SSBM Decomp
Loading...
Searching...
No Matches
ft_081B.h
Go to the documentation of this file.
1#ifndef GALE01_081B38
2#define GALE01_081B38
3
4#include <placeholder.h>
5#include <platform.h>
6
7#include "ft/types.h"
8
9#include "ftCommon/forward.h"
10#include <baselib/forward.h>
11
12// TODO transitive include hack, should be included directly by dependers
13#include <melee/ft/ft_084E.h>
14
15/* 081B38 */ void ft_80081B38(Fighter_GObj* gobj);
16/* 081C88 */ void ft_80081C88(Fighter_GObj* dst_gobj, float scl_y);
17/* 081D0C */ GroundOrAir ft_80081D0C(Fighter_GObj* gobj);
18/* 081DD4 */ bool ft_80081DD4(Fighter_GObj* gobj);
19/* 081F2C */ bool ft_80081F2C(Fighter_GObj* gobj);
20/* 082084 */ bool ft_80082084(Fighter_GObj* gobj);
21/* 0821DC */ bool ft_800821DC(Fighter_GObj* gobj);
22/* 0822A4 */ bool ft_CheckGroundAndLedge(Fighter_GObj* gobj, int direction);
23/* 08239C */ bool ft_8008239C(Fighter_GObj* gobj, int facing_direction,
24 ftCollisionBox* height_attributes);
25/* 0824A0 */ bool ft_800824A0(Fighter_GObj*, ftCollisionBox*);
26/* 082578 */ bool ft_80082578(Fighter_GObj*);
27/* 082638 */ bool ft_80082638(Fighter_GObj* gobj, ftCollisionBox*);
28/* 082708 */ GroundOrAir ft_80082708(Fighter_GObj* gobj);
29/* 0827A0 */ bool ft_800827A0(Fighter_GObj* gobj);
31 float);
32/* 082888 */ bool ft_80082888(Fighter_GObj*, ftCollisionBox*);
33/* 082978 */ bool ft_80082978(Fighter_GObj*, ftCollisionBox*);
34/* 082A68 */ bool ft_80082A68(Fighter_GObj* gobj);
35/* 082B1C */ void ft_80082B1C(Fighter_GObj* gobj);
36/* 082B78 */ void ftCo_AirCatchHit_Coll(Fighter_GObj*);
37/* 082C74 */ void ft_80082C74(Fighter_GObj* gobj, HSD_GObjEvent);
38/* 082D40 */ void ft_80082D40(Fighter_GObj* gobj, float);
39/* 082E3C */ Fighter_GObj* ft_80082E3C(Fighter_GObj* gobj);
40/* 082F28 */ void ft_80082F28(Fighter_GObj* gobj);
41/* 083090 */ void ft_80083090(Fighter_GObj* gobj, bool (*)(Fighter_GObj*, int),
43/* 0831CC */ void ft_800831CC(Fighter_GObj*, bool (*)(Fighter_GObj*, int),
45/* 083318 */ void ft_80083318(Fighter_GObj* gobj,
46 bool (*)(Fighter_GObj* gobj, int),
48/* 083464 */ void ft_80083464(Fighter_GObj* gobj,
49 bool (*)(Fighter_GObj* gobj, int),
51/* 0835B0 */ void ft_800835B0(Fighter_GObj* gobj,
52 bool (*)(Fighter_GObj* gobj, int),
54/* 08370C */ void ft_8008370C(Fighter_GObj* gobj, HSD_GObjEvent cb);
55/* 083844 */ void ft_80083844(Fighter_GObj* gobj, HSD_GObjEvent cb);
56/* 083910 */ UNK_RET ft_80083910(Fighter_GObj* gobj, HSD_GObjEvent cb);
57/* 083A48 */ void ft_80083A48(Fighter_GObj* gobj, HSD_GObjEvent cb);
58/* 083B68 */ void ft_80083B68(Fighter_GObj* gobj);
59/* 083C00 */ void ft_80083C00(Fighter_GObj* gobj, HSD_GObjEvent cb);
60/* 083CE4 */ void ft_80083CE4(Fighter_GObj* gobj, bool (*)(Fighter_GObj*, int),
61 HSD_GObjEvent cb2);
62/* 083DCC */ void ft_80083DCC(Fighter_GObj* gobj);
63/* 083E64 */ void ft_80083E64(Fighter_GObj* gobj, ftCollisionBox* ecb,
64 HSD_GObjEvent cb);
