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ftCo_Attack100.h
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1#ifndef GALE01_0D67C4
2#define GALE01_0D67C4
3
4#include <melee/ft/forward.h>
5#include <melee/it/forward.h>
6void fn_800DAA40(Fighter_GObj*, Fighter_GObj*);
7
8/* 0D67C4 */ bool ftCo_800D67C4(Fighter*);
9/* 0D6824 */ bool ftCo_800D6824(Fighter_GObj*);
10/* 0D688C */ bool ftCo_800D688C(Fighter*);
11/* 0D68C0 */ bool ftCo_800D68C0(Fighter_GObj* gobj);
12/* 0D6928 */ bool ftCo_800D6928(Fighter*);
13/* 0D695C */ bool ftCo_Attack100_CheckInput(Fighter_GObj* gobj);
14/* 0D69C4 */ bool ftCo_800D69C4(Fighter_GObj* gobj);
15/* 0D6A50 */ bool ftCo_Attack_800D6A50(Fighter_GObj* gobj);
16/* 0D6AC4 */ void fn_800D6AC4(Fighter_GObj*);
17/* 0D6B00 */ void ftCo_800D6B00(Fighter_GObj*, enum_t msid);
18/* 0D6B8C */ void fn_800D6B8C(Fighter_GObj*);
19/* 0D6C0C */ void ftCo_Attack100Start_Anim(Fighter_GObj* gobj);
20/* 0D6C60 */ void ftCo_800D6C60(Fighter_GObj*, HSD_GObjEvent callback);
21/* 0D6D48 */ void ftCo_Attack100Loop_Anim(Fighter_GObj* gobj);
22/* 0D6E34 */ void ftCo_Attack100End_Anim(Fighter_GObj* gobj);
23/* 0D6E70 */ void ftCo_Attack100Loop_IASA(Fighter_GObj* gobj);
24/* 0D6E98 */ void ftCo_Attack100Start_Phys(Fighter_GObj* gobj);
25/* 0D6EB8 */ void ftCo_Attack100Loop_Phys(Fighter_GObj* gobj);
26/* 0D6ED8 */ void ftCo_Attack100End_Phys(Fighter_GObj* gobj);
27/* 0D6EF8 */ void ftCo_Attack100Start_Coll(Fighter_GObj* gobj);
28/* 0D6F18 */ void ftCo_Attack100Loop_Coll(Fighter_GObj* gobj);
29/* 0D6F38 */ void ftCo_Attack100End_Coll(Fighter_GObj* gobj);
30/* 0D6F58 */ void fn_800D6F58(Fighter_GObj* gobj, Item_GObj* item_gobj);
31/* 0D705C */ bool ftCo_800D705C(Fighter_GObj* gobj);
32/* 0D7100 */ bool ftCo_800D7100(Fighter_GObj* gobj);
33/* 0D71D8 */ void ftCo_800D71D8(Fighter_GObj* gobj);
36/* 0D730C */ bool ftCo_800D730C(Fighter_GObj* gobj, bool);
37/* 0D74A4 */ UNK_RET ftCo_800D74A4(Fighter_GObj* gobj);
38/* 0D7590 */ void ftCo_JumpAerialF1_Anim(Fighter_GObj* gobj);
39/* 0D7614 */ void ftCo_JumpAerialF1_IASA(Fighter_GObj* gobj);
40/* 0D7634 */ void ftCo_JumpAerialF1_Phys(Fighter_GObj* gobj);
41/* 0D767C */ void ftCo_JumpAerialF1_Coll(Fighter_GObj* gobj);
42/* 0D76B8 */ void ft_800D76B8(Fighter_GObj*);
43/* 0D7770 */ void ft_800D7770(Fighter_GObj*);
44/* 0D7830 */ void fn_800D7830(Fighter_GObj* gobj);
45/* 0D78B0 */ void fn_800D78B0(Fighter_GObj* gobj);
46/* 0D79AC */ void ftCo_ItemScopeStart_Anim(Fighter_GObj* gobj);
47/* 0D79B0 */ void ftCo_ItemScopeAirStart_Anim(Fighter_GObj* gobj);
48/* 0D79B4 */ void fn_800D79B4(Fighter_GObj*, void (*)(Fighter_GObj*),
49 void (*)(Fighter_GObj*, int));
50/* 0D7AEC */ void ftCo_ItemScopeStart_IASA(Fighter_GObj* gobj);
51/* 0D7B1C */ void ftCo_ItemScopeAirStart_IASA(Fighter_GObj* gobj);
52/* 0D7B4C */ void ftCo_ItemScopeStart_Phys(Fighter_GObj* gobj);
53/* 0D7B6C */ void ftCo_ItemScopeAirStart_Phys(Fighter_GObj* gobj);
54/* 0D7B8C */ void ftCo_ItemScopeStart_Coll(Fighter_GObj* gobj);
55/* 0D7BB4 */ void ftCo_ItemScopeAirStart_Coll(Fighter_GObj* gobj);
