bool fn_800C9D40(Fighter_GObj *gobj)
Definition ftCo_TurnRun.c:31
void ftCo_TurnRun_Enter(Fighter_GObj *gobj, float anim_start)
Definition ftCo_TurnRun.c:44
void ftCo_TurnRun_IASA(ftCo_GObj *gobj)
Definition ftCo_TurnRun.c:79
bool fn_800C9CEC(Fighter_GObj *gobj)
Definition ftCo_TurnRun.c:19
void ftCo_TurnRun_Phys(ftCo_GObj *gobj)
Definition ftCo_TurnRun.c:84
void ftCo_TurnRun_Anim(ftCo_GObj *gobj)
Definition ftCo_TurnRun.c:57
void ftCo_TurnRun_Coll(ftCo_GObj *gobj)
Definition ftCo_TurnRun.c:120
Fighter_GObj ftCo_GObj
Definition forward.h:10