void ftCo_FireFlowerShoot_Anim(ftCo_GObj *gobj)
Definition ft_0CDD.c:594
void ftCo_800CE480(Fighter_GObj *)
Definition ft_0CDD.c:349
void ftCo_FireFlowerShoot_Coll(ftCo_GObj *gobj)
Definition ft_0CDD.c:686
void ftCo_LGunShoot_Anim(ftCo_GObj *gobj)
Definition ft_0CDD.c:290
void ftCo_FireFlowerShootAir_Phys(ftCo_GObj *gobj)
Definition ft_0CDD.c:681
void ftCo_Attack_800CDD14(ftCo_GObj *gobj)
Definition ft_0CDD.c:41
void ftCo_FireFlowerShootAir_Coll(ftCo_GObj *gobj)
Definition ft_0CDD.c:691
void ftCo_800CDE54(Fighter_GObj *)
Definition ft_0CDD.c:89
void ftCo_800CDE94(Fighter *fighter, Vec3 *arg1, Vec3 *arg2)
Definition ft_0CDD.c:99
void ftCo_LGunShoot_IASA(ftCo_GObj *gobj)
Definition ft_0CDD.c:300
void ftCo_LGunShootAir_IASA(ftCo_GObj *gobj)
Definition ft_0CDD.c:302
void ft_800CE5A0(Fighter_GObj *)
Definition ft_0CDD.c:382
void ftCo_800CE3E0(Fighter_GObj *)
Definition ft_0CDD.c:324
void ftCo_800CE010(Fighter_GObj *)
Definition ft_0CDD.c:170
void ftCo_FireFlowerShootAir_IASA(ftCo_GObj *gobj)
Definition ft_0CDD.c:674
void ftCo_FireFlowerShoot_Phys(ftCo_GObj *gobj)
Definition ft_0CDD.c:676
void ftCo_800CDDA0(Fighter_GObj *)
Definition ft_0CDD.c:64
void ftCo_800CDE74(Fighter_GObj *)
Definition ft_0CDD.c:94
void ftCo_LGunShootAir_Phys(ftCo_GObj *gobj)
Definition ft_0CDD.c:309
void ftCo_LGunShoot_Coll(ftCo_GObj *gobj)
Definition ft_0CDD.c:314
void ft_800CE528(Fighter_GObj *)
Definition ft_0CDD.c:369
void ftCo_FireFlowerShoot_IASA(ftCo_GObj *gobj)
Definition ft_0CDD.c:672
void ftCo_LGunShootAir_Anim(ftCo_GObj *gobj)
Definition ft_0CDD.c:295
void ftCo_800CDF5C(Fighter_GObj *)
Definition ft_0CDD.c:149
void ftCo_FireFlowerShootAir_Anim(ftCo_GObj *gobj)
Definition ft_0CDD.c:632
void ftCo_LGunShootAir_Coll(ftCo_GObj *gobj)
Definition ft_0CDD.c:319
void ftCo_LGunShoot_Phys(ftCo_GObj *gobj)
Definition ft_0CDD.c:304
void ftCo_800CDE18(Fighter_GObj *)
Definition ft_0CDD.c:82
Fighter_GObj ftCo_GObj
Definition forward.h:10