void ftCo_CaptureCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:3192
void ftCh_SweepWait_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1368
void ftCh_FingerGun1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2110
void ftCh_SweepLoop_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1345
void ftCh_BackAirplane1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2175
void fn_80157C50(HSD_GObj *gobj)
Definition ftCh_Init.c:1567
void ftCh_BackAirplane2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2262
void ftCh_FingerBeamLoop_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1982
void ftCh_FingerBeamStart_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1904
void ftCh_Poke2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1870
void ftCh_BackAirplane1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2202
void ftCh_RockCrushDown_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1710
void ftCh_Init_80156014(HSD_GObj *gobj)
Definition ftCh_Init.c:818
void ftCh_BackCrush_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2315
void ftCh_FingerBeamEnd_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2050
void ftCh_Squeezing1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2605
void ftCh_Damage2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1291
void ftCh_TagRockPaper_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2839
void ftCh_WaitSweep_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1321
void ftCh_Grab_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2497
void ftCh_SweepLoop_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1338
char ftCh_Init_DataName[]
Definition ftCh_Init.c:713
void ftCh_WalkWait_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1525
void ftCh_FingerGun2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2904
void ftCh_Poke2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1855
void ftCh_RockCrushDown_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1739
void ftCh_FingerBeamEnd_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2055
void ftCh_Slam_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2719
void ftCh_Squeezing1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2585
void ftCh_Squeezing0_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2570
void ftCh_FingerBeamEnd_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2033
void ftCh_Throw_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2691
void ftCh_BackPunch_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2092
void ftCh_SweepWait_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1388
void ftCh_TagCancel_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:3333
void ftCh_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftCh_Init.c:804
void ftCo_CaptureWaitCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:3252
void ftCh_Poke1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1782
void ftCh_WalkLoop_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1483
void ftCh_BackDisappear_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2367
void ftCh_SweepLoop_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1353
void ftCh_BackAirplane3_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2305
void ftCh_Wait1_0_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:910
void ftCh_GrabUnk1_8015B778(HSD_GObj *gobj)
Definition ftCh_Init.c:3228
void ftCh_WalkLoop_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1496
void ftCh_RockCrushDown_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1725
void ftCh_Grab_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2489
void ftCh_Squeeze_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2640
void ftCh_Drill_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1590
void ftCh_TagApplaud_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2782
void ftCh_Fail_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2726
void ftCh_Init_801583E4(HSD_GObj *gobj)
Definition ftCh_Init.c:1773
void ftCo_ThrownCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:3273
void ftCo_CaptureCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:3196
void ftCh_WalkLoop_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1473
void ftCh_Init_8015A184(HSD_GObj *gobj)
Definition ftCh_Init.c:2544
void ftCh_TagCancel_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:3354
void ftCh_Poke2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1875
void ftCh_FingerGun2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2913
void ftCh_TagFail_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:3052
void ftCo_CaptureWaitCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:3248
void ftCh_BackAirplane3_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2292
void ftCh_Init_80159670(HSD_GObj *gobj)
Definition ftCh_Init.c:2264
void ftCh_Slap_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1416
void ftCh_TagCrush_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2775
void ftCh_Drill_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1606
void ftCo_ThrownCrazyHand_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:3267
void ftCh_Init_8015A560(HSD_GObj *gobj)
Definition ftCh_Init.c:2655
void ftCh_WalkWait_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1505
void ftCh_TagSqueeze_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2977
void ftCh_Drill_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1575
void ftCh_FingerBeamLoop_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1964
void fn_8015AAC8(HSD_GObj *gobj)
void ftCh_Init_80158B3C(HSD_GObj *gobj)
Definition ftCh_Init.c:1954
void ftCh_RockCrushUp_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1619
void ftCh_GrabUnk1_8015A888(HSD_GObj *gobj)
Definition ftCh_Init.c:2752
void ftCh_Entry_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1211
void ftCh_FingerGun1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2131
void ftCh_FingerBeamEnd_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2042
