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ftCo_AttackS3.h
Go to the documentation of this file.
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#ifndef GALE01_08B8D4
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#define GALE01_08B8D4
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#include <
Runtime/platform.h
>
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#include <
melee/ft/forward.h
>
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/* 08B658 */
bool
ftCo_AttackS3_CheckInput
(Fighter_GObj*
gobj
);
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/* 08B8D4 */
void
ftCo_AttackS3_Anim
(Fighter_GObj*
gobj
);
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/* 08B910 */
void
ftCo_AttackS3_IASA
(Fighter_GObj*
gobj
);
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/* 08B940 */
void
ftCo_AttackS3_Phys
(Fighter_GObj*
gobj
);
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/* 08B960 */
void
ftCo_AttackS3_Coll
(Fighter_GObj*
gobj
);
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#endif
ftCo_AttackS3_Coll
void ftCo_AttackS3_Coll(Fighter_GObj *gobj)
Definition
ftCo_AttackS3.c:107
ftCo_AttackS3_Phys
void ftCo_AttackS3_Phys(Fighter_GObj *gobj)
Definition
ftCo_AttackS3.c:102
ftCo_AttackS3_IASA
void ftCo_AttackS3_IASA(Fighter_GObj *gobj)
Definition
ftCo_AttackS3.c:95
ftCo_AttackS3_Anim
void ftCo_AttackS3_Anim(Fighter_GObj *gobj)
Definition
ftCo_AttackS3.c:88
ftCo_AttackS3_CheckInput
bool ftCo_AttackS3_CheckInput(Fighter_GObj *gobj)
Definition
ftCo_AttackS3.c:26
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
platform.h
src
melee
ft
kinds
ftCommon
ftCo_AttackS3.h
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