1#ifndef MELEE_GM_VSMELEE_H
2#define MELEE_GM_VSMELEE_H
static void callback(HSD_GObj *gobj)
Definition ftdonkeyspeciallw.c:90
state
Definition gm_1BFA.c:18
SSSData gmVsMelee_SssData
Definition gmvsmelee.c:24
CSSData gmVsMelee_CssData
Definition gmvsmelee.c:23
ResultsMatchInfo gmVsMelee_ResultsEnterData
Definition gmvsmelee.c:28
MatchExitInfo gmVsMelee_VsExitInfo
Definition gmvsmelee.c:26
StartMeleeData gmVsMelee_StartData
Definition gmvsmelee.c:25
MatchExitInfo gmVsMelee_SuddenDeathExitInfo
Definition gmvsmelee.c:27
void gmVsMelee_UpdateKOCounts(u8 *, MatchEnd *)
Definition gmvsmelee.c:41
void gmVsMelee_ExitResults(GameModeState *, struct VsModeData *, u8)
Definition gmvsmelee.c:277
void(* gm_StartMeleeCallback)(StartMeleeData *start, StartMeleeData *vs)
Definition gmvsmelee.h:11
void(* gm_PlayerInitCallback)(PlayerInitData *start, PlayerInitData *vs)
Definition gmvsmelee.h:13
void gmVsMelee_Mode_OnLoad(void)
Definition gmvsmelee.c:112
void gmVsMelee_EnterResults(GameModeState *)
Definition gmvsmelee.c:270
u8 * gmVsMelee_GetKOCounts(void)
Definition gmvsmelee.c:36
void gmVsMelee_ResetKOCounts(void)
Definition gmvsmelee.c:107
bool gmVsMelee_WasAnyPlayerHuman(MatchEnd *)
Definition gmvsmelee.c:52
void gmVsMelee_EnterSss(GameModeState *, struct VsModeData *)
Definition gmvsmelee.c:150
void gmVsMelee_ExitSss(GameModeState *state, VsModeData *vs, u8 cancel_state_id)
Definition gmvsmelee.c:157
void gmVsMelee_EnterCss(GameModeState *, struct VsModeData *, CSSMatchType)
Definition gmvsmelee.c:119
void gm_Mode_Vs_OnUnload(void)
Definition gmvsmelee.c:117
void gmVsMelee_ExitVs(GameModeState *, u8, u8)
Definition gmvsmelee.c:209
void gmVsMelee_ExitCss(GameModeState *, struct VsModeData *)
Definition gmvsmelee.c:129
void gmVsMelee_EnterVs(GameModeState *, struct VsModeData *, void(*callback)(StartMeleeData *, StartMeleeData *), void(*callback2)(PlayerInitData *, PlayerInitData *))
Definition gmvsmelee.c:171
void gmVsMelee_ExitSuddenDeath(GameModeState *)
CSS_Exit.
Definition gmvsmelee.c:264
struct VsModeData * gmVsMelee_GetVsData(void)
Definition gmvsmelee.c:31
void gmVsMelee_EnterSuddenDeath(GameModeState *state, struct VsModeData *vs_data, gm_StartMeleeCallback match_data_cb, gm_PlayerInitCallback player_data_cb)
Definition gmvsmelee.c:235
void gmVsMelee_Mode_OnInit(void)
Definition gmvsmelee.c:101
unsigned char u8
Definition types.h:5
CSSMatchType
Definition types.h:278
@ start
Definition strtoul.c:11