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SSBM Decomp
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#include <types.h>
Data Fields | |
| s32 | persistent_heaps |
| PreloadedGameModeState | scene |
| PreloadedGameModeState | new_scene |
| PreloadEntry | entries [80] |
| s32 | persistent_heap |
| bool | preloaded |
| UNK_T | x974 |
| s32 PreloadCache::persistent_heaps |
| PreloadedGameModeState PreloadCache::scene |
| PreloadedGameModeState PreloadCache::new_scene |
| PreloadEntry PreloadCache::entries[80] |
| s32 PreloadCache::persistent_heap |
| bool PreloadCache::preloaded |
| UNK_T PreloadCache::x974 |