void ftCh_Slam_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2724
void ftCh_Init_8015A3F4(HSD_GObj *gobj)
Definition ftCh_Init.c:2612
void ftCh_Cancel_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2519
void ftCh_TagApplaud_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2794
void ftCh_Wait1_1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2425
void ftCh_TagFail_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:3033
void ftCh_WaitSweep_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1309
void ftCh_BackCrush_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2335
void ftCh_FingerGun2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2896
void ftCh_TagCancel_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:3345
void ftCh_Cancel_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2535
void ftCh_Cancel_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2527
void ftCo_CaptureDamageCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:3222
void ftCh_TagRockPaper_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2847
void ftCh_WaitSweep_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1329
void ftCh_Wait1_0_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1087
void ftCh_BackAirplane1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2211
void ftCh_TagCrush_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2780
void ftCh_Poke1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1806
void ftCh_Init_80158F34(HSD_GObj *gobj)
Definition ftCh_Init.c:2057
void ftCh_Fail_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2737
void ftCh_Damage_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1224
void ftCh_Wait1_1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2461
void ftCh_Init_8015A030(HSD_GObj *gobj)
Definition ftCh_Init.c:2504
void ftCh_Throw_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2664
void ftCh_RockCrushUp_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1696
void ftCh_RockCrushDown_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1717
void ftCh_Throw_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2696
void ftCh_PaperCrush_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1758
void ftCh_Drill_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1582
void ftCh_Init_801592D4(HSD_GObj *gobj)
Definition ftCh_Init.c:2159
void ftCh_BackAirplane1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2194
void ftCh_Init_80158DFC(HSD_GObj *gobj)
Definition ftCh_Init.c:2024
void ftCh_Slap_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1398
void ftCh_TagCrush_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2767
void ftCh_SweepWait_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1383
void ftCo_CaptureDamageCrazyHand_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:3211
void ftCo_CaptureWaitCrazyHand_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:3246
void ftCh_RockCrushUp_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1647
char ftCh_Init_AnimDatFilename[]
Definition ftCh_Init.c:716
void ftCh_Walk2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1459
void ftCh_TagGrab_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:3000
void ftCh_Poke1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1798
void ftCh_WaitSweep_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1316
void ftCo_CaptureWaitCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:3250
void ftCh_Slap_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1464
void ftCh_TagFail_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:3050
void ftCh_TagGrab_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:3008
void ftCh_Walk2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1451
void ftCh_Squeezing0_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2575
void ftCh_Throw_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2683
void ftCh_BackDisappear_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2359
void ftCh_Fail_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2745
void ftCh_BackDisappear_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2351
void ftCh_Init_80157170(HSD_GObj *gobj)
Definition ftCh_Init.c:1246
void ftCh_FingerBeamStart_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1889
void ftCh_Damage_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1231
void ftCh_SweepWait_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1375
void ftCh_Damage2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1300
void ftCh_Slam_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2698
void ftCh_Cancel_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2542
void ftCh_Squeezing0_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2562
void ftCh_TagRockPaper_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2826
void ftCh_TagGrab_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:3016
void ftCh_RockCrushUp_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1655
void ftCh_Poke2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1862
char ftCh_Init_DatFilename[]
Definition ftCh_Init.c:712
void ftCh_Init_80157B58(HSD_GObj *gobj)
Definition ftCh_Init.c:1537
void ftCh_GrabUnk1_8015B800(HSD_GObj *gobj)
void ftCh_Poke1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1811
void ftCh_Entry_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1203
void ftCh_WalkShoot_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1565
void ftCh_FingerGun2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2889
void ftCh_TagFail_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:3042
void ftCh_Grab_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2502
void ftCh_Init_801597F0(HSD_GObj *gobj, HSD_GObjEvent cb)
Definition ftCh_Init.c:2307
void ftCh_Fail_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2750
MotionState ftCh_Init_MotionStateTable[ftCh_MS_SelfCount]
Definition ftCh_Init.c:170
