float ftSs_Init_80128AC8(HSD_GObj *gobj, float farg1, float farg2)
Definition ftSs_SpecialLw_0.c:74
void ftSs_Init_80128428(HSD_GObj *gobj)
Definition ftSs_Init.c:287
char ftSs_Init_DatFilename[]
Definition ftSs_Init.c:231
void ftSs_Init_OnItemPickup(HSD_GObj *gobj, bool flag)
Definition ftSs_Init.c:294
MotionState ftSs_Init_MotionStateTable[ftSs_MS_SelfCount]
Definition ftSs_Init.c:30
void ftSs_Init_OnLoad(HSD_GObj *gobj)
Definition ftSs_Init.c:272
void ftSs_Init_CreateThrowGrappleBeam(HSD_GObj *gobj, s32 motion_state, float anim_speed)
Definition ftSs_Init.c:352
void ftSs_Init_OnItemDrop(HSD_GObj *gobj, bool bool1)
Definition ftSs_Init.c:309
char ftSs_Init_DataName[]
Definition ftSs_Init.c:232
void ftSs_Init_80128B1C(HSD_GObj *gobj, float, float, float)
Definition ftSs_SpecialLw_0.c:100
void ftSs_Init_80128770(HSD_AObj *gobj, float rate)
Definition ftSs_Init.c:345
Fighter_DemoStrings ftSs_Init_DemoMotionFilenames
Definition ftSs_Init.c:245
bool ftSs_Init_80128A1C(HSD_GObj *gobj, UNK_T arg1, float farg1)
Definition ftSs_SpecialLw_0.c:58
char ftSs_Init_AnimDatFilename[]
Definition ftSs_Init.c:243
void ftSs_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftSs_Init.c:324
void ftSs_Init_OnDeath(HSD_GObj *gobj)
Definition ftSs_Init.c:260
void ftSs_Init_OnItemVisible(HSD_GObj *gobj)
Definition ftSs_Init.c:304
void ftSs_Init_OnItemInvisible(HSD_GObj *gobj)
Definition ftSs_Init.c:299
void ftSs_Init_80128944(HSD_GObj *gobj, float farg1, float farg2)
Definition ftSs_SpecialLw_0.c:33
void ftSs_Init_UnkMotionStates4(HSD_GObj *gobj)
Definition ftSs_Init.c:314
Fighter_CostumeStrings ftSs_Init_CostumeStrings[]
Definition ftSs_Init.c:252
@ ftSs_MS_SelfCount
Definition forward.h:69