56/* 0D7BDC */ void fn_800D7BDC(Fighter_GObj*);
57/* 0D7C60 */ void fn_800D7C60(Fighter_GObj*);
58/* 0D7D70 */ void fn_800D7D70(Fighter_GObj* gobj);
59/* 0D7DFC */ void ftCo_ItemScopeRapid_Anim(Fighter_GObj* gobj);
60/* 0D7F10 */ void ftCo_ItemScopeAirRapid_Anim(Fighter_GObj* gobj);
61/* 0D8024 */ void ftCo_ItemScopeRapid_IASA(Fighter_GObj* gobj);
62/* 0D8044 */ void ftCo_ItemScopeAirRapid_IASA(Fighter_GObj* gobj);
63/* 0D8064 */ void ftCo_ItemScopeRapid_Phys(Fighter_GObj* gobj);
64/* 0D8084 */ void ftCo_ItemScopeAirRapid_Phys(Fighter_GObj* gobj);
65/* 0D80A4 */ void ftCo_ItemScopeRapid_Coll(Fighter_GObj* gobj);
66/* 0D80CC */ void ftCo_ItemScopeAirRapid_Coll(Fighter_GObj* gobj);
67/* 0D8140 */ void fn_800D8140(Fighter_GObj*, int);
68/* 0D81D0 */ void fn_800D81D0(Fighter_GObj*, int);
69/* 0D8378 */ void fn_800D8378(Fighter_GObj* gobj);
70/* 0D83AC */ void ftCo_ItemScopeFire_Anim(Fighter_GObj* gobj);
71/* 0D83F4 */ void ftCo_ItemScopeAirFire_Anim(Fighter_GObj* gobj);
72/* 0D843C */ void ftCo_ItemScopeFire_IASA(Fighter_GObj* gobj);
73/* 0D8440 */ void ftCo_ItemScopeAirFire_IASA(Fighter_GObj* gobj);
74/* 0D8444 */ void ftCo_ItemScopeFire_Phys(Fighter_GObj* gobj);
75/* 0D8464 */ void ftCo_ItemScopeAirFire_Phys(Fighter_GObj* gobj);
76/* 0D8484 */ void ftCo_ItemScopeFire_Coll(Fighter_GObj* gobj);
77/* 0D84AC */ void ftCo_ItemScopeAirFire_Coll(Fighter_GObj* gobj);
78/* 0D8838 */ void fn_800D8838(Fighter_GObj* gobj);
79/* 0D88B8 */ void ftCo_ItemScopeEnd_Anim(Fighter_GObj* gobj);
80/* 0D88D8 */ void ftCo_ItemScopeAirEnd_Anim(Fighter_GObj* gobj);
81/* 0D88F8 */ void ftCo_ItemScopeEnd_IASA(Fighter_GObj* gobj);
82/* 0D88FC */ void ftCo_ItemScopeAirEnd_IASA(Fighter_GObj* gobj);
83/* 0D8900 */ void ftCo_ItemScopeEnd_Phys(Fighter_GObj* gobj);
84/* 0D8920 */ void ftCo_ItemScopeAirEnd_Phys(Fighter_GObj* gobj);
85/* 0D8940 */ void ftCo_ItemScopeEnd_Coll(Fighter_GObj* gobj);
86/* 0D8968 */ void ftCo_ItemScopeAirEnd_Coll(Fighter_GObj* gobj);
87/* 0D8990 */ bool ftCo_Catch_CheckInput(Fighter_GObj* gobj);
88/* 0D8A38 */ bool ftCo_800D8A38(Fighter_GObj* gobj);
89/* 0D8AE0 */ bool ftCo_800D8AE0(Fighter_GObj* gobj);
90/* 0D8B9C */ bool ftCo_800D8B9C(Fighter_GObj* gobj);
91/* 0D8C54 */ void ftCo_800D8C54(Fighter_GObj* gobj, FtMotionId);
92/* 0D8CC8 */ void ftCo_Catch_Anim(Fighter_GObj* gobj);
93/* 0D8D24 */ void ftCo_CatchDash_Anim(Fighter_GObj* gobj);
94/* 0D8D80 */ void ftCo_Catch_IASA(Fighter_GObj* gobj);
95/* 0D8D84 */ void ftCo_CatchDash_IASA(Fighter_GObj* gobj);
96/* 0D8D88 */ void ftCo_Catch_Phys(Fighter_GObj* gobj);
97/* 0D8DD0 */ void ftCo_CatchDash_Phys(Fighter_GObj* gobj);
98/* 0D8E08 */ void ftCo_Catch_Coll(Fighter_GObj* gobj);
99/* 0D8E6C */ void ftCo_CatchDash_Coll(Fighter_GObj* gobj);
100/* 0D8E94 */ bool fn_800D8E94(Fighter_GObj* gobj);
101/* 0D8EC8 */ bool fn_800D8EC8(Fighter_GObj*);
102/* 0D9228 */ bool fn_800D9228(Fighter_GObj*);
103/* 0D9230 */ bool fn_800D9930(Fighter_GObj*);
104/* 0D94D8 */ void ftCo_800D94D8(Fighter_GObj* gobj);
105/* 0D952C */ bool fn_800D952C(Fighter_GObj* gobj);
