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ftCo_Attack100.h
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1#ifndef GALE01_0D67C4
2#define GALE01_0D67C4
3
4#include "ft/forward.h"
5
6/* 0D67C4 */ s32 ftCo_800D67C4(Fighter*);
7/* 0D6824 */ bool ftCo_800D6824(Fighter_GObj* gobj);
8/* 0D688C */ s32 ftCo_800D688C(Fighter*);
9/* 0D68C0 */ bool ftCo_800D68C0(Fighter_GObj* gobj);
10/* 0D6928 */ s32 ftCo_800D6928(Fighter*);
11/* 0D695C */ bool ftCo_Attack100_CheckInput(Fighter_GObj* gobj);
12/* 0D69C4 */ bool ftCo_800D69C4(Fighter_GObj* gobj);
13/* 0D6A50 */ bool ftCo_Attack_800D6A50(Fighter_GObj* gobj);
14/* 0D6B00 */ void ftCo_800D6B00(Fighter_GObj*, s32);
15/* 0D6C0C */ void ftCo_Attack100Start_Anim(Fighter_GObj* gobj);
16/* 0D6C60 */ void ftCo_800D6C60(Fighter_GObj*, HSD_GObjEvent callback);
17/* 0D6D48 */ void ftCo_Attack100Loop_Anim(Fighter_GObj* gobj);
18/* 0D6E34 */ void ftCo_Attack100End_Anim(Fighter_GObj* gobj);
19/* 0D6E70 */ void ftCo_Attack100Loop_IASA(Fighter_GObj* gobj);
20/* 0D6E98 */ void ftCo_Attack100Start_Phys(Fighter_GObj* gobj);
21/* 0D6EB8 */ void ftCo_Attack100Loop_Phys(Fighter_GObj* gobj);
22/* 0D6ED8 */ void ftCo_Attack100End_Phys(Fighter_GObj* gobj);
23/* 0D6EF8 */ void ftCo_Attack100Start_Coll(Fighter_GObj* gobj);
24/* 0D6F18 */ void ftCo_Attack100Loop_Coll(Fighter_GObj* gobj);
25/* 0D6F38 */ void ftCo_Attack100End_Coll(Fighter_GObj* gobj);
26/* 0D705C */ bool ftCo_800D705C(Fighter_GObj* gobj);
27/* 0D7100 */ bool ftCo_800D7100(Fighter_GObj* gobj);
28/* 0D71D8 */ void ftCo_800D71D8(Fighter_GObj* gobj);
31/* 0D730C */ bool ftCo_800D730C(Fighter_GObj* gobj, bool);
32/* 0D74A4 */ UNK_RET ftCo_800D74A4(Fighter_GObj* gobj);
33/* 0D7590 */ void ftCo_JumpAerialF1_Anim(Fighter_GObj* gobj);
34/* 0D7614 */ void ftCo_JumpAerialF1_IASA(Fighter_GObj* gobj);
35/* 0D7634 */ void ftCo_JumpAerialF1_Phys(Fighter_GObj* gobj);
36/* 0D767C */ void ftCo_JumpAerialF1_Coll(Fighter_GObj* gobj);
37/* 0D76B8 */ void ft_800D76B8(Fighter_GObj*);
38/* 0D7770 */ void ft_800D7770(Fighter_GObj*);
39/* 0D79AC */ void ftCo_ItemScopeStart_Anim(Fighter_GObj* gobj);
40/* 0D79B0 */ void ftCo_ItemScopeAirStart_Anim(Fighter_GObj* gobj);
41/* 0D7AEC */ void ftCo_ItemScopeStart_IASA(Fighter_GObj* gobj);
42/* 0D7B1C */ void ftCo_ItemScopeAirStart_IASA(Fighter_GObj* gobj);
43/* 0D7B4C */ void ftCo_ItemScopeStart_Phys(Fighter_GObj* gobj);
44/* 0D7B6C */ void ftCo_ItemScopeAirStart_Phys(Fighter_GObj* gobj);
45/* 0D7B8C */ void ftCo_ItemScopeStart_Coll(Fighter_GObj* gobj);
46/* 0D7BB4 */ void ftCo_ItemScopeAirStart_Coll(Fighter_GObj* gobj);
47/* 0D7DFC */ void ftCo_ItemScopeRapid_Anim(Fighter_GObj* gobj);
48/* 0D7F10 */ void ftCo_ItemScopeAirRapid_Anim(Fighter_GObj* gobj);
49/* 0D8024 */ void ftCo_ItemScopeRapid_IASA(Fighter_GObj* gobj);
50/* 0D8044 */ void ftCo_ItemScopeAirRapid_IASA(Fighter_GObj* gobj);
51/* 0D8064 */ void ftCo_ItemScopeRapid_Phys(Fighter_GObj* gobj);
