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gmslomo.h
Go to the documentation of this file.
1#ifndef MELEE_GM_SLOMO_H
2#define MELEE_GM_SLOMO_H
3
4#include <melee/gm/forward.h>
5#include <melee/mn/forward.h>
6
7void gm_801BA50C(GameModeState* scene);
8void gm_801BA538(GameModeState* scene);
9void gm_801BA560(GameModeState* scene);
10void gm_801BA588(GameModeState* scene);
12void gm_801BA5C0(GameModeState* scene);
13void gm_801BA5F4(GameModeState* scene);
14void gm_801BA61C(GameModeState* scene);
15void gm_801BA650(GameModeState* scene);
16void gm_801BA670(GameModeState* scene);
17void gm_801BA690(GameModeState* scene);
18void gm_Mode_SlowMo_OnInit(void);
19void gm_Mode_SlowMo_OnLoad(void);
20
21#endif
u32 unused
Definition dbcamera.c:35
void fn_801BA5B4(StartMeleeData *data, StartMeleeData *unused)
Sets game speed to 1/2 for slowmo melee.
Definition gmslomo.c:131
void gm_801BA690(GameModeState *scene)
Definition gmslomo.c:163
void gm_801BA650(GameModeState *scene)
Definition gmslomo.c:153
void gm_801BA588(GameModeState *scene)
Definition gmslomo.c:125
void gm_801BA5F4(GameModeState *scene)
Definition gmslomo.c:142
void gm_801BA5C0(GameModeState *scene)
Definition gmslomo.c:136
void gm_801BA560(GameModeState *scene)
Definition gmslomo.c:120
void gm_801BA538(GameModeState *scene)
Definition gmslomo.c:115
void gm_801BA670(GameModeState *scene)
Definition gmslomo.c:158
void gm_801BA50C(GameModeState *scene)
Definition gmslomo.c:110
void gm_Mode_SlowMo_OnInit(void)
Definition gmslomo.c:168
void gm_Mode_SlowMo_OnLoad(void)
Definition gmslomo.c:173
void gm_801BA61C(GameModeState *scene)
Definition gmslomo.c:147
Definition types.h:73
Definition types.h:259