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ftCo_FallAerial.h
Go to the documentation of this file.
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#ifndef GALE01_0CCDA8
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#define GALE01_0CCDA8
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#include <
melee/ft/forward.h
>
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/* 0CCDA8 */
void
ftCo_FallAerial_Enter
(Fighter_GObj*
gobj
);
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/* 0CCDFC */
void
ftCo_FallAerial_Anim
(Fighter_GObj*
gobj
);
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/* 0CCE50 */
void
ftCo_FallAerial_IASA
(Fighter_GObj*
gobj
);
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/* 0CCE74 */
void
ftCo_FallAerial_Phys
(Fighter_GObj*
gobj
);
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#endif
ftCo_FallAerial_Phys
void ftCo_FallAerial_Phys(Fighter_GObj *gobj)
Definition
ftCo_FallAerial.c:32
ftCo_FallAerial_IASA
void ftCo_FallAerial_IASA(Fighter_GObj *gobj)
Definition
ftCo_FallAerial.c:27
ftCo_FallAerial_Anim
void ftCo_FallAerial_Anim(Fighter_GObj *gobj)
Definition
ftCo_FallAerial.c:19
ftCo_FallAerial_Enter
void ftCo_FallAerial_Enter(Fighter_GObj *gobj)
Definition
ftCo_FallAerial.c:10
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
src
melee
ft
kinds
ftCommon
ftCo_FallAerial.h
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