52/* 0D8084 */ void ftCo_ItemScopeAirRapid_Phys(Fighter_GObj* gobj);
53/* 0D80A4 */ void ftCo_ItemScopeRapid_Coll(Fighter_GObj* gobj);
54/* 0D80CC */ void ftCo_ItemScopeAirRapid_Coll(Fighter_GObj* gobj);
55/* 0D83AC */ void ftCo_ItemScopeFire_Anim(Fighter_GObj* gobj);
56/* 0D83F4 */ void ftCo_ItemScopeAirFire_Anim(Fighter_GObj* gobj);
57/* 0D843C */ void ftCo_ItemScopeFire_IASA(Fighter_GObj* gobj);
58/* 0D8440 */ void ftCo_ItemScopeAirFire_IASA(Fighter_GObj* gobj);
59/* 0D8444 */ void ftCo_ItemScopeFire_Phys(Fighter_GObj* gobj);
60/* 0D8464 */ void ftCo_ItemScopeAirFire_Phys(Fighter_GObj* gobj);
61/* 0D8484 */ void ftCo_ItemScopeFire_Coll(Fighter_GObj* gobj);
62/* 0D84AC */ void ftCo_ItemScopeAirFire_Coll(Fighter_GObj* gobj);
63/* 0D88B8 */ void ftCo_ItemScopeEnd_Anim(Fighter_GObj* gobj);
64/* 0D88D8 */ void ftCo_ItemScopeAirEnd_Anim(Fighter_GObj* gobj);
65/* 0D88F8 */ void ftCo_ItemScopeEnd_IASA(Fighter_GObj* gobj);
66/* 0D88FC */ void ftCo_ItemScopeAirEnd_IASA(Fighter_GObj* gobj);
67/* 0D8900 */ void ftCo_ItemScopeEnd_Phys(Fighter_GObj* gobj);
68/* 0D8920 */ void ftCo_ItemScopeAirEnd_Phys(Fighter_GObj* gobj);
69/* 0D8940 */ void ftCo_ItemScopeEnd_Coll(Fighter_GObj* gobj);
70/* 0D8968 */ void ftCo_ItemScopeAirEnd_Coll(Fighter_GObj* gobj);
71/* 0D8990 */ bool ftCo_Catch_CheckInput(Fighter_GObj* gobj);
72/* 0D8A38 */ bool ftCo_800D8A38(Fighter_GObj* gobj);
73/* 0D8AE0 */ bool ftCo_800D8AE0(Fighter_GObj* gobj);
74/* 0D8B9C */ bool ftCo_800D8B9C(Fighter_GObj* gobj);
75/* 0D8C54 */ void ftCo_800D8C54(Fighter_GObj* gobj, FtMotionId);
76/* 0D8CC8 */ void ftCo_Catch_Anim(Fighter_GObj* gobj);
77/* 0D8D24 */ void ftCo_CatchDash_Anim(Fighter_GObj* gobj);
78/* 0D8D80 */ void ftCo_Catch_IASA(Fighter_GObj* gobj);
79/* 0D8D84 */ void ftCo_CatchDash_IASA(Fighter_GObj* gobj);
80/* 0D8D88 */ void ftCo_Catch_Phys(Fighter_GObj* gobj);
81/* 0D8DD0 */ void ftCo_CatchDash_Phys(Fighter_GObj* gobj);
82/* 0D8E08 */ void ftCo_Catch_Coll(Fighter_GObj* gobj);
83/* 0D8E6C */ void ftCo_CatchDash_Coll(Fighter_GObj* gobj);
84/* 0D8E94 */ bool fn_800D8E94(Fighter_GObj* gobj);
85/* 0D8EC8 */ bool fn_800D8EC8(Fighter_GObj*);
86/* 0D94D8 */ void ftCo_800D94D8(Fighter_GObj* gobj);
87/* 0D952C */ bool fn_800D952C(Fighter_GObj* gobj);
88/* 0D9558 */ bool fn_800D9558(Fighter_GObj*);
89/* 0D9C98 */ void ftCo_800D9C98(Fighter_GObj* gobj);
90/* 0D9E80 */ void ftCo_CatchPull_Anim(Fighter_GObj* gobj);
91/* 0D9F90 */ void ftCo_CatchPull_IASA(Fighter_GObj* gobj);
92/* 0D9F94 */ void ftCo_CatchPull_Phys(Fighter_GObj* gobj);
93/* 0D9FDC */ void ftCo_CatchPull_Coll(Fighter_GObj* gobj);
94/* 0DA2B0 */ void fn_800DA2B0(Fighter_GObj*);
95/* 0DA318 */ void ftCo_CatchWait_Anim(Fighter_GObj* gobj);
96/* 0DA31C */ void ftCo_CatchWait_IASA(Fighter_GObj* gobj);
97/* 0DA3D0 */ void ftCo_CatchWait_Phys(Fighter_GObj* gobj);
98/* 0DA418 */ void ftCo_CatchWait_Coll(Fighter_GObj* gobj);
