1#ifndef MELEE_GM_FIXEDCAMERA_H
2#define MELEE_GM_FIXEDCAMERA_H
void gm_801B9FC8(GameScene *)
Definition gmfixedcamera.c:146
void gm_801B9FFC(GameScene *)
Definition gmfixedcamera.c:152
void gm_801BA078(GameScene *)
Definition gmfixedcamera.c:168
void gm_801B9F10(GameScene *)
Definition gmfixedcamera.c:121
void gm_801BA098(GameScene *)
Definition gmfixedcamera.c:173
void gm_801BA0C4_OnInit(void)
Definition gmfixedcamera.c:179
void gm_801BA058(GameScene *)
Definition gmfixedcamera.c:163
void gm_801BA0EC_OnLoad(void)
Definition gmfixedcamera.c:184
void gm_801B9F3C(GameScene *)
Definition gmfixedcamera.c:126
void gm_801B9F8C(GameScene *)
Definition gmfixedcamera.c:136
void gm_801BA024(GameScene *)
Definition gmfixedcamera.c:157
void gm_801B9F64(GameScene *)
Definition gmfixedcamera.c:131
void fn_801B9FB8(StartMeleeData *, StartMeleeData *)
Definition gmfixedcamera.c:141