SSBM Decomp
Toggle main menu visibility
Loading...
Searching...
No Matches
ftCo_AttackHi4.h
Go to the documentation of this file.
1
#ifndef GALE01_08C830
2
#define GALE01_08C830
3
4
#include <
Runtime/platform.h
>
5
6
#include <
melee/ft/forward.h
>
7
8
/* 08C830 */
bool
ftCo_AttackHi4_CheckInput
(Fighter_GObj*
gobj
);
9
/* 08C948 */
bool
ftCo_AttackHi4_CheckInputNoD0
(Fighter_GObj*
gobj
);
10
/* 08CA98 */
void
ftCo_AttackHi4_Anim
(Fighter_GObj*
gobj
);
11
/* 08CAD4 */
void
ftCo_AttackHi4_IASA
(Fighter_GObj*
gobj
);
12
/* 08CB04 */
void
ftCo_AttackHi4_Phys
(Fighter_GObj*
gobj
);
13
/* 08CB24 */
void
ftCo_AttackHi4_Coll
(Fighter_GObj*
gobj
);
14
15
#endif
ftCo_AttackHi4_Phys
void ftCo_AttackHi4_Phys(Fighter_GObj *gobj)
ftCo_AttackHi4_Coll
void ftCo_AttackHi4_Coll(Fighter_GObj *gobj)
ftCo_AttackHi4_IASA
void ftCo_AttackHi4_IASA(Fighter_GObj *gobj)
ftCo_AttackHi4_CheckInput
bool ftCo_AttackHi4_CheckInput(Fighter_GObj *gobj)
Definition
ftCo_AttackHi4.c:34
ftCo_AttackHi4_Anim
void ftCo_AttackHi4_Anim(Fighter_GObj *gobj)
Definition
ftCo_AttackHi4.c:98
ftCo_AttackHi4_CheckInputNoD0
bool ftCo_AttackHi4_CheckInputNoD0(Fighter_GObj *gobj)
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
platform.h
src
melee
ft
kinds
ftCommon
ftCo_AttackHi4.h
Generated by
1.17.0