SSBM Decomp
Toggle main menu visibility
Loading...
Searching...
No Matches
ftCo_RunDirect.h
Go to the documentation of this file.
1
#ifndef GALE01_0CAA4C
2
#define GALE01_0CAA4C
3
4
#include <
melee/ft/forward.h
>
5
6
/* 0CAA4C */
void
ftCo_RunDirect_Anim
(Fighter_GObj*
gobj
);
7
/* 0CAA6C */
void
ftCo_RunDirect_IASA
(Fighter_GObj*
gobj
);
8
/* 0CAB84 */
void
ftCo_RunDirect_Phys
(Fighter_GObj*
gobj
);
9
/* 0CABA4 */
void
ftCo_RunDirect_Coll
(Fighter_GObj*
gobj
);
10
11
#endif
ftCo_RunDirect_Anim
void ftCo_RunDirect_Anim(Fighter_GObj *gobj)
Definition
ftCo_RunDirect.c:17
ftCo_RunDirect_IASA
void ftCo_RunDirect_IASA(Fighter_GObj *gobj)
Definition
ftCo_RunDirect.c:22
ftCo_RunDirect_Coll
void ftCo_RunDirect_Coll(Fighter_GObj *gobj)
Definition
ftCo_RunDirect.c:54
ftCo_RunDirect_Phys
void ftCo_RunDirect_Phys(Fighter_GObj *gobj)
Definition
ftCo_RunDirect.c:49
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
src
melee
ft
kinds
ftCommon
ftCo_RunDirect.h
Generated by
1.17.0