void ftCo_CaptureCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2736
void ftCh_SweepWait_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1005
void ftCh_FingerGun1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1698
void ftCh_SweepLoop_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:982
void ftCh_BackAirplane1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1763
void fn_80157C50(HSD_GObj *gobj)
Definition ftCh_Init.c:1196
void ftCh_BackAirplane2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1850
void ftCh_FingerBeamLoop_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1570
void ftCh_FingerBeamStart_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1533
void ftCh_Poke2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1499
void ftCh_BackAirplane1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1790
void ftCh_RockCrushDown_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1339
void ftCh_Init_80156014(HSD_GObj *gobj)
Definition ftCh_Init.c:796
void ftCh_BackCrush_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1903
void ftCh_FingerBeamEnd_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1638
void ftCh_Squeezing1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2193
void ftCh_Damage2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:928
void ftCh_TagRockPaper_IASA(HSD_GObj *gobj)
ftCh_TagRockPaper_Anim
Definition ftCh_Init.c:2405
void ftCh_WaitSweep_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:958
void ftCh_Grab_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2085
void ftCh_SweepLoop_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:975
char ftCh_Init_DataName[]
Definition ftCh_Init.c:691
void ftCh_WalkWait_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1154
void ftCh_FingerGun2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2470
void ftCh_Poke2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1484
void ftCh_RockCrushDown_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1368
void ftCh_FingerBeamEnd_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1643
void ftCh_Slam_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2296
void ftCh_Squeezing1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2173
void ftCh_Squeezing0_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2158
void ftCh_FingerBeamEnd_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1621
void ftCh_Throw_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2279
void ftCh_BackPunch_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1680
void ftCh_SweepWait_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1025
void ftCh_TagCancel_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2867
void ftCh_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftCh_Init.c:782
void ftCo_CaptureWaitCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2786
void ftCh_Poke1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1411
void ftCh_WalkLoop_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1112
void ftCh_BackDisappear_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1955
void ftCh_SweepLoop_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:990
void ftCh_BackAirplane3_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1893
void ftCh_Wait1_0_Anim(HSD_GObj *gobj)
void ftCh_GrabUnk1_8015B778(HSD_GObj *gobj)
Definition ftCh_Init.c:2762
void ftCh_WalkLoop_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1125
void ftCh_RockCrushDown_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1354
void ftCh_Grab_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2077
void ftCh_Squeeze_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2228
void ftCh_Drill_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1219
void ftCh_TagApplaud_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2359
void ftCh_Fail_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2303
void ftCh_Init_801583E4(HSD_GObj *gobj)
Definition ftCh_Init.c:1402
void ftCo_ThrownCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2807
void ftCo_CaptureCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2740
void ftCh_WalkLoop_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1102
void ftCh_Init_8015A184(HSD_GObj *gobj)
Definition ftCh_Init.c:2132
void ftCh_TagCancel_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2888
void ftCh_Poke2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1504
void ftCh_FingerGun2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2479
void ftCh_TagFail_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2618
void ftCo_CaptureWaitCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2782
void ftCh_BackAirplane3_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1880
void ftCh_Init_80159670(HSD_GObj *gobj)
Definition ftCh_Init.c:1852
void ftCh_Slap_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1045
void ftCh_TagCrush_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2352
void ftCh_Drill_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1235
void ftCo_ThrownCrazyHand_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2801
void ftCh_Init_8015A560(HSD_GObj *gobj)
Definition ftCh_Init.c:2243
void ftCh_WalkWait_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1134
void ftCh_TagSqueeze_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2543
void ftCh_Drill_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1204
void ftCh_FingerBeamLoop_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1552
void fn_8015AAC8(HSD_GObj *gobj)
void ftCh_Init_80158B3C(HSD_GObj *gobj)
fn_801588B8
Definition ftCh_Init.c:1542
void ftCh_RockCrushUp_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1248
void ftCh_GrabUnk1_8015A888(HSD_GObj *gobj)
Definition ftCh_Init.c:2329
void ftCh_Entry_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:881
void ftCh_FingerGun1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1719
