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gm_1601.c File Reference
#include <placeholder.h>
#include "gm_1601.static.h"
#include "gm_1601.h"
#include "gmmain_lib.h"
#include <melee/gm/gm_1A45.h>
#include <melee/pl/player.h>
#include <sysdolphin/baselib/controller.h>
#include "cm/camera.h"
#include "db/db.h"
#include "ef/efasync.h"
#include "ef/eflib.h"
#include "gr/ground.h"
#include "gr/stage.h"
#include "it/item.h"
#include "lb/lb_00B0.h"
#include "lb/lb_00F9.h"
#include "lb/lb_0192.h"
#include "lb/lbaudio_ax.h"
#include "lb/lbtime.h"
#include "mp/mpcoll.h"
#include <m2c_macros.h>

Functions

u8 fn_80160840 (u8 arg0)
 gm_801601C4
 
U8Vec4 gm_80160968 (u8 arg0)
 gm_80160854
 
u8 gm_8016400C (u8 arg0)
 gm_80160980
 
u8 gm_80164024 (u8 arg0)
 
float fn_8016419C (u8 arg0)
 gm_8016403C
 
float fn_801641B4 (u8 arg0)
 
u16 gm_801641CC (u8 arg0)
 
bool gm_80164840 (u8 id)
 gm_801641E4
 
bool gm_80164ABC (void)
 gm_80164910
 
float fn_80166A8C (register Vec3 *src, register Vec3 *dst)
 fn_80164B48
 
u8 fn_80166CBC (struct fn_80166CBC_arg0_t *arg0, ssize_t index)
 gm_80166A98
 
u8 fn_80167194 (void *arg0)
 gm_80166CCC
 
void gm_801677E8 (s8 arg0)
 fn_8016719C
 
u8 gm_801677F0 (void)
 
void gm_8016795C (struct PlayerInitData *arg0)
 gm_801677F8
 
void gm_80167A14 (struct PlayerInitData *arg0)
 
void gm_80167A64 (struct StartMeleeRules *arg0)
 
void gm_80167B50 (VsModeData *arg0)
 
void fn_80168F7C (void)
 gm_80167BC8
 
void gm_80168FC4 (void)
 gm_80168F88
 
void gm_801692E8 (u32 ticks, datetime *datetime)
 fn_80169000
 
UNK_T fn_80169364 (void)
 
u8 gm_80169370 (s32 arg0)
 
u8 gm_80169384 (void)
 
s32 gm_80169394 (void)
 
s32 fn_801693A8 (void)
 
void fn_80169434 (s32 arg0)
 gm_801693BC
 
UNK_T gm_80169520 (void)
 fn_80169444
 
UNK_T gm_80169530 (void)
 
UNK_T gm_80169540 (void)
 
s32 fn_8016A1E4 (void)
 fn_80169550
 
void gm_8016A21C (UNK_T arg0)
 gm_8016A1F8
 
void gm_8016A404 (s32 arg0)
 gm_8016A22C
 
void gm_8016A414 (f32 arg8)
 
void gm_8016A424 (s8 arg0)
 
void gm_8016A92C (gm_8016A92C_arg0_t *arg0)
 gm_8016A434
 
UNK_T gm_8016A97C (void)
 gm_8016A944
 
UNK_T gm_8016A98C (void)
 

Function Documentation

◆ fn_80160840()

◆ gm_80160968()

U8Vec4 gm_80160968 ( u8  arg0)

◆ gm_8016400C()

◆ gm_80164024()

u8 gm_80164024 ( u8  arg0)

◆ fn_8016419C()

float fn_8016419C ( u8  arg0)

◆ fn_801641B4()

float fn_801641B4 ( u8  arg0)

◆ gm_801641CC()

u16 gm_801641CC ( u8  arg0)

◆ gm_80164840()

◆ gm_80164ABC()

bool gm_80164ABC ( void  )

gm_80164910

gm_80164A0C Are all unlockable characters unlocked?

Remarks
Gekko codes which unlock all characters change this to return true.

◆ fn_80166A8C()

◆ fn_80166CBC()

u8 fn_80166CBC ( struct fn_80166CBC_arg0_t arg0,
ssize_t  index 
)

◆ fn_80167194()

u8 fn_80167194 ( void *  arg0)

◆ gm_801677E8()

◆ gm_801677F0()

u8 gm_801677F0 ( void  )

◆ gm_8016795C()

void gm_8016795C ( struct PlayerInitData arg0)

◆ gm_80167A14()

void gm_80167A14 ( struct PlayerInitData arg0)

◆ gm_80167A64()

void gm_80167A64 ( struct StartMeleeRules arg0)

◆ gm_80167B50()

void gm_80167B50 ( VsModeData arg0)

◆ fn_80168F7C()

◆ gm_80168FC4()

void gm_80168FC4 ( void  )

◆ gm_801692E8()

void gm_801692E8 ( u32  ticks,
datetime datetime 
)

◆ fn_80169364()

UNK_T fn_80169364 ( void  )

◆ gm_80169370()

u8 gm_80169370 ( s32  arg0)

◆ gm_80169384()

u8 gm_80169384 ( void  )

◆ gm_80169394()

s32 gm_80169394 ( void  )

◆ fn_801693A8()

s32 fn_801693A8 ( void  )

◆ fn_80169434()

void fn_80169434 ( s32  arg0)

◆ gm_80169520()

UNK_T gm_80169520 ( void  )

◆ gm_80169530()

UNK_T gm_80169530 ( void  )

◆ gm_80169540()

UNK_T gm_80169540 ( void  )

◆ fn_8016A1E4()

◆ gm_8016A21C()

void gm_8016A21C ( UNK_T  arg0)

◆ gm_8016A404()

void gm_8016A404 ( s32  arg0)

◆ gm_8016A414()

void gm_8016A414 ( f32  arg8)

◆ gm_8016A424()

void gm_8016A424 ( s8  arg0)

◆ gm_8016A92C()

◆ gm_8016A97C()

UNK_T gm_8016A97C ( void  )

◆ gm_8016A98C()

UNK_T gm_8016A98C ( void  )