1196
void ftCh_BackAirplane2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1850
void ftCh_FingerBeamLoop_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1570
void ftCh_FingerBeamStart_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1533
void ftCh_Poke2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1499
void ftCh_BackAirplane1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1790
void ftCh_RockCrushDown_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1339
void ftCh_Init_80156014(HSD_GObj *gobj)
Definition ftCh_Init.c:796
void ftCh_BackCrush_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1903
void ftCh_FingerBeamEnd_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1638
void ftCh_Squeezing1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2193
void ftCh_Damage2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:928
void ftCh_TagRockPaper_IASA(HSD_GObj *gobj)
ftCh_TagRockPaper_Anim
Definition ftCh_Init.c:2405
void ftCh_WaitSweep_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:958
void ftCh_Grab_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2085
void ftCh_SweepLoop_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:975
char ftCh_Init_DataName[]
Definition ftCh_Init.c:691
void ftCh_WalkWait_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1154
void ftCh_FingerGun2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2470
void ftCh_Poke2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1484
void ftCh_RockCrushDown_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1368
void ftCh_FingerBeamEnd_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1643
void ftCh_Slam_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2296
void ftCh_Squeezing1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2173
void ftCh_Squeezing0_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2158
void ftCh_FingerBeamEnd_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1621
void ftCh_Throw_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2279
void ftCh_BackPunch_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1680
void ftCh_SweepWait_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1025
void ftCh_TagCancel_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2867
void ftCh_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftCh_Init.c:782
void ftCo_CaptureWaitCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2786
void ftCh_Poke1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1411
void ftCh_WalkLoop_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1112
void ftCh_BackDisappear_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1955
void ftCh_SweepLoop_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:990
void ftCh_BackAirplane3_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1893
void ftCh_Wait1_0_Anim(HSD_GObj *gobj)
void ftCh_GrabUnk1_8015B778(HSD_GObj *gobj)
Definition ftCh_Init.c:2762
void ftCh_WalkLoop_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1125
void ftCh_RockCrushDown_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1354
void ftCh_Grab_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2077
void ftCh_Squeeze_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2228
void ftCh_Drill_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1219
void ftCh_TagApplaud_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2359
void ftCh_Fail_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2303
void ftCh_Init_801583E4(HSD_GObj *gobj)
Definition ftCh_Init.c:1402
void ftCo_ThrownCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2807
void ftCo_CaptureCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2740
void ftCh_WalkLoop_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1102
void ftCh_Init_8015A184(HSD_GObj *gobj)
Definition ftCh_Init.c:2132
void ftCh_TagCancel_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2888
void ftCh_Poke2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1504
void ftCh_FingerGun2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2479
void ftCh_TagFail_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2618
void ftCo_CaptureWaitCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2782
void ftCh_BackAirplane3_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1880
void ftCh_Init_80159670(HSD_GObj *gobj)
Definition ftCh_Init.c:1852
void ftCh_Slap_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1045
void ftCh_TagCrush_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2352
void ftCh_Drill_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1235
void ftCo_ThrownCrazyHand_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2801
void ftCh_Init_8015A560(HSD_GObj *gobj)
Definition ftCh_Init.c:2243
void ftCh_WalkWait_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1134
void ftCh_TagSqueeze_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2543
void ftCh_Drill_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1204
void ftCh_FingerBeamLoop_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1552
void fn_8015AAC8(HSD_GObj *gobj)
void ftCh_Init_80158B3C(HSD_GObj *gobj)
fn_801588B8
Definition ftCh_Init.c:1542
void ftCh_RockCrushUp_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1248
void ftCh_GrabUnk1_8015A888(HSD_GObj *gobj)
Definition ftCh_Init.c:2329
void ftCh_Entry_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:881
void ftCh_FingerGun1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1719
void ftCh_FingerBeamEnd_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1630
void ftCh_Slam_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2301
void ftCh_Init_8015A3F4(HSD_GObj *gobj)
Definition ftCh_Init.c:2200
void ftCh_Cancel_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2107