106/* 0D9558 */ bool fn_800D9558(Fighter_GObj*);
107/* 0D9C98 */ void ftCo_800D9C98(Fighter_GObj* gobj);
108/* 0D9E80 */ void ftCo_CatchPull_Anim(Fighter_GObj* gobj);
109/* 0D9F90 */ void ftCo_CatchPull_IASA(Fighter_GObj* gobj);
110/* 0D9F94 */ void ftCo_CatchPull_Phys(Fighter_GObj* gobj);
111/* 0D9FDC */ void ftCo_CatchPull_Coll(Fighter_GObj* gobj);
112/* 0DA2B0 */ void fn_800DA2B0(Fighter_GObj*);
113/* 0DA318 */ void ftCo_CatchWait_Anim(Fighter_GObj* gobj);
114/* 0DA31C */ void ftCo_CatchWait_IASA(Fighter_GObj* gobj);
115/* 0DA3D0 */ void ftCo_CatchWait_Phys(Fighter_GObj* gobj);
116/* 0DA418 */ void ftCo_CatchWait_Coll(Fighter_GObj* gobj);
117/* 0DA490 */ void fn_800DA490(Fighter_GObj* gobj);
118/* 0DA568 */ void ftCo_CatchAttack_Anim(Fighter_GObj* gobj);
119/* 0DA5A4 */ void ftCo_CatchAttack_IASA(Fighter_GObj* gobj);
120/* 0DA5A8 */ void ftCo_CatchAttack_Phys(Fighter_GObj* gobj);
121/* 0DA5F0 */ void ftCo_CatchAttack_Coll(Fighter_GObj* gobj);
122/* 0DA668 */ void fn_800DA668(Fighter_GObj* gobj);
123/* 0DA698 */ void ftCo_800DA698(Fighter_GObj* gobj, bool);
124/* 0DA744 */ void ftCo_CatchCut_Anim(Fighter_GObj* gobj);
125/* 0DA780 */ void ftCo_CatchCut_IASA(Fighter_GObj* gobj);
126/* 0DA784 */ void ftCo_CatchCut_Phys(Fighter_GObj* gobj);
127/* 0DA7E4 */ void ftCo_CatchCut_Coll(Fighter_GObj* gobj);
128/* 0DA824 */ float ftCo_800DA824(Fighter*);
129/* 0DAC70 */ void ftCo_CapturePulledHi_Anim(Fighter_GObj* gobj);
130/* 0DAC74 */ void ftCo_CapturePulledHi_IASA(Fighter_GObj* gobj);
131/* 0DAC78 */ void fn_800DAC78(Fighter_GObj*, Vec3*);
132/* 0DADE8 */ void ftCo_CapturePulledHi_Phys(Fighter_GObj* gobj);
133/* 0DAE94 */ void ftCo_CapturePulledHi_Coll(Fighter_GObj* gobj);
134/* 0DB004 */ void ftCo_CapturePulledLw_Anim(Fighter_GObj* gobj);
135/* 0DB008 */ void ftCo_CapturePulledLw_IASA(Fighter_GObj* gobj);
136/* 0DB00C */ void ftCo_CapturePulledLw_Phys(Fighter_GObj* gobj);
137/* 0DB1F8 */ void ftCo_CapturePulledLw_Coll(Fighter_GObj* gobj);
138/* 0DB368 */ void ftCo_800DB368(Fighter*, Fighter*);
139/* 0DB464 */ void ftCo_800DB464(Fighter_GObj* gobj);
140/* 0DB500 */ void ftCo_800DB500(Fighter_GObj*);
141/* 0DB790 */ void fn_800DB790(Fighter_GObj*);
142/* 0DB8A4 */ void fn_800DB8A4(Fighter_GObj*);
143/* 0DB908 */ void ftCo_CaptureWaitHi_Anim(Fighter_GObj* gobj);
144/* 0DBA4C */ void ftCo_CaptureWaitHi_IASA(Fighter_GObj* gobj);
145/* 0DBA6C */ void ftCo_CaptureWaitHi_Phys(Fighter_GObj* gobj);
146/* 0DBA8C */ void ftCo_CaptureWaitHi_Coll(Fighter_GObj* gobj);
147/* 0DBAE4 */ void fn_800DBAE4(Fighter_GObj*);
148/* 0DBD10 */ void ftCo_CaptureWaitLw_Anim(Fighter_GObj* gobj);
149/* 0DBD30 */ void ftCo_CaptureWaitLw_IASA(Fighter_GObj* gobj);
150/* 0DBD50 */ void ftCo_CaptureWaitLw_Phys(Fighter_GObj* gobj);
151/* 0DBE9C */ void ftCo_CaptureWaitLw_Coll(Fighter_GObj* gobj);
152/* 0DC014 */ void fn_800DC014(Fighter_GObj*);
153/* 0DC044 */ bool fn_800DC044(Fighter_GObj*);
154/* 0DC070 */ void fn_800DC070(Fighter_GObj*);
155/* 0DC110 */ void ftCo_CaptureJump_Anim(Fighter_GObj* gobj);
156/* 0DC160 */ void ftCo_CaptureJump_IASA(Fighter_GObj* gobj);