99/* 0DA490 */ void fn_800DA490(Fighter_GObj* gobj);
100/* 0DA568 */ void ftCo_CatchAttack_Anim(Fighter_GObj* gobj);
101/* 0DA5A4 */ void ftCo_CatchAttack_IASA(Fighter_GObj* gobj);
102/* 0DA5A8 */ void ftCo_CatchAttack_Phys(Fighter_GObj* gobj);
103/* 0DA5F0 */ void ftCo_CatchAttack_Coll(Fighter_GObj* gobj);
104/* 0DA668 */ void fn_800DA668(Fighter_GObj* gobj);
105/* 0DA698 */ void ftCo_800DA698(Fighter_GObj* gobj, bool);
106/* 0DA744 */ void ftCo_CatchCut_Anim(Fighter_GObj* gobj);
107/* 0DA780 */ void ftCo_CatchCut_IASA(Fighter_GObj* gobj);
108/* 0DA784 */ void ftCo_CatchCut_Phys(Fighter_GObj* gobj);
109/* 0DA7E4 */ void ftCo_CatchCut_Coll(Fighter_GObj* gobj);
110/* 0DA824 */ float ftCo_800DA824(Fighter*);
111/* 0DAC70 */ void ftCo_CapturePulledHi_Anim(Fighter_GObj* gobj);
112/* 0DAC74 */ void ftCo_CapturePulledHi_IASA(Fighter_GObj* gobj);
113/* 0DADE8 */ void ftCo_CapturePulledHi_Phys(Fighter_GObj* gobj);
114/* 0DAE94 */ void ftCo_CapturePulledHi_Coll(Fighter_GObj* gobj);
115/* 0DB004 */ void ftCo_CapturePulledLw_Anim(Fighter_GObj* gobj);
116/* 0DB008 */ void ftCo_CapturePulledLw_IASA(Fighter_GObj* gobj);
117/* 0DB00C */ void ftCo_CapturePulledLw_Phys(Fighter_GObj* gobj);
118/* 0DB1F8 */ void ftCo_CapturePulledLw_Coll(Fighter_GObj* gobj);
119/* 0DB368 */ void ftCo_800DB368(Fighter*, Fighter*);
120/* 0DB464 */ void ftCo_800DB464(Fighter_GObj* gobj);
121/* 0DB500 */ void ftCo_800DB500(Fighter_GObj*);
122/* 0DB790 */ void fn_800DB790(Fighter_GObj*);
123/* 0DB8A4 */ void fn_800DB8A4(Fighter_GObj*);
124/* 0DB908 */ void ftCo_CaptureWaitHi_Anim(Fighter_GObj* gobj);
125/* 0DBA4C */ void ftCo_CaptureWaitHi_IASA(Fighter_GObj* gobj);
126/* 0DBA6C */ void ftCo_CaptureWaitHi_Phys(Fighter_GObj* gobj);
127/* 0DBA8C */ void ftCo_CaptureWaitHi_Coll(Fighter_GObj* gobj);
128/* 0DBAE4 */ void fn_800DBAE4(Fighter_GObj*);
129/* 0DBD10 */ void ftCo_CaptureWaitLw_Anim(Fighter_GObj* gobj);
130/* 0DBD30 */ void ftCo_CaptureWaitLw_IASA(Fighter_GObj* gobj);
131/* 0DBD50 */ void ftCo_CaptureWaitLw_Phys(Fighter_GObj* gobj);
132/* 0DBE9C */ void ftCo_CaptureWaitLw_Coll(Fighter_GObj* gobj);
133/* 0DC014 */ void fn_800DC014(Fighter_GObj*);
134/* 0DC044 */ bool fn_800DC044(Fighter_GObj*);
135/* 0DC070 */ void fn_800DC070(Fighter_GObj*);
136/* 0DC110 */ void ftCo_CaptureJump_Anim(Fighter_GObj* gobj);
137/* 0DC160 */ void ftCo_CaptureJump_IASA(Fighter_GObj* gobj);
138/* 0DC224 */ void ftCo_CaptureJump_Phys(Fighter_GObj* gobj);
139/* 0DC264 */ void ftCo_CaptureJump_Coll(Fighter_GObj* gobj);
140/* 0DC284 */ void ftCo_800DC284(Fighter_GObj* gobj);
141/* 0DC2E4 */ void ftCo_CaptureDamageHi_Anim(Fighter_GObj* gobj);
142/* 0DC328 */ void ftCo_CaptureDamageHi_IASA(Fighter_GObj* gobj);
143/* 0DC32C */ void ftCo_CaptureDamageHi_Phys(Fighter_GObj* gobj);
144/* 0DC34C */ void ftCo_CaptureDamageHi_Coll(Fighter_GObj* gobj);
145/* 0DC3A4 */ void ftCo_800DC3A4(Fighter_GObj* gobj);