void ftCh_TagApplaud_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2371
void ftCh_Wait1_1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2013
void ftCh_TagFail_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2599
void ftCh_WaitSweep_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:946
void ftCh_BackCrush_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1923
void ftCh_FingerGun2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2462
void ftCh_TagCancel_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2879
void ftCh_Cancel_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2123
void ftCh_Cancel_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2115
void ftCo_CaptureDamageCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2756
void ftCh_TagRockPaper_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2413
void ftCh_WaitSweep_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:966
void ftCh_Wait1_0_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:852
void ftCh_BackAirplane1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1799
void ftCh_TagCrush_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2357
void ftCh_Poke1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1435
void ftCh_Init_80158F34(HSD_GObj *gobj)
Definition ftCh_Init.c:1645
void ftCh_Fail_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2314
void ftCh_Damage_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:894
void ftCh_Wait1_1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2049
void ftCh_Init_8015A030(HSD_GObj *gobj)
Definition ftCh_Init.c:2092
void ftCh_Throw_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2252
void ftCh_RockCrushUp_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1325
void ftCh_RockCrushDown_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1346
f32 ftCh_Init_804DA070
void ftCh_Throw_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2284
void ftCh_PaperCrush_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1387
void ftCh_Drill_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1211
void ftCh_Init_801592D4(HSD_GObj *gobj)
Definition ftCh_Init.c:1747
void ftCh_BackAirplane1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1782
void ftCh_Init_80158DFC(HSD_GObj *gobj)
Definition ftCh_Init.c:1612
void ftCh_Slap_Anim(HSD_GObj *gobj)
void ftCh_TagCrush_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2344
void ftCh_SweepWait_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1020
void ftCo_CaptureDamageCrazyHand_Anim(HSD_GObj *gobj)
ftCh_GrabUnk1_8015B670
Definition ftCh_Init.c:2745
void ftCo_CaptureWaitCrazyHand_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2780
void ftCh_RockCrushUp_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1276
char ftCh_Init_AnimDatFilename[]
Definition ftCh_Init.c:694
void ftCh_Walk2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1088
void ftCh_TagGrab_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2566
void ftCh_Poke1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1427
void ftCh_WaitSweep_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:953
void ftCo_CaptureWaitCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2784
void ftCh_Slap_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1093
void ftCh_TagFail_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2616
void ftCh_TagGrab_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2574
void ftCh_Walk2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1080
void ftCh_Squeezing0_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2163
void ftCh_Throw_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2271
void ftCh_BackDisappear_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1947
void ftCh_Fail_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2322
void ftCh_BackDisappear_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1939
void ftCh_Init_80157170(HSD_GObj *gobj)
void ftCh_FingerBeamStart_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1518
void ftCh_Damage_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:901
void ftCh_SweepWait_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1012
void ftCh_Damage2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:937
void ftCh_Slam_Anim(HSD_GObj *gobj)
void ftCh_Cancel_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2130
void ftCh_Squeezing0_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2150
void ftCh_TagRockPaper_Anim(HSD_GObj *gobj)
void ftCh_TagGrab_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2582
void ftCh_RockCrushUp_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1284
void ftCh_Poke2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1491
char ftCh_Init_DatFilename[]
Definition ftCh_Init.c:690
void ftCh_Init_80157B58(HSD_GObj *gobj)
Definition ftCh_Init.c:1166
f32 ftCh_Init_804DA074
void ftCh_GrabUnk1_8015B800(HSD_GObj *gobj)
void ftCh_Poke1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1440
void ftCh_Entry_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:873
void ftCh_WalkShoot_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1194
void ftCh_FingerGun2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2455
void ftCh_TagFail_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2608
void ftCh_Grab_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2090
void ftCh_Init_801597F0(HSD_GObj *gobj, HSD_GObjEvent cb)
Definition ftCh_Init.c:1895
void ftCh_Fail_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2327
MotionState ftCh_Init_MotionStateTable[ftCh_MS_SelfCount]
Definition ftCh_Init.c:148
void ftCh_Damage_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:914
void ftCo_CaptureDamageCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2760
void ftCh_WalkShoot_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1181