void ftCh_FingerBeamEnd_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1630
void ftCh_Slam_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2301
void ftCh_Init_8015A3F4(HSD_GObj *gobj)
Definition ftCh_Init.c:2200
void ftCh_Cancel_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2107
void ftCh_TagApplaud_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2371
void ftCh_Wait1_1_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2013
void ftCh_TagFail_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2599
void ftCh_WaitSweep_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:946
void ftCh_BackCrush_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1923
void ftCh_FingerGun2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2462
void ftCh_TagCancel_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2879
void ftCh_Cancel_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2123
void ftCh_Cancel_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2115
void ftCo_CaptureDamageCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2756
void ftCh_TagRockPaper_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2413
void ftCh_WaitSweep_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:966
void ftCh_Wait1_0_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:852
void ftCh_BackAirplane1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1799
void ftCh_TagCrush_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2357
void ftCh_Poke1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1435
void ftCh_Init_80158F34(HSD_GObj *gobj)
Definition ftCh_Init.c:1645
void ftCh_Fail_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2314
void ftCh_Damage_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:894
void ftCh_Wait1_1_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2049
void ftCh_Init_8015A030(HSD_GObj *gobj)
Definition ftCh_Init.c:2092
void ftCh_Throw_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2252
void ftCh_RockCrushUp_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1325
void ftCh_RockCrushDown_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1346
void ftCh_Throw_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2284
void ftCh_PaperCrush_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1387
void ftCh_Drill_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1211
void ftCh_Init_801592D4(HSD_GObj *gobj)
Definition ftCh_Init.c:1747
void ftCh_BackAirplane1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1782
void ftCh_Init_80158DFC(HSD_GObj *gobj)
Definition ftCh_Init.c:1612
void ftCh_Slap_Anim(HSD_GObj *gobj)
void ftCh_TagCrush_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2344
void ftCh_SweepWait_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1020
void ftCo_CaptureDamageCrazyHand_Anim(HSD_GObj *gobj)
ftCh_GrabUnk1_8015B670
Definition ftCh_Init.c:2745
void ftCo_CaptureWaitCrazyHand_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2780
void ftCh_RockCrushUp_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1276
char ftCh_Init_AnimDatFilename[]
Definition ftCh_Init.c:694
void ftCh_Walk2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1088
void ftCh_TagGrab_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2566
void ftCh_Poke1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1427
void ftCh_WaitSweep_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:953
void ftCo_CaptureWaitCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2784
void ftCh_Slap_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1093
void ftCh_TagFail_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2616
void ftCh_TagGrab_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2574
void ftCh_Walk2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1080
void ftCh_Squeezing0_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2163
void ftCh_Throw_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2271
void ftCh_BackDisappear_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1947
void ftCh_Fail_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2322
void ftCh_BackDisappear_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1939
void ftCh_Init_80157170(HSD_GObj *gobj)
void ftCh_FingerBeamStart_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1518
void ftCh_Damage_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:901
void ftCh_SweepWait_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1012
void ftCh_Damage2_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:937
void ftCh_Slam_Anim(HSD_GObj *gobj)
void ftCh_Cancel_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2130
void ftCh_Squeezing0_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2150
void ftCh_TagRockPaper_Anim(HSD_GObj *gobj)
void ftCh_TagGrab_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2582
void ftCh_RockCrushUp_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1284
void ftCh_Poke2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1491
char ftCh_Init_DatFilename[]
Definition ftCh_Init.c:690
void ftCh_Init_80157B58(HSD_GObj *gobj)
Definition ftCh_Init.c:1166
void ftCh_GrabUnk1_8015B800(HSD_GObj *gobj)
void ftCh_Poke1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1440
void ftCh_Entry_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:873
void ftCh_WalkShoot_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1194
void ftCh_FingerGun2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2455
void ftCh_TagFail_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2608
void ftCh_Grab_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2090
void ftCh_Init_801597F0(HSD_GObj *gobj, HSD_GObjEvent cb)
Definition ftCh_Init.c:1895
void ftCh_Fail_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2327
MotionState ftCh_Init_MotionStateTable[ftCh_MS_SelfCount]
Definition ftCh_Init.c:148
void ftCh_Damage_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:914
