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vi1201v1.h
Go to the documentation of this file.
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#ifndef GALE01_31F990
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#define GALE01_31F990
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#include <
melee/ft/forward.h
>
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#include <
sysdolphin/baselib/forward.h
>
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/* 31F980 */
void
un_8031F980
(
int
arg0,
int
arg1);
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/* 31F990 */
void
un_8031F990
(
HSD_GObj
*);
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/* 31F9B4 */
void
un_8031F9B4
(
HSD_GObj
*);
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/* 31F9D8 */
void
un_8031F9D8
(
CharacterKind
,
int
);
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/* 31FAA8 */
void
fn_8031FAA8
(
HSD_GObj
*
gobj
);
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/* 31FB90 */
void
fn_8031FB90
(
HSD_GObj
*);
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/* 31FC30 */
void
fn_8031FC30
(
HSD_GObj
*);
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/* 31FCBC */
void
fn_8031FCBC
(
HSD_GObj
*);
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/* 31FD18 */
void
vi1201v1_Scene_OnEnter
(
void
* arg);
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/* 320490 */
void
vi1201v1_Scene_OnFrame
(
void
);
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/* 4D7004 */
extern
u8
un_804D7004
[8];
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#endif
u8
unsigned char u8
Definition
types.h:5
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
CharacterKind
CharacterKind
Definition
forward.h:130
HSD_GObj
Definition
gobj.h:13
forward.h
un_804D7004
u8 un_804D7004[8]
Definition
vi1201v1.c:49
fn_8031FB90
void fn_8031FB90(HSD_GObj *)
Definition
vi1201v1.c:123
fn_8031FC30
void fn_8031FC30(HSD_GObj *)
Definition
vi1201v1.c:132
un_8031F980
void un_8031F980(int arg0, int arg1)
Definition
vi1201v1.c:53
fn_8031FCBC
void fn_8031FCBC(HSD_GObj *)
Definition
vi1201v1.c:148
un_8031F990
void un_8031F990(HSD_GObj *)
Definition
vi1201v1.c:59
fn_8031FAA8
void fn_8031FAA8(HSD_GObj *gobj)
Definition
vi1201v1.c:99
vi1201v1_Scene_OnEnter
void vi1201v1_Scene_OnEnter(void *arg)
Definition
vi1201v1.c:277
un_8031F9B4
void un_8031F9B4(HSD_GObj *)
Definition
vi1201v1.c:64
vi1201v1_Scene_OnFrame
void vi1201v1_Scene_OnFrame(void)
Definition
vi1201v1.c:327
un_8031F9D8
void un_8031F9D8(CharacterKind, int)
Definition
vi1201v1.c:78
src
melee
vi
vi1201v1.h
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