void ftCh_Damage_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1244
void ftCo_CaptureDamageCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:3226
void ftCh_WalkShoot_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1552
void ftCh_BackPunch_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2083
void ftCh_Damage_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1239
void ftCh_Squeezing1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2597
void ftCh_Wait1_1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2453
void ftCh_Damage2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1283
void ftCh_Damage2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1259
void ftCh_Init_8015737C(HSD_GObj *gobj)
Definition ftCh_Init.c:1302
void ftCo_ThrownCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:3269
void ftCh_PaperCrush_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1766
void ftCh_BackAirplane3_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2300
void ftCh_WalkShoot_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1545
void ftCh_BackPunch_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2075
void ftCh_FingerGun1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2140
void ftCh_BackAirplane2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2249
void ftCh_FingerBeamStart_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1896
void ftCh_GrabUnk1_8015ADD0(HSD_GObj *gobj)
Definition ftCh_Init.c:2939
void ftCh_Slam_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2711
void ftCh_Init_801594D4(HSD_GObj *gobj)
Definition ftCh_Init.c:2219
void ftCh_GrabUnk1_8015B850(HSD_GObj *gobj, FtMotionId msid)
Definition ftCh_Init.c:3254
void ftCh_Squeezing0_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2555
void ftCh_BackCrush_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2322
void ftCh_WalkLoop_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1491
void ftCh_BackAirplane2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2227
void ftCh_FingerGun1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2123
void ftCo_CaptureCrazyHand_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:3190
void ftCh_Init_OnLoad(HSD_GObj *gobj)
Definition ftCh_Init.c:758
void ftCh_Wait1_1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2473
void ftCh_FingerBeamLoop_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1990
Fighter_CostumeStrings ftCh_Init_CostumeStrings[]
Definition ftCh_Init.c:718
void ftCh_Init_8015A2B0(HSD_GObj *gobj)
Definition ftCh_Init.c:2577
void ftCh_Init_80159098(HSD_GObj *gobj)
Definition ftCh_Init.c:2094
void ftCh_BackPunch_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2068
void ftCh_RockCrushWait_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1640
void fn_80158144(HSD_GObj *gobj)
Definition ftCh_Init.c:1698
void ftCh_Squeezing1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2610
void ftCh_TagCrush_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2760
void ftCh_Squeeze_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2648
void ftCh_Walk2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1444
void ftCh_TagApplaud_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2811
void ftCo_ThrownCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:3271
void ftCo_CaptureDamageCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:3224
void ftCh_PaperCrush_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1771
void ftCh_TagRockPaper_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2849
void ftCh_Grab_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2482
void ftCh_BackAirplane3_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2272
void ftCo_CaptureCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:3194
void ftCh_TagGrab_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2954
void ftCh_SweepLoop_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1358
void ftCh_Init_801579F4(HSD_GObj *gobj)
Definition ftCh_Init.c:1498
void ftCh_Entry_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1216
void ftCh_WalkShoot_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1560
void ftCh_FingerBeamStart_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1909
void ftCh_Entry_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1196
void ftCh_Squeeze_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2621
void ftCh_FingerBeamLoop_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2022
void ftCh_TagApplaud_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2802
void ftCh_Init_80157DF8(HSD_GObj *gobj)
Definition ftCh_Init.c:1608
void ftCh_PaperCrush_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1751
void ftCh_Init_801577F8(HSD_GObj *gobj)
Definition ftCh_Init.c:1437
void ftCh_Init_8015764C(HSD_GObj *gobj)
Definition ftCh_Init.c:1390
void ftCh_Init_80155FCC(HSD_GObj *gobj)
Definition ftCh_Init.c:809
void ftCh_Wait1_0_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1074
void ftCh_BackAirplane2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2257
void ftCh_WalkWait_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1535
void ftCh_BackCrush_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2330
void ftCh_WalkWait_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1517
void ftCh_GrabUnk1_8015BC88(HSD_GObj *gobj)
Definition ftCh_Init.c:3365
void ftCh_Init_OnDeath(HSD_GObj *gobj)
Definition ftCh_Init.c:756
void ftCh_Init_80159F40(HSD_GObj *gobj)
Definition ftCh_Init.c:2475
void ftCh_Slap_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1408
void ftCh_BackDisappear_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2378
void ftCh_Wait1_0_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1082
void ftCh_Squeeze_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2653
@ ftCh_MS_SelfCount
Definition forward.h:8
enum_t FtMotionId
Definition forward.h:15
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
void(* HSD_GObjEvent)(HSD_GObj *gobj)
Definition forward.h:109