146/* 0DC468 */ void ftCo_CaptureDamageLw_Anim(Fighter_GObj* gobj);
147/* 0DC4AC */ void ftCo_CaptureDamageLw_IASA(Fighter_GObj* gobj);
148/* 0DC4B0 */ void ftCo_CaptureDamageLw_Phys(Fighter_GObj* gobj);
149/* 0DC5EC */ void ftCo_CaptureDamageLw_Coll(Fighter_GObj* gobj);
150
151#endif
void ftCo_CatchPull_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeEnd_Anim(Fighter_GObj *gobj)
ftCo_ItemScopeFire_Coll
Definition ftCo_Attack100.c:242
bool ftCo_800D730C(Fighter_GObj *gobj, bool)
void ftCo_800D9C98(Fighter_GObj *gobj)
bool ftCo_Attack_800D6A50(Fighter_GObj *gobj)
void ftCo_800DC3A4(Fighter_GObj *gobj)
void ftCo_CatchWait_Phys(Fighter_GObj *gobj)
void ftCo_CaptureWaitLw_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeAirRapid_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeAirFire_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:201
void ftCo_CaptureWaitHi_Coll(Fighter_GObj *gobj)
void ftCo_CatchDash_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:328
void ftCo_ItemScopeAirEnd_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:256
void ftCo_CaptureDamageLw_Coll(Fighter_GObj *gobj)
void ftCo_CatchWait_Coll(Fighter_GObj *gobj)
s32 ftCo_800D688C(Fighter *)
void ftCo_CatchDash_Phys(Fighter_GObj *gobj)
void ftCo_CatchAttack_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:428
void ft_800D76B8(Fighter_GObj *)
void ftCo_JumpAerialF1_Anim(Fighter_GObj *gobj)
void ftCo_Attack100Loop_Anim(Fighter_GObj *gobj)
void ftCo_800DB500(Fighter_GObj *)
void ft_800D7770(Fighter_GObj *)
void ftCo_800DA698(Fighter_GObj *gobj, bool)
void ftCo_ItemScopeRapid_Phys(Fighter_GObj *gobj)
bool fn_800D9558(Fighter_GObj *)
void ftCo_CatchPull_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeAirStart_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:141
bool ftCo_800D68C0(Fighter_GObj *gobj)
void ftCo_Attack100End_Anim(Fighter_GObj *gobj)
void ftCo_CaptureWaitHi_IASA(Fighter_GObj *gobj)
ftCo_CapturePulledLw_Phys
Definition ftCo_Attack100.c:511
void ftCo_800D94D8(Fighter_GObj *gobj)
void fn_800DB790(Fighter_GObj *)
void ftCo_800DB368(Fighter *, Fighter *)
void ftCo_CapturePulledHi_Coll(Fighter_GObj *gobj)
bool ftCo_800D8B9C(Fighter_GObj *gobj)
void ftCo_CaptureJump_Coll(Fighter_GObj *gobj)
ftCo_CaptureWaitHi_Phys
Definition ftCo_Attack100.c:548
void fn_800DB8A4(Fighter_GObj *)
void fn_800DC014(Fighter_GObj *)
void ftCo_ItemScopeAirStart_Phys(Fighter_GObj *gobj)
void ftCo_CatchDash_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeAirEnd_Coll(Fighter_GObj *gobj)
UNK_RET ftCo_800D74A4(Fighter_GObj *gobj)
void ftCo_Attack100End_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeEnd_Phys(Fighter_GObj *gobj)
void ftCo_CatchAttack_Anim(Fighter_GObj *gobj)
#fn_800DA4A0
Definition ftCo_Attack100.c:421
void ftCo_CaptureJump_IASA(Fighter_GObj *gobj)
bool ftCo_800D8AE0(Fighter_GObj *gobj)
bool ftCo_Catch_CheckInput(Fighter_GObj *gobj)
void ftCo_CaptureJump_Anim(Fighter_GObj *gobj)