void ftCo_CaptureDamageCrazyHand_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2760
void ftCh_WalkShoot_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1181
void ftCh_BackPunch_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1671
void ftCh_Damage_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:909
void ftCh_Squeezing1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2185
void ftCh_Wait1_1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2041
void ftCh_Damage2_IASA(HSD_GObj *gobj)
ftCh_Init_80157170
Definition ftCh_Init.c:920
void ftCh_Damage2_Anim(HSD_GObj *gobj)
void ftCh_Init_8015737C(HSD_GObj *gobj)
Definition ftCh_Init.c:939
void ftCo_ThrownCrazyHand_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:2803
void ftCh_PaperCrush_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1395
void ftCh_BackAirplane3_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1888
void ftCh_WalkShoot_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1174
void ftCh_BackPunch_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1663
void ftCh_FingerGun1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1728
void ftCh_BackAirplane2_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1837
void ftCh_FingerBeamStart_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1525
void ftCh_GrabUnk1_8015ADD0(HSD_GObj *gobj)
Definition ftCh_Init.c:2505
void ftCh_Slam_IASA(HSD_GObj *gobj)
ftCh_Slam_Anim
Definition ftCh_Init.c:2288
void ftCh_Init_801594D4(HSD_GObj *gobj)
Definition ftCh_Init.c:1807
void ftCh_GrabUnk1_8015B850(HSD_GObj *gobj, FtMotionId msid)
Definition ftCh_Init.c:2788
void ftCh_Squeezing0_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2143
void ftCh_BackCrush_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1910
void ftCh_WalkLoop_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1120
void ftCh_BackAirplane2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1815
void ftCh_FingerGun1_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1711
void ftCo_CaptureCrazyHand_Anim(HSD_GObj *gobj)
fn_8015B548
Definition ftCh_Init.c:2734
void ftCh_Init_OnLoad(HSD_GObj *gobj)
Definition ftCh_Init.c:736
void ftCh_Wait1_1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2061
void ftCh_FingerBeamLoop_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1578
Fighter_CostumeStrings ftCh_Init_CostumeStrings[]
Definition ftCh_Init.c:696
void ftCh_Init_8015A2B0(HSD_GObj *gobj)
Definition ftCh_Init.c:2165
void ftCh_Init_80159098(HSD_GObj *gobj)
Definition ftCh_Init.c:1682
void ftCh_BackPunch_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1656
void ftCh_RockCrushWait_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1269
void fn_80158144(HSD_GObj *gobj)
Definition ftCh_Init.c:1327
void ftCh_Squeezing1_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2198
void ftCh_TagCrush_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2337
void ftCh_Squeeze_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2236
void ftCh_Walk2_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1073
void ftCh_TagApplaud_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2388
void ftCo_ThrownCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2805
void ftCo_CaptureDamageCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2758
void ftCh_PaperCrush_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1400
void ftCh_TagRockPaper_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2415
void ftCh_Grab_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2070
void ftCh_BackAirplane3_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1860
void ftCo_CaptureCrazyHand_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2738
void ftCh_TagGrab_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2520
void ftCh_SweepLoop_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:995
void ftCh_Init_801579F4(HSD_GObj *gobj)
Definition ftCh_Init.c:1127
void ftCh_Entry_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:886
void ftCh_WalkShoot_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1189
void ftCh_FingerBeamStart_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1538
void ftCh_Entry_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:866
void ftCh_Squeeze_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:2209
void ftCh_FingerBeamLoop_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1610
void ftCh_TagApplaud_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:2379
void ftCh_Init_80157DF8(HSD_GObj *gobj)
Definition ftCh_Init.c:1237
void ftCh_PaperCrush_Anim(HSD_GObj *gobj)
Definition ftCh_Init.c:1380
void ftCh_Init_801577F8(HSD_GObj *gobj)
Definition ftCh_Init.c:1066
void ftCh_Init_8015764C(HSD_GObj *gobj)
Definition ftCh_Init.c:1027
void ftCh_Init_80155FCC(HSD_GObj *gobj)
Definition ftCh_Init.c:787
void ftCh_Wait1_0_IASA(HSD_GObj *gobj)
ftCh_Init_80156198
Definition ftCh_Init.c:839
void ftCh_BackAirplane2_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1845
void ftCh_WalkWait_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1164
void ftCh_BackCrush_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:1918
void ftCh_WalkWait_IASA(HSD_GObj *gobj)
Definition ftCh_Init.c:1146
void ftCh_GrabUnk1_8015BC88(HSD_GObj *gobj)
Definition ftCh_Init.c:2899
void ftCh_Init_OnDeath(HSD_GObj *gobj)
Definition ftCh_Init.c:734
void ftCh_Init_80159F40(HSD_GObj *gobj)
Definition ftCh_Init.c:2063
void ftCh_Slap_IASA(HSD_GObj *gobj)
ftCh_Slap_Anim
Definition ftCh_Init.c:1037
void ftCh_BackDisappear_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:1966
void ftCh_Wait1_0_Phys(HSD_GObj *gobj)
Definition ftCh_Init.c:847
void ftCh_Squeeze_Coll(HSD_GObj *gobj)
Definition ftCh_Init.c:2241
@ ftCh_MS_SelfCount
Definition forward.h:8
enum_t FtMotionId
Definition forward.h:15
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
void(* HSD_GObjEvent)(HSD_GObj *gobj)
Definition forward.h:109