157/* 0DC224 */ void ftCo_CaptureJump_Phys(Fighter_GObj* gobj);
158/* 0DC264 */ void ftCo_CaptureJump_Coll(Fighter_GObj* gobj);
159/* 0DC284 */ void ftCo_800DC284(Fighter_GObj* gobj);
160/* 0DC2E4 */ void ftCo_CaptureDamageHi_Anim(Fighter_GObj* gobj);
161/* 0DC328 */ void ftCo_CaptureDamageHi_IASA(Fighter_GObj* gobj);
162/* 0DC32C */ void ftCo_CaptureDamageHi_Phys(Fighter_GObj* gobj);
163/* 0DC34C */ void ftCo_CaptureDamageHi_Coll(Fighter_GObj* gobj);
164/* 0DC384 */ void fn_800DC384(Fighter_GObj* gobj);
165/* 0DC3A4 */ void ftCo_800DC3A4(Fighter_GObj* gobj);
166/* 0DC404 */ void fn_800DC404(Fighter_GObj*);
167/* 0DC468 */ void ftCo_CaptureDamageLw_Anim(Fighter_GObj* gobj);
168/* 0DC4AC */ void ftCo_CaptureDamageLw_IASA(Fighter_GObj* gobj);
169/* 0DC4B0 */ void ftCo_CaptureDamageLw_Phys(Fighter_GObj* gobj);
170/* 0DC5EC */ void ftCo_CaptureDamageLw_Coll(Fighter_GObj* gobj);
171/* 0DC624 */ void fn_800DC624(HSD_GObj* gobj);
172
173#endif
void ftCo_CatchPull_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeEnd_Anim(Fighter_GObj *gobj)
ftCo_ItemScopeFire_Coll
Definition ftCo_Attack100.c:577
bool ftCo_800D730C(Fighter_GObj *gobj, bool)
void fn_800D8838(Fighter_GObj *gobj)
void ftCo_800D9C98(Fighter_GObj *gobj)
bool ftCo_Attack_800D6A50(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:155
void ftCo_800DC3A4(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:1026
void ftCo_CatchWait_Phys(Fighter_GObj *gobj)
void ftCo_CaptureWaitLw_Coll(Fighter_GObj *gobj)
void fn_800DC404(Fighter_GObj *)
Definition ftCo_Attack100.c:1035
void ftCo_ItemScopeAirRapid_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:497
void ftCo_ItemScopeAirFire_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:536
void ftCo_CaptureWaitHi_Coll(Fighter_GObj *gobj)
void fn_800D8140(Fighter_GObj *, int)
void ftCo_CatchDash_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:684
void ftCo_ItemScopeAirEnd_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:591
void ftCo_CaptureDamageLw_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:1083
void ftCo_CatchWait_Coll(Fighter_GObj *gobj)
void ftCo_CatchDash_Phys(Fighter_GObj *gobj)
bool ftCo_800D67C4(Fighter *)
Definition ftCo_Attack100.c:71
void ftCo_CatchAttack_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:784
void ft_800D76B8(Fighter_GObj *)
void ftCo_JumpAerialF1_Anim(Fighter_GObj *gobj)
ftCo_800D7268
Definition ftCo_Attack100.c:385
void ftCo_Attack100Loop_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:235
void ftCo_800DB500(Fighter_GObj *)
void ft_800D7770(Fighter_GObj *)
void ftCo_800DA698(Fighter_GObj *gobj, bool)
void ftCo_ItemScopeRapid_Phys(Fighter_GObj *gobj)
fn_800D7BDC
Definition ftCo_Attack100.c:492
bool fn_800D9558(Fighter_GObj *)
bool ftCo_800D6928(Fighter *)
Definition ftCo_Attack100.c:119
bool fn_800D9228(Fighter_GObj *)
void ftCo_CatchPull_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeAirStart_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:442
bool ftCo_800D68C0(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:106