void ftCo_CatchPull_IASA(Fighter_GObj *gobj)
ftCo_CatchPull_Anim
Definition ftCo_Attack100.c:384
void ftCo_Attack100Loop_Coll(Fighter_GObj *gobj)
void ftCo_CaptureWaitLw_Phys(Fighter_GObj *gobj)
void ftCo_CaptureDamageHi_Phys(Fighter_GObj *gobj)
void ftCo_Catch_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:309
void ftCo_ItemScopeAirFire_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:218
void ftCo_ItemScopeAirFire_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:211
bool ftCo_Attack100_CheckInput(Fighter_GObj *gobj)
void ftCo_CaptureWaitHi_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeAirFire_Coll(Fighter_GObj *gobj)
void ftCo_CatchWait_IASA(Fighter_GObj *gobj)
void ftCo_800DB464(Fighter_GObj *gobj)
void ftCo_CaptureJump_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeFire_Coll(Fighter_GObj *gobj)
void ftCo_CaptureWaitHi_Anim(Fighter_GObj *gobj)
void ftCo_CatchAttack_Coll(Fighter_GObj *gobj)
void ftCo_CatchWait_Anim(Fighter_GObj *gobj)
ftCo_CatchPull_Phys
Definition ftCo_Attack100.c:400
void ftCo_Attack100Start_Coll(Fighter_GObj *gobj)
void ftCo_Attack100Start_Phys(Fighter_GObj *gobj)
bool ftCo_800D69C4(Fighter_GObj *gobj)
void ftCo_Catch_Coll(Fighter_GObj *gobj)
UNK_RET ftCo_800D72A0(UNK_PARAMS)
void ftCo_ItemScopeStart_IASA(Fighter_GObj *gobj)
void ftCo_JumpAerialF1_IASA(Fighter_GObj *gobj)
void ftCo_ItemScopeRapid_IASA(Fighter_GObj *gobj)
void ftCo_ItemScopeAirStart_IASA(Fighter_GObj *gobj)
bool ftCo_800D8A38(Fighter_GObj *gobj)
ftCo_ItemScopeEnd_Phys
Definition ftCo_Attack100.c:268
void ftCo_CaptureWaitLw_Anim(Fighter_GObj *gobj)
void ftCo_CatchCut_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:452
void ftCo_ItemScopeAirRapid_Anim(Fighter_GObj *gobj)
bool fn_800D8EC8(Fighter_GObj *)
void ftCo_CapturePulledLw_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeStart_Phys(Fighter_GObj *gobj)
void ftCo_CaptureDamageLw_Phys(Fighter_GObj *gobj)
void ftCo_CapturePulledLw_Anim(Fighter_GObj *gobj)
#fn_800DAC78
Definition ftCo_Attack100.c:485
void ftCo_CapturePulledHi_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:469
void ftCo_ItemScopeStart_Coll(Fighter_GObj *gobj)
void ftCo_Attack100End_Coll(Fighter_GObj *gobj)
void ftCo_CaptureDamageLw_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:583
void ftCo_CaptureDamageHi_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:563
void ftCo_CapturePulledLw_Phys(Fighter_GObj *gobj)
void ftCo_CatchCut_Anim(Fighter_GObj *gobj)
#fn_800DA678
Definition ftCo_Attack100.c:445
void ftCo_ItemScopeEnd_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:254
void ftCo_ItemScopeAirRapid_IASA(Fighter_GObj *gobj)
void ftCo_CapturePulledHi_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeFire_Anim(Fighter_GObj *gobj)
#fn_800D79B4
Definition ftCo_Attack100.c:193
bool ftCo_800D705C(Fighter_GObj *gobj)
void ftCo_ItemScopeRapid_Anim(Fighter_GObj *gobj)
