SSBM Decomp
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#include <types.h>
Data Fields | |
CameraBox * | next |
CameraBox * | prev |
bool | x8 |
u8 | xC_b0: 1 |
u8 | xD_fill [0x10 - 0xD] |
Vec3 | x10 |
Vec3 | x1C |
float | x28 |
Vec2 | x2C |
Vec3 | x34 |
Vec2 | x40 |
Vec3 | x48 |
Vec3 | x54 |
Vec3 | x60 |
CameraBox* CameraBox::next |
CameraBox* CameraBox::prev |
bool CameraBox::x8 |
u8 CameraBox::xC_b0 |
u8 CameraBox::xD_fill[0x10 - 0xD] |
Vec3 CameraBox::x10 |
Vec3 CameraBox::x1C |
float CameraBox::x28 |
Vec2 CameraBox::x2C |
Vec3 CameraBox::x34 |
Vec2 CameraBox::x40 |
Vec3 CameraBox::x48 |
Vec3 CameraBox::x54 |
Vec3 CameraBox::x60 |