void fn_800D8378(Fighter_GObj *gobj)
ftCo_ItemScopeAirRapid_Coll
Definition ftCo_Attack100.c:519
void ftCo_Attack100End_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:262
void fn_800D6F58(Fighter_GObj *gobj, Item_GObj *item_gobj)
Definition ftCo_Attack100.c:307
void ftCo_CaptureWaitHi_IASA(Fighter_GObj *gobj)
#fn_800DB6C8
Definition ftCo_Attack100.c:931
void ftCo_800D94D8(Fighter_GObj *gobj)
void fn_800DB790(Fighter_GObj *)
void ftCo_800DB368(Fighter *, Fighter *)
void ftCo_CapturePulledHi_Coll(Fighter_GObj *gobj)
bool ftCo_800D8B9C(Fighter_GObj *gobj)
void fn_800D81D0(Fighter_GObj *, int)
void ftCo_CaptureJump_Coll(Fighter_GObj *gobj)
ftCo_CaptureWaitLw_Phys
Definition ftCo_Attack100.c:974
bool ftCo_800D6824(Fighter_GObj *)
Definition ftCo_Attack100.c:83
void fn_800DB8A4(Fighter_GObj *)
void fn_800DC014(Fighter_GObj *)
void ftCo_ItemScopeAirStart_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:461
void ftCo_CatchDash_Coll(Fighter_GObj *gobj)
void fn_800DC384(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:1019
void ftCo_ItemScopeAirEnd_Coll(Fighter_GObj *gobj)
UNK_RET ftCo_800D74A4(Fighter_GObj *gobj)
void ftCo_Attack100End_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:287
void ftCo_ItemScopeEnd_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:593
void ftCo_CatchAttack_Anim(Fighter_GObj *gobj)
#fn_800DA4A0
Definition ftCo_Attack100.c:777
void ftCo_CaptureJump_IASA(Fighter_GObj *gobj)
bool ftCo_800D8AE0(Fighter_GObj *gobj)
bool ftCo_Catch_CheckInput(Fighter_GObj *gobj)
void ftCo_CaptureJump_Anim(Fighter_GObj *gobj)
void ftCo_CatchPull_IASA(Fighter_GObj *gobj)
ftCo_CatchPull_Anim
Definition ftCo_Attack100.c:740
void ftCo_Attack100Loop_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:297
void ftCo_CaptureWaitLw_Phys(Fighter_GObj *gobj)
void ftCo_CaptureDamageHi_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:1005
void ftCo_Catch_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:657
void ftCo_ItemScopeAirFire_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:553
void ftCo_ItemScopeAirFire_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:546
bool ftCo_Attack100_CheckInput(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:129
void ftCo_CaptureWaitHi_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeAirFire_Coll(Fighter_GObj *gobj)
void ftCo_CatchWait_IASA(Fighter_GObj *gobj)
void ftCo_800DB464(Fighter_GObj *gobj)
bool ftCo_800D688C(Fighter *)
Definition ftCo_Attack100.c:96
void ftCo_CaptureJump_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeFire_Coll(Fighter_GObj *gobj)
void ftCo_CaptureWaitHi_Anim(Fighter_GObj *gobj)
void ftCo_CatchAttack_Coll(Fighter_GObj *gobj)
void ftCo_CatchWait_Anim(Fighter_GObj *gobj)
ftCo_CatchPull_Phys
Definition ftCo_Attack100.c:756
void ftCo_Attack100Start_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:292
void ftCo_Attack100Start_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:277
bool ftCo_800D69C4(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:142
void ftCo_Catch_Coll(Fighter_GObj *gobj)
void fn_800D78B0(Fighter_GObj *gobj)
UNK_RET ftCo_800D72A0(UNK_PARAMS)
void ftCo_ItemScopeStart_IASA(Fighter_GObj *gobj)
fn_800D79B4
Definition ftCo_Attack100.c:446
void ftCo_JumpAerialF1_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:402
void ftCo_ItemScopeRapid_IASA(Fighter_GObj *gobj)
void fn_800D6B8C(Fighter_GObj *)
Definition ftCo_Attack100.c:195
void ftCo_ItemScopeAirStart_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:451
void fn_800D79B4(Fighter_GObj *, void(*)(Fighter_GObj *), void(*)(Fighter_GObj *, int))
bool ftCo_800D8A38(Fighter_GObj *gobj)
ftCo_ItemScopeAirEnd_Coll
Definition ftCo_Attack100.c:612
void ftCo_CaptureWaitLw_Anim(Fighter_GObj *gobj)
ftCo_CaptureWaitHi_Phys
Definition ftCo_Attack100.c:946
void ftCo_CatchCut_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:808
void ftCo_ItemScopeAirRapid_Anim(Fighter_GObj *gobj)
bool fn_800D8EC8(Fighter_GObj *)
void ftCo_CapturePulledLw_Coll(Fighter_GObj *gobj)
void fn_800D7C60(Fighter_GObj *)
void ftCo_ItemScopeStart_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:456
void ftCo_CaptureDamageLw_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:1078
void fn_800D7BDC(Fighter_GObj *)
void ftCo_CapturePulledLw_Anim(Fighter_GObj *gobj)
ftCo_CapturePulledHi_Phys
Definition ftCo_Attack100.c:886
void fn_800DAC78(Fighter_GObj *, Vec3 *)
void ftCo_CapturePulledHi_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:839
void ftCo_ItemScopeStart_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:466
void ftCo_Attack100End_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:302
void ftCo_CaptureDamageLw_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:1053
void ftCo_CaptureDamageHi_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:1001
void ftCo_CapturePulledLw_Phys(Fighter_GObj *gobj)
void fn_800D7830(Fighter_GObj *gobj)
void fn_800DAA40(Fighter_GObj *, Fighter_GObj *)
ftCo_CatchCut_Phys
Definition ftCo_Attack100.c:818
void ftCo_CatchCut_Anim(Fighter_GObj *gobj)
#fn_800DA678
Definition ftCo_Attack100.c:801
void ftCo_ItemScopeEnd_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:589
void ftCo_ItemScopeAirRapid_IASA(Fighter_GObj *gobj)
void fn_800DC624(HSD_GObj *gobj)
Definition ftCo_Attack100.c:1104
void ftCo_CapturePulledHi_Phys(Fighter_GObj *gobj)
void ftCo_ItemScopeFire_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:528
bool ftCo_800D705C(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:332
void ftCo_ItemScopeRapid_Anim(Fighter_GObj *gobj)
void ftCo_JumpAerialF1_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:407
void ftCo_ItemScopeAirEnd_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:582
void ftCo_Attack100Start_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:201
bool ftCo_800D7100(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:345
void ftCo_CapturePulledLw_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:888
void fn_800DA668(Fighter_GObj *gobj)
ftCo_CatchAttack_Phys
Definition ftCo_Attack100.c:792
void ftCo_Attack100Loop_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:282
void ftCo_JumpAerialF1_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:417
void ftCo_ItemScopeFire_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:548
void fn_800DA2B0(Fighter_GObj *)
void ftCo_CaptureWaitLw_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:951
void ftCo_CatchCut_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeAirRapid_Coll(Fighter_GObj *gobj)
void ftCo_ItemScopeAirEnd_Phys(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:598
void ftCo_800D6B00(Fighter_GObj *, enum_t msid)
Definition ftCo_Attack100.c:183
UNK_RET ftCo_800D7268(UNK_PARAMS)
void ftCo_ItemScopeEnd_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:603
void fn_800D7D70(Fighter_GObj *gobj)
float ftCo_800DA824(Fighter *)
void ftCo_800DC284(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:981
void ftCo_ItemScopeRapid_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:502
void ftCo_ItemScopeAirStart_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:471
void fn_800DBAE4(Fighter_GObj *)
bool fn_800DC044(Fighter_GObj *)
void ftCo_CaptureDamageLw_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:1045
void ftCo_CaptureDamageHi_Coll(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:1011
void ftCo_CatchAttack_Phys(Fighter_GObj *gobj)
void ftCo_800D6C60(Fighter_GObj *, HSD_GObjEvent callback)
Definition ftCo_Attack100.c:210
void ftCo_Catch_Phys(Fighter_GObj *gobj)
void ftCo_Attack100Loop_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:269
void fn_800D6AC4(Fighter_GObj *)
Definition ftCo_Attack100.c:170
void ftCo_CatchPull_Anim(Fighter_GObj *gobj)
void ftCo_Catch_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:682
void fn_800DA490(Fighter_GObj *gobj)
ftCo_CatchWait_IASA
Definition ftCo_Attack100.c:766
bool fn_800D9930(Fighter_GObj *)
bool fn_800D952C(Fighter_GObj *gobj)
fn_800D8EC8
Definition ftCo_Attack100.c:716
void ftCo_ItemScopeFire_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:544
void ftCo_800D8C54(Fighter_GObj *gobj, FtMotionId)
Definition ftCo_Attack100.c:645
void ftCo_CaptureDamageHi_Anim(Fighter_GObj *gobj)
ftCo_800DC284
Definition ftCo_Attack100.c:993
bool fn_800D8E94(Fighter_GObj *gobj)
ftCo_Catch_Phys
Definition ftCo_Attack100.c:696
void ftCo_ItemScopeStart_Anim(Fighter_GObj *gobj)
ft_800D76B8
Definition ftCo_Attack100.c:440
void ftCo_CapturePulledHi_IASA(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:841
void ftCo_CatchDash_Anim(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:672
void ftCo_CatchCut_Phys(Fighter_GObj *gobj)
void ftCo_800D71D8(Fighter_GObj *gobj)
Definition ftCo_Attack100.c:361
void fn_800DC070(Fighter_GObj *)
static void callback(HSD_GObj *gobj)
Definition ftDk_SpecialLw.c:89
enum_t FtMotionId
Definition forward.h:14
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
int enum_t
The underlying type of an enum, used as a placeholder.
Definition platform.h:9
Definition types.h:1103
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
void(* HSD_GObjEvent)(HSD_GObj *gobj)
Definition forward.h:109