SSBM Decomp
Toggle main menu visibility
Loading...
Searching...
No Matches
ftCo_Shouldered.h
Go to the documentation of this file.
1
#ifndef GALE01_08A7A8
2
#define GALE01_08A7A8
3
4
#include <
melee/ft/forward.h
>
5
6
/* 09C5A4 */
void
ftCo_8009C5A4
(Fighter_GObj*
gobj
,
int
);
7
/* 09C640 */
void
ftCo_8009C640
(Fighter_GObj*
gobj
,
int
);
8
/* 09C830 */
void
ftCo_Shouldered_Anim
(Fighter_GObj*
gobj
);
9
/* 09CA00 */
void
ftCo_Shouldered_IASA
(Fighter_GObj*
gobj
);
10
/* 09CA04 */
void
ftCo_Shouldered_Phys
(Fighter_GObj*
gobj
);
11
/* 09CA08 */
void
ftCo_Shouldered_Coll
(Fighter_GObj*
gobj
);
12
13
#endif
ftCo_Shouldered_IASA
void ftCo_Shouldered_IASA(Fighter_GObj *gobj)
Definition
ftCo_Shouldered.c:134
ftCo_Shouldered_Coll
void ftCo_Shouldered_Coll(Fighter_GObj *gobj)
Definition
ftCo_Shouldered.c:138
ftCo_8009C5A4
void ftCo_8009C5A4(Fighter_GObj *gobj, int)
Definition
ftCo_Shouldered.c:28
ftCo_Shouldered_Phys
void ftCo_Shouldered_Phys(Fighter_GObj *gobj)
Definition
ftCo_Shouldered.c:136
ftCo_Shouldered_Anim
void ftCo_Shouldered_Anim(Fighter_GObj *gobj)
Definition
ftCo_Shouldered.c:86
ftCo_8009C640
void ftCo_8009C640(Fighter_GObj *gobj, int)
Definition
ftCo_Shouldered.c:43
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
src
melee
ft
kinds
ftCommon
ftCo_Shouldered.h
Generated by
1.17.0