void ftCh_BackPunch_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1671
void ftCh_Damage_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:909
void ftCh_Squeezing1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2185
void ftCh_Wait1_1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2041
void ftCh_Damage2_IASA(HSD_GObj *gobj)
ftCh_Init_80157170
Definition ftCh_Init.c:920
void ftCh_Damage2_Anim(HSD_GObj *gobj)
void ftCh_Init_8015737C(HSD_GObj *gobj)
Definition ftCh_Init.c:939
void ftCo_ThrownCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2803
void ftCh_PaperCrush_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1395
void ftCh_BackAirplane3_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1888
void ftCh_WalkShoot_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1174
void ftCh_BackPunch_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1663
void ftCh_FingerGun1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1728
void ftCh_BackAirplane2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1837
void ftCh_FingerBeamStart_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1525
void ftCh_GrabUnk1_8015ADD0(HSD_GObj *gobj)
Definition ftCh_Init.c:2505
void ftCh_Slam_IASA(HSD_GObj *gobj)
ftCh_Slam_Anim
Definition ftCh_Init.c:2288
void ftCh_Init_801594D4(HSD_GObj *gobj)
Definition ftCh_Init.c:1807
void ftCh_GrabUnk1_8015B850(HSD_GObj *gobj, FtMotionId msid)
Definition ftCh_Init.c:2788
void ftCh_Squeezing0_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2143
void ftCh_BackCrush_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1910
void ftCh_WalkLoop_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1120
void ftCh_BackAirplane2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1815
void ftCh_FingerGun1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1711
void ftCo_CaptureCrazyHand_Anim(HSD_GObj *gobj)
fn_8015B548
Definition ftCh_Init.c:2734
void ftCh_Init_OnLoad(HSD_GObj *gobj)
Definition ftCh_Init.c:736
void ftCh_Wait1_1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2061
void ftCh_FingerBeamLoop_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1578
Fighter_CostumeStrings ftCh_Init_CostumeStrings[]
Definition ftCh_Init.c:696
void ftCh_Init_8015A2B0(HSD_GObj *gobj)
Definition ftCh_Init.c:2165
void ftCh_Init_80159098(HSD_GObj *gobj)
Definition ftCh_Init.c:1682
void ftCh_BackPunch_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1656
void ftCh_RockCrushWait_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1269
void fn_80158144(HSD_GObj *gobj)
Definition ftCh_Init.c:1327
void ftCh_Squeezing1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2198
void ftCh_TagCrush_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2337
void ftCh_Squeeze_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2236
void ftCh_Walk2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1073
void ftCh_TagApplaud_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2388
void ftCo_ThrownCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2805
void ftCo_CaptureDamageCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2758
void ftCh_PaperCrush_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1400
void ftCh_TagRockPaper_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2415
void ftCh_Grab_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2070
void ftCh_BackAirplane3_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1860
void ftCo_CaptureCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2738
void ftCh_TagGrab_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2520
void ftCh_SweepLoop_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:995
void ftCh_Init_801579F4(HSD_GObj *gobj)
Definition ftCh_Init.c:1127
void ftCh_Entry_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:886
void ftCh_WalkShoot_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1189
void ftCh_FingerBeamStart_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1538
void ftCh_Entry_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:866
void ftCh_Squeeze_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2209
void ftCh_FingerBeamLoop_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1610
void ftCh_TagApplaud_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2379
void ftCh_Init_80157DF8(HSD_GObj *gobj)
Definition ftCh_Init.c:1237
void ftCh_PaperCrush_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1380
void ftCh_Init_801577F8(HSD_GObj *gobj)
Definition ftCh_Init.c:1066
void ftCh_Init_8015764C(HSD_GObj *gobj)
Definition ftCh_Init.c:1027
void ftCh_Init_80155FCC(HSD_GObj *gobj)
Definition ftCh_Init.c:787
void ftCh_Wait1_0_IASA(HSD_GObj *gobj)
ftCh_Init_80156198
Definition ftCh_Init.c:839
void ftCh_BackAirplane2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1845
void ftCh_WalkWait_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1164
void ftCh_BackCrush_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1918
void ftCh_WalkWait_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1146
void ftCh_GrabUnk1_8015BC88(HSD_GObj *gobj)
Definition ftCh_Init.c:2899
void ftCh_Init_OnDeath(HSD_GObj *gobj)
Definition ftCh_Init.c:734
void ftCh_Init_80159F40(HSD_GObj *gobj)
Definition ftCh_Init.c:2063
void ftCh_Slap_IASA(HSD_GObj *gobj)
ftCh_Slap_Anim
Definition ftCh_Init.c:1037
void ftCh_BackDisappear_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1966
void ftCh_Wait1_0_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:847
void ftCh_Squeeze_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2241
@ ftCh_MS_SelfCount
Definition forward.h:8
enum_t FtMotionId
Definition forward.h:15
Definition types.h:899
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:858
void(* HSD_GObjEvent)(HSD_GObj *gobj)
Definition forward.h:109