void ftCo_800CE480(Fighter_GObj *)
Definition ft_0CDD.c:289
void ftCo_FireFlowerShoot_Anim(Fighter_GObj *gobj)
Definition ft_0CDD.c:487
void ftCo_LGunShoot_IASA(Fighter_GObj *gobj)
Definition ft_0CDD.c:248
void ftCo_800CDE54(Fighter_GObj *)
Definition ft_0CDD.c:76
void ftCo_800CDE94(Fighter *fighter, Vec3 *arg1, Vec3 *arg2)
Definition ft_0CDD.c:87
void ftCo_LGunShootAir_Anim(Fighter_GObj *gobj)
Definition ft_0CDD.c:243
void ft_800CE5A0(Fighter_GObj *)
Definition ft_0CDD.c:320
void ftCo_800CE3E0(Fighter_GObj *)
Definition ft_0CDD.c:272
void ftCo_800CE010(Fighter_GObj *)
Definition ft_0CDD.c:129
void ftCo_LGunShoot_Coll(Fighter_GObj *gobj)
Definition ft_0CDD.c:262
void ftCo_LGunShoot_Phys(Fighter_GObj *gobj)
Definition ft_0CDD.c:252
void ftCo_FireFlowerShoot_IASA(Fighter_GObj *gobj)
Definition ft_0CDD.c:506
void ftCo_800CE650(Fighter_GObj *gobj)
void ftCo_800CDDA0(Fighter_GObj *)
Definition ft_0CDD.c:50
void ftCo_Attack_800CDD14(Fighter_GObj *gobj)
Definition ft_0CDD.c:30
void ftCo_800CDE74(Fighter_GObj *)
Definition ft_0CDD.c:81
void ftCo_FireFlowerShootAir_Anim(Fighter_GObj *gobj)
Definition ft_0CDD.c:501
void ftCo_LGunShootAir_Phys(Fighter_GObj *gobj)
Definition ft_0CDD.c:257
void ftCo_FireFlowerShoot_Coll(Fighter_GObj *gobj)
Definition ft_0CDD.c:520
void ftCo_FireFlowerShootAir_Phys(Fighter_GObj *gobj)
Definition ft_0CDD.c:515
void ft_800CE528(Fighter_GObj *)
Definition ft_0CDD.c:307
void ftCo_LGunShootAir_Coll(Fighter_GObj *gobj)
Definition ft_0CDD.c:267
void ftCo_LGunShootAir_IASA(Fighter_GObj *gobj)
Definition ft_0CDD.c:250
void ftCo_800CDF5C(Fighter_GObj *)
Definition ft_0CDD.c:108
void ftCo_LGunShoot_Anim(Fighter_GObj *gobj)
Definition ft_0CDD.c:238
void ftCo_FireFlowerShootAir_Coll(Fighter_GObj *gobj)
Definition ft_0CDD.c:525
void ftCo_FireFlowerShoot_Phys(Fighter_GObj *gobj)
Definition ft_0CDD.c:510
void ftCo_800CDE18(Fighter_GObj *)
Definition ft_0CDD.c:69
void ftCo_FireFlowerShootAir_IASA(Fighter_GObj *gobj)
Definition ft_0CDD.c:508