1#ifndef MELEE_GM_STAMINA_H
2#define MELEE_GM_STAMINA_H
void gm_801B95D8_OnLoad(void)
Definition gmstamina.c:168
void gm_801B9254(MinorScene *)
Definition gmstamina.c:106
void gm_801B927C(MinorScene *)
Definition gmstamina.c:111
void gm_801B91C8(MinorScene *)
Definition gmstamina.c:91
void gm_801B931C(MinorScene *)
Definition gmstamina.c:127
void gm_801B95B0_OnInit(void)
Definition gmstamina.c:163
void gm_801B97C4(int slot, bool)
Definition gmstamina.c:238
int gm_801B9600(void)
Number of players / teams remaining.
Definition gmstamina.c:175
void fn_801B9850(void)
Definition gmstamina.c:250
void gm_801B9560(MinorScene *)
Definition gmstamina.c:156
void gm_801B922C(MinorScene *)
Definition gmstamina.c:101