SSBM Decomp
Loading...
Searching...
No Matches
gmscdata.c File Reference
#include "gmscdata.h"
#include "gm/forward.h"
#include "if/ifprize.h"
#include <melee/gm/gm_unsplit.h>
#include <melee/gm/gmadventure.h>
#include <melee/gm/gmallstar.h>
#include <melee/gm/gmapproach.h>
#include <melee/gm/gmcamera.h>
#include <melee/gm/gmclassic.h>
#include <melee/gm/gmfixedcamera.h>
#include <melee/gm/gmgiant.h>
#include <melee/gm/gmhomerun.h>
#include <melee/gm/gmhowto.h>
#include <melee/gm/gminvisible.h>
#include <melee/gm/gmlightning.h>
#include <melee/gm/gmmenu.h>
#include <melee/gm/gmmovieend.h>
#include <melee/gm/gmmultiman.h>
#include <melee/gm/gmomake15.h>
#include <melee/gm/gmopening.h>
#include <melee/gm/gmprogressive.h>
#include <melee/gm/gmregtyfall.h>
#include <melee/gm/gmresult.h>
#include <melee/gm/gmsinglebutton.h>
#include <melee/gm/gmslomo.h>
#include <melee/gm/gmstaffroll.h>
#include <melee/gm/gmstamina.h>
#include <melee/gm/gmsupersudden.h>
#include <melee/gm/gmtiny.h>
#include <melee/gm/gmtitle.h>
#include <melee/gm/gmtou.h>
#include <melee/gm/gmvsmelee.h>
#include <melee/gm/types.h>
#include <melee/mn/mncharsel.h>
#include <melee/mn/mnmain.h>
#include <melee/mn/mnstagesel.h>
#include <melee/ty/toy.h>
#include <melee/ty/tydisplay.h>
#include <melee/ty/tyfigupon.h>
#include <melee/vi/vi0102.h>
#include <melee/vi/vi0401.h>
#include <melee/vi/vi0402.h>
#include <melee/vi/vi0501.h>
#include <melee/vi/vi0502.h>
#include <melee/vi/vi0601.h>
#include <melee/vi/vi0801.h>
#include <melee/vi/vi1101.h>
#include <melee/vi/vi1201v1.h>
#include <melee/vi/vi1201v2.h>
#include <melee/vi/vi1202.h>

Functions

GameSceneHandlergm_801A50A0 (void)
GameModegm_801A50AC (void)

Variables

static GameSceneHandler gm_803DA920 []
GameScene gm_803DD6A0_Scenes []
GameScene gm_803DD6D0_Scenes []
GameScene gm_803DD888_Scenes []
GameScene gm_803DD8B8_Scenes []
GameScene gm_803DD9A0_Scenes []
GameScene gm_803DDA78_Scenes []
GameScene gm_803DDAC0_Scenes []
GameScene gm_803DDB80_Scenes []
GameScene gm_803DDBE0_Scenes []
GameScene gm_803DDC58_Scenes []
GameScene gm_803DE1B8_Scenes []
GameScene gm_803DE930_Scenes []
GameScene gm_803DECB8_Scenes []
GameScene gm_803DED00_Scenes []
GameScene gm_803DED48_Scenes []
GameScene gm_803DED90_Scenes []
GameScene gm_803DEDD8_Scenes []
GameScene gm_803DEE20_Scenes []
GameScene gm_803DEE68_Scenes []
GameScene gm_803DEEB0_Scenes []
GameScene gm_803DEF88_Scenes []
GameScene gm_803DF060_Scenes []
GameScene gm_803DF138_Scenes []
GameScene gm_803DF198_Scenes []
GameScene gm_803DF1E0_Scenes []
GameScene gm_803DF2B8_Scenes []
GameScene gm_803DF390_Scenes []
GameScene gm_803DF468_Scenes []
GameScene gm_803DF540_Scenes []
GameScene gm_803DF618_Scenes []
GameScene gm_803DFA18_Scenes []
GameScene gm_803DFA48_Scenes []
GameScene gm_803DFA78_Scenes []
GameScene gm_803DFAA8_Scenes []
GameScene gm_803DFAD8_Scenes []
GameScene gm_803DFB08 []
GameScene gm_803DFB80_Scenes []
GameScene gm_803DFBC8_Scenes []
GameScene gm_803DFC70_Scenes []
GameScene gm_803DFDA8_Scenes []
GameScene gm_803DFDD8_Scenes []
GameScene gm_803DFE18_Scenes []
GameScene gm_803DFE48_Scenes []
GameMode gm_803DACA4 []

