void ftCo_FireFlowerShoot_Anim(ftCo_GObj *gobj)
Definition ft_0CDD.c:591
void ftCo_800CE480(Fighter_GObj *)
Definition ft_0CDD.c:346
void ftCo_FireFlowerShoot_Coll(ftCo_GObj *gobj)
Definition ft_0CDD.c:683
void ftCo_LGunShoot_Anim(ftCo_GObj *gobj)
Definition ft_0CDD.c:287
void ftCo_FireFlowerShootAir_Phys(ftCo_GObj *gobj)
Definition ft_0CDD.c:678
void ftCo_Attack_800CDD14(ftCo_GObj *gobj)
Definition ft_0CDD.c:40
void ftCo_FireFlowerShootAir_Coll(ftCo_GObj *gobj)
Definition ft_0CDD.c:688
void ftCo_800CDE54(Fighter_GObj *)
Definition ft_0CDD.c:87
void ftCo_800CDE94(Fighter *fighter, Vec3 *arg1, Vec3 *arg2)
Definition ft_0CDD.c:97
void ftCo_LGunShoot_IASA(ftCo_GObj *gobj)
Definition ft_0CDD.c:297
void ftCo_LGunShootAir_IASA(ftCo_GObj *gobj)
Definition ft_0CDD.c:299
void ft_800CE5A0(Fighter_GObj *)
Definition ft_0CDD.c:379
void ftCo_800CE3E0(Fighter_GObj *)
Definition ft_0CDD.c:321
void ftCo_800CE010(Fighter_GObj *)
Definition ft_0CDD.c:166
void ftCo_FireFlowerShootAir_IASA(ftCo_GObj *gobj)
Definition ft_0CDD.c:671
void ftCo_FireFlowerShoot_Phys(ftCo_GObj *gobj)
Definition ft_0CDD.c:673
void ftCo_800CDDA0(Fighter_GObj *)
Definition ft_0CDD.c:62
void ftCo_800CDE74(Fighter_GObj *)
Definition ft_0CDD.c:92
void ftCo_LGunShootAir_Phys(ftCo_GObj *gobj)
Definition ft_0CDD.c:306
void ftCo_LGunShoot_Coll(ftCo_GObj *gobj)
Definition ft_0CDD.c:311
void ft_800CE528(Fighter_GObj *)
Definition ft_0CDD.c:366
void ftCo_FireFlowerShoot_IASA(ftCo_GObj *gobj)
Definition ft_0CDD.c:669
void ftCo_LGunShootAir_Anim(ftCo_GObj *gobj)
Definition ft_0CDD.c:292
void ftCo_800CDF5C(Fighter_GObj *)
Definition ft_0CDD.c:146
void ftCo_FireFlowerShootAir_Anim(ftCo_GObj *gobj)
Definition ft_0CDD.c:629
void ftCo_LGunShootAir_Coll(ftCo_GObj *gobj)
Definition ft_0CDD.c:316
void ftCo_LGunShoot_Phys(ftCo_GObj *gobj)
Definition ft_0CDD.c:301
void ftCo_800CDE18(Fighter_GObj *)
Definition ft_0CDD.c:80
Fighter_GObj ftCo_GObj
Definition forward.h:10