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ftSs_Init.h
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1#ifndef GALE01_12832C
2#define GALE01_12832C
3
4#include <platform.h>
5
6#include "ftSamus/forward.h"
7#include <baselib/forward.h>
8
9#include "ft/types.h"
10
11/* 12832C */ void ftSs_Init_OnDeath(HSD_GObj* gobj);
12/* 12837C */ void ftSs_Init_OnLoad(HSD_GObj* gobj);
13/* 128428 */ void ftSs_Init_80128428(HSD_GObj* gobj);
14/* 128464 */ void ftSs_Init_OnItemPickup(HSD_GObj* gobj, bool flag);
15/* 128544 */ void ftSs_Init_OnItemInvisible(HSD_GObj* gobj);
16/* 12858C */ void ftSs_Init_OnItemVisible(HSD_GObj* gobj);
17/* 1285D4 */ void ftSs_Init_OnItemDrop(HSD_GObj* gobj, bool bool1);
18/* 128628 */ void ftSs_Init_UnkMotionStates4(HSD_GObj* gobj);
19/* 128684 */ void ftSs_Init_LoadSpecialAttrs(HSD_GObj* gobj);
20/* 128770 */ void ftSs_Init_80128770(HSD_AObj* gobj, float rate);
21/* 1287C4 */ void ftSs_Init_CreateThrowGrappleBeam(HSD_GObj* gobj,
22 s32 motion_state,
23 float anim_speed);
24/* 128944 */ void ftSs_Init_80128944(HSD_GObj* gobj, float farg1, float farg2);
25/* 128A1C */ bool ftSs_Init_80128A1C(HSD_GObj* gobj, UNK_T arg1, float farg1);
26/* 128AC8 */ float ftSs_Init_80128AC8(HSD_GObj* gobj, float farg1,
27 float farg2);
28/* 128B1C */ void ftSs_Init_80128B1C(HSD_GObj* gobj, float, float, float);
30/* 3CE510 */ extern char ftSs_Init_DatFilename[];
31/* 3CE51C */ extern char ftSs_Init_DataName[];
32/* 3CE5EC */ extern char ftSs_Init_AnimDatFilename[];
35
36#endif
float ftSs_Init_80128AC8(HSD_GObj *gobj, float farg1, float farg2)
Definition ftSs_SpecialLw_0.c:74
void ftSs_Init_80128428(HSD_GObj *gobj)
Definition ftSs_Init.c:287
char ftSs_Init_DatFilename[]
Definition ftSs_Init.c:231
void ftSs_Init_OnItemPickup(HSD_GObj *gobj, bool flag)
Definition ftSs_Init.c:294
MotionState ftSs_Init_MotionStateTable[ftSs_MS_SelfCount]
Definition ftSs_Init.c:30
void ftSs_Init_OnLoad(HSD_GObj *gobj)
Definition ftSs_Init.c:272
void ftSs_Init_CreateThrowGrappleBeam(HSD_GObj *gobj, s32 motion_state, float anim_speed)
Definition ftSs_Init.c:352
void ftSs_Init_OnItemDrop(HSD_GObj *gobj, bool bool1)
Definition ftSs_Init.c:309
char ftSs_Init_DataName[]
Definition ftSs_Init.c:232
void ftSs_Init_80128B1C(HSD_GObj *gobj, float, float, float)
Definition ftSs_SpecialLw_0.c:100
void ftSs_Init_80128770(HSD_AObj *gobj, float rate)
Definition ftSs_Init.c:345
Fighter_DemoStrings ftSs_Init_DemoMotionFilenames
Definition ftSs_Init.c:245
bool ftSs_Init_80128A1C(HSD_GObj *gobj, UNK_T arg1, float farg1)
Definition ftSs_SpecialLw_0.c:58
char ftSs_Init_AnimDatFilename[]
Definition ftSs_Init.c:243
void ftSs_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftSs_Init.c:324
void ftSs_Init_OnDeath(HSD_GObj *gobj)
Definition ftSs_Init.c:260
void ftSs_Init_OnItemVisible(HSD_GObj *gobj)
Definition ftSs_Init.c:304
void ftSs_Init_OnItemInvisible(HSD_GObj *gobj)
Definition ftSs_Init.c:299
void ftSs_Init_80128944(HSD_GObj *gobj, float farg1, float farg2)
Definition ftSs_SpecialLw_0.c:33
void ftSs_Init_UnkMotionStates4(HSD_GObj *gobj)
Definition ftSs_Init.c:314
Fighter_CostumeStrings ftSs_Init_CostumeStrings[]
Definition ftSs_Init.c:252
@ ftSs_MS_SelfCount
Definition forward.h:69
#define UNK_T
signed long s32
A signed 32-bit integer.
Definition platform.h:14
Definition types.h:838
Definition types.h:844
Definition aobj.h:40
Definition gobj.h:25
Definition types.h:797