Function Documentation

◆ gm_801A50A0()

GameSceneHandler * gm_801A50A0 ( void )

◆ gm_801A50AC()

GameMode * gm_801A50AC ( void )

Variable Documentation

◆ gm_803DA920

GameSceneHandler gm_803DA920[]
static

◆ gm_803DD6A0_Scenes

GameScene gm_803DD6A0_Scenes[]
extern

◆ gm_803DD6D0_Scenes

GameScene gm_803DD6D0_Scenes[]

◆ gm_803DD888_Scenes

GameScene gm_803DD888_Scenes[]

◆ gm_803DD8B8_Scenes

GameScene gm_803DD8B8_Scenes[]

◆ gm_803DD9A0_Scenes

GameScene gm_803DD9A0_Scenes[]

◆ gm_803DDA78_Scenes

GameScene gm_803DDA78_Scenes[]

◆ gm_803DDAC0_Scenes

GameScene gm_803DDAC0_Scenes[]

◆ gm_803DDB80_Scenes

GameScene gm_803DDB80_Scenes[]

◆ gm_803DDBE0_Scenes

GameScene gm_803DDBE0_Scenes[]

◆ gm_803DDC58_Scenes

GameScene gm_803DDC58_Scenes[]

◆ gm_803DE1B8_Scenes

GameScene gm_803DE1B8_Scenes[]

◆ gm_803DE930_Scenes

GameScene gm_803DE930_Scenes[]

◆ gm_803DECB8_Scenes

GameScene gm_803DECB8_Scenes[]

◆ gm_803DED00_Scenes

GameScene gm_803DED00_Scenes[]

◆ gm_803DED48_Scenes

GameScene gm_803DED48_Scenes[]

◆ gm_803DED90_Scenes

GameScene gm_803DED90_Scenes[]

◆ gm_803DEDD8_Scenes

GameScene gm_803DEDD8_Scenes[]

◆ gm_803DEE20_Scenes

GameScene gm_803DEE20_Scenes[]

◆ gm_803DEE68_Scenes

GameScene gm_803DEE68_Scenes[]

◆ gm_803DEEB0_Scenes

GameScene gm_803DEEB0_Scenes[]

◆ gm_803DEF88_Scenes

GameScene gm_803DEF88_Scenes[]

◆ gm_803DF060_Scenes

GameScene gm_803DF060_Scenes[]

◆ gm_803DF138_Scenes

GameScene gm_803DF138_Scenes[]

◆ gm_803DF198_Scenes

GameScene gm_803DF198_Scenes[]

◆ gm_803DF1E0_Scenes

GameScene gm_803DF1E0_Scenes[]

◆ gm_803DF2B8_Scenes

GameScene gm_803DF2B8_Scenes[]

◆ gm_803DF390_Scenes

GameScene gm_803DF390_Scenes[]

◆ gm_803DF468_Scenes

GameScene gm_803DF468_Scenes[]

◆ gm_803DF540_Scenes

GameScene gm_803DF540_Scenes[]

◆ gm_803DF618_Scenes

GameScene gm_803DF618_Scenes[]

◆ gm_803DFA18_Scenes

GameScene gm_803DFA18_Scenes[]

◆ gm_803DFA48_Scenes

GameScene gm_803DFA48_Scenes[]

◆ gm_803DFA78_Scenes

GameScene gm_803DFA78_Scenes[]

◆ gm_803DFAA8_Scenes

GameScene gm_803DFAA8_Scenes[]

◆ gm_803DFAD8_Scenes

GameScene gm_803DFAD8_Scenes[]

◆ gm_803DFB08

GameScene gm_803DFB08[]

◆ gm_803DFB80_Scenes

GameScene gm_803DFB80_Scenes[]

◆ gm_803DFBC8_Scenes

GameScene gm_803DFBC8_Scenes[]

◆ gm_803DFC70_Scenes

GameScene gm_803DFC70_Scenes[]

◆ gm_803DFDA8_Scenes

GameScene gm_803DFDA8_Scenes[]

◆ gm_803DFDD8_Scenes

GameScene gm_803DFDD8_Scenes[]

◆ gm_803DFE18_Scenes

GameScene gm_803DFE18_Scenes[]

◆ gm_803DFE48_Scenes

GameScene gm_803DFE48_Scenes[]

◆ gm_803DACA4

GameMode gm_803DACA4[]