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vi1101.h
Go to the documentation of this file.
1
#ifndef GALE01_31F294
2
#define GALE01_31F294
3
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#include <
sysdolphin/baselib/forward.h
>
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/* 31F294 */
void
un_8031F294
(
s32
char_index,
s32
costume_index);
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/* 31F548 */
void
fn_8031F548
(
HSD_GObj
*
gobj
);
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/* 31F600 */
void
fn_8031F600
(
HSD_GObj
*
gobj
);
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/* 31F714 */
void
vi1101_Scene_OnEnter
(
void
*);
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/* 31F960 */
void
vi1101_Scene_OnFrame
(
void
);
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extern
u8
un_804D6FD8
[8];
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#endif
s32
signed long s32
Definition
types.h:8
u8
unsigned char u8
Definition
types.h:5
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
HSD_GObj
Definition
gobj.h:13
forward.h
un_804D6FD8
u8 un_804D6FD8[8]
Definition
vi1101.c:27
fn_8031F600
void fn_8031F600(HSD_GObj *gobj)
Definition
vi1101.c:136
fn_8031F548
void fn_8031F548(HSD_GObj *gobj)
Definition
vi1101.c:123
vi1101_Scene_OnEnter
void vi1101_Scene_OnEnter(void *)
Definition
vi1101.c:170
un_8031F294
void un_8031F294(s32 char_index, s32 costume_index)
Definition
vi1101.c:59
vi1101_Scene_OnFrame
void vi1101_Scene_OnFrame(void)
Definition
vi1101.c:235
src
melee
vi
vi1101.h
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