10#include <dolphin/mtx.h>
void ftMt_SpecialAirNStart_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:968
void ftMt_SpecialN_ReleaseShadowBall(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:257
void ftMt_SpecialAirNCancel_Coll(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball Cancel Collision callback.
Definition ftMt_SpecialN.c:1132
void ftMt_SpecialAirNStart_IASA(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:860
void ftMt_SpecialAirNLoop_IASA(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:868
void ftMt_SpecialNLoopFull_IASA(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:817
void ftMt_SpecialNEnd_Anim(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball End Animation callback.
Definition ftMt_SpecialN.c:620
void ftMt_SpecialNLoopFull_Anim(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:584
void ftMt_SpecialNStart_IASA(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:775
bool ftMt_SpecialN_CheckShadowBallCancel(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:104
void ftMt_SpecialN_OnDeath(HSD_GObj *gobj)
Remove Shadow Ball OnDeath2?
Definition ftMt_SpecialN.c:192
void ftMt_SpecialN_Shoot(HSD_GObj *gobj)
Create F-Throw Shadow Ball.
Definition ftMt_SpecialN.c:1188
s32 ftMt_SpecialN_GetChargeLevel(HSD_GObj *gobj, s32 *chargeLevel, s32 *chargeCycles)
Definition ftMt_SpecialN.c:51
void ftMt_SpecialAirNLoop_Coll(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball Loop Collision callback.
Definition ftMt_SpecialN.c:1098
void ftMt_SpecialNCancel_Coll(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball Cancel Collision callback.
Definition ftMt_SpecialN.c:1050
void ftMt_SpecialAirNLoopFull_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:980
void ftMt_SpecialNLoop_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:944
void ftMt_SpecialAirNCancel_Anim(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:743
void ftMt_SpecialAirNStart_Coll(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball Start Collision callback.
Definition ftMt_SpecialN.c:1082
void ftMt_SpecialAirNEnd_Coll(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball End Collision callback.
Definition ftMt_SpecialN.c:1148
void ftMt_SpecialNEnd_IASA(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:854
void ftMt_SpecialN_Enter(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:414
void ftMt_SpecialAirNCancel_IASA(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:926
void ftMt_SpecialAirN_Enter(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:455
void ftMt_SpecialNCancel_IASA(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:848
void ftMt_SpecialNCancel_Anim(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball Cancel Animation callback.
Definition ftMt_SpecialN.c:608
void ftMt_SpecialNLoopFull_Coll(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball Full Charge Collision callback.
Definition ftMt_SpecialN.c:1033
void ftMt_SpecialAirNLoopFull_IASA(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball Full Charge IASA callback.
Definition ftMt_SpecialN.c:899
void ftMt_SpecialN_PlayChargeSFX(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:318
void ftMt_SpecialNLoopFull_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:950
void ftMt_SpecialNCancel_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:956
void ftMt_SpecialNLoop_Anim(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:537
void ftMt_SpecialNLoop_Coll(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:1016
void ftMt_SpecialAirNStart_Anim(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:634
void ftMt_SpecialAirNCancel_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:986
void ftMt_SpecialNEnd_Coll(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:1066
void ftMt_SpecialAirNEnd_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:992
void ftMt_SpecialAirNEnd_Anim(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:755
void ftMt_SpecialAirNLoopFull_Coll(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:1115
void ftMt_SpecialNStart_Anim(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:463
void ftMt_SpecialAirNEnd_IASA(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:932
void ftMt_SpecialNStart_Coll(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:1000
void ftMt_SpecialN_OnTakeDamage(HSD_GObj *gobj)
Remove Shadow Ball when taking damage.
Definition ftMt_SpecialN.c:182
void ftMt_SpecialN_SetNULL(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:145
void ftMt_SpecialNEnd_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:962
void ftMt_SpecialNLoop_IASA(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball Loop IASA callback.
Definition ftMt_SpecialN.c:781
void ftMt_SpecialNStart_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:938
void ftMt_SpecialAirNLoop_Phys(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:974
bool ftMt_SpecialN_CheckShadowBallRemove(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:74
void ftMt_SpecialAirNLoopFull_Anim(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:730
void ftMt_SpecialAirNLoop_Anim(HSD_GObj *gobj)
Definition ftMt_SpecialN.c:682
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26