65/* 083F88 */ void ft_80083F88(Fighter_GObj* gobj);
66/* 08403C */ void ft_8008403C(Fighter_GObj*, HSD_GObjEvent);
67/* 084104 */ void ft_80084104(Fighter_GObj* gobj);
68/* 0841B8 */ void ft_800841B8(Fighter_GObj* gobj, HSD_GObjEvent cb);
69/* 084280 */ void ft_80084280(Fighter_GObj*);
70/* 0843FC */ void ft_800843FC(Fighter_GObj* gobj);
71/* 0844EC */ void ft_800844EC(Fighter_GObj* gobj);
72/* 0845B4 */ void ft_800845B4(Fighter_GObj* gobj);
73/* 0846B0 */ void ft_800846B0(Fighter_GObj* gobj, ftCollisionBox* box,
74 HSD_GObjEvent cb);
75/* 0847D0 */ void ft_800847D0(Fighter_GObj* gobj, ftCollisionBox*);
76/* 0848DC */ void ft_800848DC(Fighter_GObj* gobj, HSD_GObjEvent cb);
77/* 0849EC */ void ft_800849EC(Fighter*, Fighter*);
78/* 084A18 */ bool ft_80084A18(Fighter_GObj*);
79/* 084A40 */ float ft_GetGroundFrictionMultiplier(Fighter* fp);
80/* 084A80 */ bool ft_80084A80(int arg0, Fighter_GObj* gobj, int*, int*, int*);
81/* 084BFC */ bool ft_80084BFC(Fighter_GObj* gobj, int*, int*, int*);
82/* 084C38 */ bool ft_80084C38(Fighter_GObj*, int*, int*, int*);
83/* 084C74 */ bool ft_80084C74(Fighter_GObj*, int*, int*, int*);
84/* 084CB0 */ void ft_80084CB0(Fighter*, ftCollisionBox*);
85/* 084CE4 */ bool ft_80084CE4(Fighter* attacker, Fighter* victim);
86/* 084DB0 */ void ft_80084DB0(Fighter_GObj*);
87
88#endif
void ft_80082838(void)
void ft_80081C88(Fighter_GObj *dst_gobj, float scl_y)
Definition ft_081B.c:76
void ft_80082D40(Fighter_GObj *gobj, float)
Definition ft_081B.c:564
bool ft_800827A0(Fighter_GObj *gobj)
Definition ft_081B.c:412
bool ft_800821DC(Fighter_GObj *gobj)
Definition ft_081B.c:261
void ft_80083844(Fighter_GObj *gobj, HSD_GObjEvent cb)
Definition ft_081B.c:876
void ft_800847D0(Fighter_GObj *gobj, ftCollisionBox *)
Definition ft_081B.c:1187
void ft_80084CB0(Fighter *, ftCollisionBox *)
Definition ft_081B.c:1322
void ft_80084DB0(Fighter_GObj *)
Definition ft_081B.c:1369
void ft_80081B38(Fighter_GObj *gobj)
Definition ft_081B.c:39
void ft_800846B0(Fighter_GObj *gobj, ftCollisionBox *box, HSD_GObjEvent cb)
Definition ft_081B.c:1162
bool ft_80081DD4(Fighter_GObj *gobj)
Definition ft_081B.c:131
void ft_80083F88(Fighter_GObj *gobj)
Definition ft_081B.c:1033
void ft_800831CC(Fighter_GObj *, bool(*)(Fighter_GObj *, int), HSD_GObjEvent)
Definition ft_081B.c:691
bool ft_800824A0(Fighter_GObj *, ftCollisionBox *)
Definition ft_081B.c:331
float ft_GetGroundFrictionMultiplier(Fighter *fp)
Definition ft_081B.c:1241
bool ft_80082084(Fighter_GObj *gobj)
Definition ft_081B.c:218
void ft_80084280(Fighter_GObj *)
Definition ft_081B.c:1087
bool ft_80084C38(Fighter_GObj *, int *, int *, int *)
Definition ft_081B.c:1312
void ft_8008370C(Fighter_GObj *gobj, HSD_GObjEvent cb)
Definition ft_081B.c:844
void ft_800849EC(Fighter *, Fighter *)
Definition ft_081B.c:1230
void ft_80083DCC(Fighter_GObj *gobj)
Definition ft_081B.c:987
void ft_80084104(Fighter_GObj *gobj)
CollisionCheck_StopLedge.
