SSBM Decomp
Loading...
Searching...
No Matches
ftcolanim.h
Go to the documentation of this file.
1#ifndef GALE01_0BFE6C
2#define GALE01_0BFE6C
3
4#include <melee/ft/forward.h>
5
6/* 0BFD04 */ void ftCo_800BFD04(Fighter_GObj* gobj);
7/* 0BFD9C */ void ftCo_800BFD9C(Fighter_GObj* gobj);
8/* 0BFE6C */ void ftCo_Sleep_Anim(Fighter_GObj* gobj);
9/* 0BFE70 */ void ftCo_Sleep_IASA(Fighter_GObj* gobj);
10/* 0BFFAC */ void ftCo_800BFFAC(Fighter* fp);
11
13/* 0BFFD0 */ bool ftCo_800BFFD0(Fighter*, FtColAnim, bool);
14
15/* 0C0074 */ void ftCo_800C0074(Fighter* fp);
16/* 0C0098 */ void ft_800C0098(Fighter* fp);
17/* 0C0134 */ void ftCo_800C0134(Fighter* fp);
18/* 0C0200 */ void ftCo_800C0200(Fighter* fp, int);
19/* 0C0358 */ void ftCo_800C0358(Fighter* fp, Fighter*, s32);
20/* 0C0408 */ void ftCo_800C0408(Fighter_GObj* gobj);
21
22#endif
void ftCo_800C0200(Fighter *fp, int)
Definition ftcolanim.c:172
void ftCo_800BFD9C(Fighter_GObj *gobj)
Definition ftcolanim.c:49
void ft_800C0098(Fighter *fp)
Definition ftcolanim.c:136
void ftCo_800C0408(Fighter_GObj *gobj)
Definition ftcolanim.c:200
void ftCo_800BFFAC(Fighter *fp)
Definition ftcolanim.c:108
void ftCo_800BFD04(Fighter_GObj *gobj)
Definition ftcolanim.c:35
void ftCo_800C0358(Fighter *fp, Fighter *, s32)
Definition ftcolanim.c:186
void ftCo_800C0134(Fighter *fp)
Definition ftcolanim.c:144
bool ftCo_800BFFD0(Fighter *, FtColAnim, bool)
Fighter Apply Color Animation.
Definition ftcolanim.c:113
void ftCo_Sleep_IASA(Fighter_GObj *gobj)
Definition ftcolanim.c:64
void ftCo_Sleep_Anim(Fighter_GObj *gobj)
Definition ftcolanim.c:62
void ftCo_800C0074(Fighter *fp)
Definition ftcolanim.c:131
signed int s32
Definition types.h:12
FtColAnim
Color animation ID.
Definition forward.h:493
Definition types.h:1481