14#define PAD_ERR_NO_CONTROLLER -1
16typedef enum _HSD_FlushType {
HSD_FlushType
Definition controller.h:16
@ HSD_PAD_FLUSH_QUEUE_TERMINATE
Definition controller.h:20
@ HSD_PAD_FLUSH_QUEUE_THROWAWAY
Definition controller.h:18
@ HSD_PAD_FLUSH_QUEUE_LEAVE1
Definition controller.h:19
@ HSD_PAD_FLUSH_QUEUE_MERGE
Definition controller.h:17
void HSD_PadRenewRawStatus(bool)
Definition controller.c:59
u8 HSD_PadGetRawQueueCount(void)
Definition controller.c:25
HSD_PadStatus HSD_PadMasterStatus[4]
Definition controller.c:19
void HSD_PadInit(u8, HSD_PadData *, u16, HSD_PadRumbleListData *)
Definition controller.c:571
void HSD_PadReset(void)
Definition controller.c:549
void HSD_PadRenewGameStatus(void)
Definition controller.c:469
void HSD_PadFlushQueue(HSD_FlushType)
Definition controller.c:128
HSD_PadStatus HSD_PadGameStatus[4]
Definition controller.c:21
HSD_PadStatus HSD_PadCopyStatus[4]
Definition controller.c:20
void HSD_PadRenewStatus(void)
Definition controller.c:541
void HSD_PadRenewMasterStatus(void)
Definition controller.c:322
s32 HSD_PadGetResetSwitch(void)
Definition controller.c:39
Definition controller.h:23
PADStatus stat[4]
Definition controller.h:24
Definition controller.h:27
u8 cross_dir
Definition controller.h:50
s32 repeat_count
Definition controller.h:33
s8 subStickY
Definition controller.h:37
u8 analogR
Definition controller.h:39
f32 nml_subStickY
Definition controller.h:45
u8 analogA
Definition controller.h:40
u32 trigger
Definition controller.h:30
u32 last_button
Definition controller.h:29
u32 button
Definition controller.h:28
s8 stickX
Definition controller.h:34
f32 nml_stickY
Definition controller.h:43
u32 release
Definition controller.h:32
u8 analogL
Definition controller.h:38
f32 nml_analogL
Definition controller.h:46
s8 err
Definition controller.h:51
f32 nml_subStickX
Definition controller.h:44
f32 nml_analogB
Definition controller.h:49
s8 subStickX
Definition controller.h:36
u32 repeat
Definition controller.h:31
f32 nml_stickX
Definition controller.h:42
f32 nml_analogR
Definition controller.h:47
f32 nml_analogA
Definition controller.h:48
u8 analogB
Definition controller.h:41
s8 stickY
Definition controller.h:35
Definition controller.h:54
u8 clamp_stickShift
Definition controller.h:67
s8 adc_type
Definition controller.h:63
u8 qcount
Definition controller.h:58
u8 clamp_analogABMax
Definition controller.h:74
s8 scale_stick
Definition controller.h:76
u8 scale_analogAB
Definition controller.h:78
HSD_PadData * queue
Definition controller.h:60
u8 clamp_analogABMin
Definition controller.h:75
s8 adc_th
Definition controller.h:64
u8 reset_switch
Definition controller.h:81
u8 clamp_analogLRShift
Definition controller.h:70
s32 repeat_interval
Definition controller.h:62
u8 qwrite
Definition controller.h:57
u8 scale_analogLR
Definition controller.h:77
u8 clamp_analogLRMin
Definition controller.h:72
u8 qtype
Definition controller.h:59
u8 qread
Definition controller.h:56
u8 reset_switch_status
Definition controller.h:80
s8 clamp_stickMin
Definition controller.h:69
s32 repeat_start
Definition controller.h:61
s8 clamp_stickMax
Definition controller.h:68
u8 clamp_analogABShift
Definition controller.h:73
f32 adc_angle
Definition controller.h:65
RumbleInfo rumble_info
Definition controller.h:82
u8 qnum
Definition controller.h:55
u8 clamp_analogLRMax
Definition controller.h:71
u8 clamp_stickType
Definition controller.h:66
u8 cross_dir
Definition controller.h:79