SSBM Decomp
|
#include "db.h"
#include <melee/ft/ftlib.h>
#include <melee/ft/ft_0D14.h>
#include <melee/un/un_2FC9.h>
#include <melee/ft/inlines.h>
#include <melee/pl/player.h>
Functions | |
void | fn_SetupAnimationInfo (void) |
void | fn_ToggleMiscFighterVisuals (void) |
u8 | fn_8022697C (Fighter_GObj *owner) |
void | fn_UpdateAnimationInfo (void) |
void | fn_CheckAnimationInfo (int player) |
Variables | ||
struct { | ||
DevText * text | ||
char buf [0x5A4] | ||
} | db_AnimationInfo | |
struct { | ||
u32 ShowFighterCollisionBubbles: 3 | ||
u32 MiscFighterVisualsStatus: 6 | ||
u32 ShowAnimationInfo: 1 | ||
} | db_804D6B48 | |
void fn_SetupAnimationInfo | ( | void | ) |
void fn_ToggleMiscFighterVisuals | ( | void | ) |
u8 fn_8022697C | ( | Fighter_GObj * | owner | ) |
void fn_UpdateAnimationInfo | ( | void | ) |
void fn_CheckAnimationInfo | ( | int | player | ) |
DevText* text |
char buf[0x5A4] |
struct { ... } db_AnimationInfo |
u32 ShowFighterCollisionBubbles |
u32 MiscFighterVisualsStatus |
u32 ShowAnimationInfo |
struct { ... } db_804D6B48 |