Definition ft_081B.c:1049
void ft_800841B8(Fighter_GObj *gobj, HSD_GObjEvent cb)
Definition ft_081B.c:1058
void ft_80083090(Fighter_GObj *gobj, bool(*)(Fighter_GObj *, int), HSD_GObjEvent)
Definition ft_081B.c:680
GroundOrAir ft_80082708(Fighter_GObj *gobj)
EnvironmentCollision_AllowGroundToAir(SpecialAttackGround).
Definition ft_081B.c:399
void ft_80082F28(Fighter_GObj *gobj)
Definition ft_081B.c:630
void ft_800844EC(Fighter_GObj *gobj)
Definition ft_081B.c:1135
bool ft_80084C74(Fighter_GObj *, int *, int *, int *)
Definition ft_081B.c:1317
void ft_80083A48(Fighter_GObj *gobj, HSD_GObjEvent cb)
Definition ft_081B.c:929
bool ft_80084A80(int arg0, Fighter_GObj *gobj, int *, int *, int *)
Definition ft_081B.c:1249
void ft_8008403C(Fighter_GObj *, HSD_GObjEvent)
Definition ft_081B.c:1041
void ft_800843FC(Fighter_GObj *gobj)
Definition ft_081B.c:1127
void ftCo_AirCatchHit_Coll(Fighter_GObj *)
Definition ft_081B.c:520
void ft_800845B4(Fighter_GObj *gobj)
Definition ft_081B.c:1145
void ft_80083318(Fighter_GObj *gobj, bool(*)(Fighter_GObj *gobj, int), HSD_GObjEvent)
Definition ft_081B.c:738
UNK_RET ft_80083910(Fighter_GObj *gobj, HSD_GObjEvent cb)
Definition ft_081B.c:917
bool ft_80081F2C(Fighter_GObj *gobj)
Definition ft_081B.c:175
bool ft_80084CE4(Fighter *attacker, Fighter *victim)
Definition ft_081B.c:1332
bool ft_80082638(Fighter_GObj *gobj, ftCollisionBox *)
Definition ft_081B.c:373
bool ft_80082578(Fighter_GObj *)
Definition ft_081B.c:353
bool ft_80082888(Fighter_GObj *, ftCollisionBox *)
Definition ft_081B.c:447
bool ft_80082978(Fighter_GObj *, ftCollisionBox *)
Fighter_GObj * ft_80082E3C(Fighter_GObj *gobj)
Definition ft_081B.c:596
bool ft_80084BFC(Fighter_GObj *gobj, int *, int *, int *)
Definition ft_081B.c:1307
GroundOrAir ft_80081D0C(Fighter_GObj *gobj)
Definition ft_081B.c:111
void ft_80083464(Fighter_GObj *gobj, bool(*)(Fighter_GObj *gobj, int), HSD_GObjEvent)
Definition ft_081B.c:785
void ft_80082C74(Fighter_GObj *gobj, HSD_GObjEvent)
void ft_80082C74(Fighter_GObj* gobj, void (arg1)(Fighter_GObj))
Definition ft_081B.c:555
bool ft_CheckGroundAndLedge(Fighter_GObj *gobj, int direction)
Definition ft_081B.c:280
void ft_80083B68(Fighter_GObj *gobj)
Definition ft_081B.c:941
void ft_80083CE4(Fighter_GObj *gobj, bool(*)(Fighter_GObj *, int), HSD_GObjEvent cb2)
Definition ft_081B.c:977
void ft_800835B0(Fighter_GObj *gobj, bool(*)(Fighter_GObj *gobj, int), HSD_GObjEvent)
Definition ft_081B.c:798
void ft_80082B1C(Fighter_GObj *gobj)
Definition ft_081B.c:510
bool ft_80082A68(Fighter_GObj *gobj)
Definition ft_081B.c:494
void ft_80083E64(Fighter_GObj *gobj, ftCollisionBox *ecb, HSD_GObjEvent cb)
Definition ft_081B.c:1026
bool ft_80084A18(Fighter_GObj *)
Definition ft_081B.c:1235
void ft_800848DC(Fighter_GObj *gobj, HSD_GObjEvent cb)
Definition ft_081B.c:1213
void ft_80083C00(Fighter_GObj *gobj, HSD_GObjEvent cb)
Definition ft_081B.c:947
bool ft_8008239C(Fighter_GObj *gobj, int facing_direction, ftCollisionBox *height_attributes)
Definition ft_081B.c:302
static float direction(float x)
Definition gm_16AE.c:1748
GroundOrAir
Definition forward.h:439
#define UNK_RET
Definition placeholder.h:39
Definition types.h:1134
Definition types.h:15
void(* HSD_GObjEvent)(HSD_GObj *gobj)
Definition forward.h:109