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vi0502.h
Go to the documentation of this file.
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#ifndef MELEE_VI_0502_H
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#define MELEE_VI_0502_H
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#include <
melee/ft/forward.h
>
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#include <
melee/vi/forward.h
>
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#include <
sysdolphin/baselib/forward.h
>
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/* 31E110 */
void
un_8031E110
(
int
arg0,
int
arg1,
int
arg2);
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/* 31E124 */
void
vi0502_8031E124
(
CharacterKind
,
int
,
int
);
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/* 31E304 */
void
vi0502_8031E304
(
HSD_GObj
*);
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/* 31E3BC */
void
vi0502_GObj_OnProc
(
HSD_GObj
*);
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/* 31E444 */
void
vi0502_Scene_OnEnter
(
void
* arg);
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/* 31E6CC */
void
vi0502_Scene_OnFrame
(
void
);
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/* 4D6FA8 */
extern
ViCharaDesc
*
un_804D6FA8
[2];
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#endif
forward.h
CharacterKind
CharacterKind
Definition
forward.h:130
forward.h
HSD_GObj
Definition
gobj.h:13
ViCharaDesc
Definition
types.h:8
forward.h
un_804D6FA8
ViCharaDesc * un_804D6FA8[2]
Definition
vi0502.c:53
vi0502_GObj_OnProc
void vi0502_GObj_OnProc(HSD_GObj *)
Definition
vi0502.c:132
vi0502_8031E124
void vi0502_8031E124(CharacterKind, int, int)
Definition
vi0502.c:65
un_8031E110
void un_8031E110(int arg0, int arg1, int arg2)
Definition
vi0502.c:55
vi0502_8031E304
void vi0502_8031E304(HSD_GObj *)
Definition
vi0502.c:120
vi0502_Scene_OnEnter
void vi0502_Scene_OnEnter(void *arg)
Definition
vi0502.c:149
vi0502_Scene_OnFrame
void vi0502_Scene_OnFrame(void)
Definition
vi0502.c:222
src
melee
vi
vi0502.h
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