6#include <dolphin/mtx.h>
void ftFx_SpecialAirNLoop_Coll(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:709
void ftFx_SpecialAirN_Enter(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:282
void ftFx_SpecialAirNStart_Coll(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:703
void ftFx_SpecialNStart_Coll(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:685
void ftFx_SpecialAirNEnd_Anim(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:565
s32 ftFx_SpecialN_GetBlasterAction(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:87
void ftFx_SpecialAirNStart_Phys(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:667
bool ftFx_SpecialN_CheckBlasterAction(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:118
void ftFx_SpecialNEnd_Coll(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:697
void ftFx_SpecialAirNLoop_IASA(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:633
void ftFx_SpecialNStart_Anim(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:318
bool ftFx_SpecialN_CheckRemoveBlaster(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:76
void ftFx_SpecialAirNEnd_Phys(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:679
void ftFx_SpecialAirNEnd_Coll(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:715
void ftFx_SpecialAirNLoop_Anim(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:476
void ftFx_SpecialN_ItGetHoldJoint(HSD_GObj *gobj, Vec3 *pos)
Get Fox/Falco's Item Hold Bone Position for Blaster GFX again?
Definition ftFx_SpecialN.c:49
void ftFx_SpecialNStart_Phys(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:649
void ftFx_SpecialN_ClearBlaster(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:151
void ftFx_SpecialN_FtGetHoldJoint(HSD_GObj *gobj, Vec3 *pos)
Get Fox/Falco's Item Hold Bone Position for Blaster GFX.
Definition ftFx_SpecialN.c:33
void ftFx_SpecialAirNStart_IASA(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:621
void ftFx_SpecialNLoop_Anim(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:340
void ftFx_SpecialNStart_IASA(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:591
void ftFx_SpecialN_OnChangeAction(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:65
void ftFx_SpecialNEnd_IASA(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:613
void ftFx_SpecialNEnd_Anim(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:431
void ftFx_SpecialAirNStart_Anim(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:454
void ftFx_SpecialNEnd_Phys(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:661
void ftFx_SpecialN_RemoveBlaster(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:163
void ftFx_SpecialN_Enter(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:241
void ftFx_SpecialNLoop_Phys(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:655
void ftFx_SpecialAirNLoop_Phys(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:673
void ftFx_SpecialN_CreateBlasterShot(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:181
void ftFx_SpecialAirNEnd_IASA(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:643
void ftFx_SpecialNLoop_Coll(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:691
void ftFx_SpecialNLoop_IASA(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:603
void ftFx_Throw_Anim(HSD_GObj *gobj)
Definition ftFx_SpecialN.c:723
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26