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PreloadCache Struct Reference

#include <types.h>

Data Fields

s32 persistent_heaps
PreloadedGameModeState scene
PreloadedGameModeState new_scene
PreloadEntry entries [80]
s32 persistent_heap
bool preloaded
UNK_T x974

Field Documentation

◆ persistent_heaps

s32 PreloadCache::persistent_heaps

◆ scene

PreloadedGameModeState PreloadCache::scene

◆ new_scene

PreloadedGameModeState PreloadCache::new_scene

◆ entries

PreloadEntry PreloadCache::entries[80]

◆ persistent_heap

s32 PreloadCache::persistent_heap

◆ preloaded

bool PreloadCache::preloaded

◆ x974

UNK_T PreloadCache::x974

The documentation for this struct was generated from the following file: