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ftCo_Walk.h
Go to the documentation of this file.
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#ifndef GALE01_0C9468
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#define GALE01_0C9468
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#include <
melee/ft/forward.h
>
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/* 0C9468 */
bool
ftCo_Walk_CheckInput
(Fighter_GObj*
gobj
);
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/* 0C94B4 */
bool
ftCo_Walk_CheckInput_Ottotto
(Fighter_GObj*
gobj
);
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/* 0C9528 */
void
ftCo_Walk_Enter
(Fighter_GObj*
gobj
,
f32
arg8);
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/* 0C95F4 */
void
ftCo_Walk_Anim
(Fighter_GObj*
gobj
);
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/* 0C9614 */
void
ftCo_Walk_IASA
(Fighter_GObj*
gobj
);
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/* 0C9768 */
void
ftCo_Walk_Phys
(Fighter_GObj*
gobj
);
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/* 0C9788 */
void
ftCo_Walk_Coll
(Fighter_GObj*
gobj
);
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#endif
f32
float f32
Definition
types.h:13
ftCo_Walk_Phys
void ftCo_Walk_Phys(Fighter_GObj *gobj)
Definition
ftCo_Walk.c:106
ftCo_Walk_CheckInput_Ottotto
bool ftCo_Walk_CheckInput_Ottotto(Fighter_GObj *gobj)
Definition
ftCo_Walk.c:40
ftCo_Walk_Enter
void ftCo_Walk_Enter(Fighter_GObj *gobj, f32 arg8)
Definition
ftCo_Walk.c:54
ftCo_Walk_IASA
void ftCo_Walk_IASA(Fighter_GObj *gobj)
Definition
ftCo_Walk.c:82
ftCo_Walk_Anim
void ftCo_Walk_Anim(Fighter_GObj *gobj)
Definition
ftCo_Walk.c:77
ftCo_Walk_CheckInput
bool ftCo_Walk_CheckInput(Fighter_GObj *gobj)
Definition
ftCo_Walk.c:30
ftCo_Walk_Coll
void ftCo_Walk_Coll(Fighter_GObj *gobj)
Definition
ftCo_Walk.c:111
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
src
melee
ft
kinds
ftCommon
ftCo_Walk.h
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