SSBM Decomp
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#include "state.h"
#include "lobj.h"
#include "mobj.h"
#include "pobj.h"
#include "tev.h"
#include "texp.h"
#include "util.h"
#include <dolphin/gx/GXEnum.h>
#include <dolphin/gx/GXGeometry.h>
#include <dolphin/gx/GXPixel.h>
#include <dolphin/gx/GXTev.h>
void HSD_SetupChannelMode | ( | u32 | arg0 | ) |
void HSD_SetupPEMode | ( | u32 | flags, |
HSD_PEDesc * | pe | ||
) |
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void HSD_SetupRenderModeWithCustomPE | ( | u32 | rendermode, |
HSD_PEDesc * | pe | ||
) |
void HSD_SetupRenderMode | ( | u32 | rendermode | ) |
void HSD_SetMaterialShininess | ( | f32 | shininess | ) |
void HSD_StateSetLineWidth | ( | u8 | arg0, |
int | arg1 | ||
) |
void HSD_StateSetCullMode | ( | int | mode | ) |
void HSD_StateSetBlendMode | ( | int | type, |
int | src_factor, | ||
int | dst_factor, | ||
int | op | ||
) |
void HSD_StateSetZMode | ( | int | arg0, |
int | arg1, | ||
int | arg2 | ||
) |
void HSD_StateSetPointSize | ( | u8 | arg0, |
int | arg1 | ||
) |
void HSD_StateSetColorUpdate | ( | int | arg0 | ) |
void HSD_StateSetAlphaUpdate | ( | int | arg0 | ) |
void HSD_StateSetDstAlpha | ( | int | arg0, |
u8 | arg1 | ||
) |
void HSD_StateSetZCompLoc | ( | int | arg0 | ) |
void HSD_StateSetDither | ( | int | arg0 | ) |
void _HSD_StateInvalidatePrimitive | ( | void | ) |
void _HSD_StateInvalidateVtxAttr | ( | void | ) |
void _HSD_StateInvalidateRenderMode | ( | void | ) |
void HSD_StateInvalidate | ( | int | mask | ) |
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GXColor ambient |
GXColor diffuse |
GXColor specular |
u8 alpha |
f32 shininess |
struct { ... } matstate |
HSD_Chan HSD_State_80405A38 |
HSD_Chan HSD_State_80405A38_60 |
HSD_Chan HSD_State_80405A38_90 |
HSD_Chan HSD_State_80405A38_C0 |
HSD_Chan HSD_State_80405A38_F0 |
int mask |
void(* func) (void) | ( | void | ) |
struct { ... } invalidate_funcs[] |