void ftCo_JumpAerialF1_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeAirEnd_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:247
void ftCo_Attack100Start_Anim(Fighter_GObj *gobj)
bool ftCo_800D7100(Fighter_GObj *gobj)
void ftCo_CapturePulledLw_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:487
void fn_800DA668(Fighter_GObj *gobj)
ftCo_CatchAttack_Phys
Definition ftCo_Attack100.c:436
void ftCo_Attack100Loop_Phys(Fighter_GObj *gobj)
void ftCo_JumpAerialF1_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeFire_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:213
void fn_800DA2B0(Fighter_GObj *)
void ftCo_CaptureWaitLw_IASA(Fighter_GObj *gobj)
void ftCo_CatchCut_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeAirRapid_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeAirEnd_Phys(Fighter_GObj *gobj)
UNK_RET ftCo_800D7268(UNK_PARAMS)
void ftCo_ItemScopeEnd_Coll(Fighter_GObj *gobj)
float ftCo_800DA824(Fighter *)
void ftCo_800DC284(Fighter_GObj *gobj)
void ftCo_ItemScopeRapid_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeAirStart_Coll(Fighter_GObj *gobj)
void fn_800DBAE4(Fighter_GObj *)
void ftCo_800D6B00(Fighter_GObj *, s32)
bool fn_800DC044(Fighter_GObj *)
void ftCo_CaptureDamageLw_Anim(Fighter_GObj *gobj)
ftCo_CaptureDamageHi_Phys
Definition ftCo_Attack100.c:575
void ftCo_CaptureDamageHi_Coll(Fighter_GObj *gobj)
void ftCo_CatchAttack_Phys(Fighter_GObj *gobj)
void ftCo_800D6C60(Fighter_GObj *, HSD_GObjEvent callback)
void ftCo_Catch_Phys(Fighter_GObj *gobj)
s32 ftCo_800D6928(Fighter *)
void ftCo_Attack100Loop_IASA(Fighter_GObj *gobj)
void ftCo_CatchPull_Anim(Fighter_GObj *gobj)
void ftCo_Catch_IASA(Fighter_GObj *gobj)
ftCo_CatchDash_Anim
Definition ftCo_Attack100.c:326
void fn_800DA490(Fighter_GObj *gobj)
ftCo_CatchWait_IASA
Definition ftCo_Attack100.c:410
bool fn_800D952C(Fighter_GObj *gobj)
fn_800D8EC8
Definition ftCo_Attack100.c:360
void ftCo_ItemScopeFire_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:209
bool ftCo_800D6824(Fighter_GObj *gobj)
void ftCo_800D8C54(Fighter_GObj *gobj, FtMotionId)
Definition ftCo_Attack100.c:297
void ftCo_CaptureDamageHi_Anim(Fighter_GObj *gobj)
ftCo_800DC284
Definition ftCo_Attack100.c:555
bool fn_800D8E94(Fighter_GObj *gobj)
ftCo_Catch_Phys
Definition ftCo_Attack100.c:340
void ftCo_ItemScopeStart_Anim(Fighter_GObj *gobj)
ftCo_800D67C4
Definition ftCo_Attack100.c:139
void ftCo_CapturePulledHi_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:471
void ftCo_CatchDash_Anim(Fighter_GObj *gobj)
void ftCo_CatchCut_Phys(Fighter_GObj *gobj)
void ftCo_800D71D8(Fighter_GObj *gobj)
void fn_800DC070(Fighter_GObj *)
s32 ftCo_800D67C4(Fighter *)
static void callback(HSD_GObj *gobj)
Definition ftDk_SpecialLw.c:89
enum_t FtMotionId
Definition forward.h:14
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
Definition types.h:1106
void(* HSD_GObjEvent)(HSD_GObj *gobj)
Definition forward.h:109