SSBM Decomp
|
#include "ftCo_Throw.h"
#include "placeholder.h"
#include "platform.h"
#include "stdbool.h"
#include "ft/fighter.h"
#include "ft/forward.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ftCommon/ftCo_Attack100.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCommon/forward.h"
#include "ftCommon/ftCo_ItemThrow.h"
#include <melee/cm/camera.h>
#include <melee/ef/efsync.h>
#include <melee/ft/chara/ftCommon/ftCo_Attack1.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS4.h>
#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>
#include <melee/ft/chara/ftCommon/ftCo_Escape.h>
#include <melee/ft/chara/ftCommon/ftCo_FallSpecial.h>
#include <melee/ft/chara/ftCommon/ftCo_Guard.h>
#include <melee/ft/chara/ftCommon/ftCo_Lift.h>
#include <melee/ft/chara/ftCommon/ftCo_SpecialS.h>
#include <melee/ft/ft_0877.h>
#include <melee/ft/ft_0881.h>
#include <melee/ft/ft_0CDD.h>
#include <melee/ft/ftcamera.h>
#include <melee/ft/ftchangeparam.h>
#include <melee/ft/ftlib.h>
#include <melee/ft/ftmaterial.h>
#include <melee/ft/ftmetal.h>
#include <melee/gm/gm_unsplit.h>
#include <melee/gr/stage.h>
#include <melee/it/item.h>
#include <melee/it/items/it_2E5A.h>
#include <melee/it/items/itkinoko.h>
#include <melee/pl/pl_040D.h>
#include <melee/pl/player.h>
#include <melee/pl/plbonuslib.h>
#include <melee/pl/plstale.h>
Functions | |
void | ftCo_ThrowF_IASA (Fighter_GObj *gobj) |
ftCo_800DD100 | |
void | ftCo_ThrowB_IASA (Fighter_GObj *gobj) |
ftCo_ThrowF_Phys | |
void | ftCo_ThrowB_Phys (Fighter_GObj *gobj) |
void | ftCo_ThrowHi_IASA (Fighter_GObj *gobj) |
ftCo_ThrowB_Coll | |
void | ftCo_ThrowLw_IASA (Fighter_GObj *gobj) |
ftCo_ThrowHi_Phys | |
void ftCo_ThrowF_IASA | ( | Fighter_GObj * | gobj | ) |
ftCo_800DD168 ftCo_800DD1E4 ftCo_800DD398 ftCo_800DD4B0 #fn_800DD568 #fn_800DD5EC #fn_800DD684 #fn_800DD6E4 ftCo_800DD724 ftCo_ThrowF_Anim
void ftCo_ThrowB_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_ThrowB_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_ThrowHi_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_ThrowLw_IASA | ( | Fighter_GObj * | gobj | ) |