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SSBM Decomp
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#include "ftCo_AppealS.h"#include "platform.h"#include "stdbool.h"#include "db/db.h"#include "ft/fighter.h"#include "ft/forward.h"#include "ft/ft_081B.h"#include "ft/ft_0892.h"#include "ft/ftdata.h"#include "ft/inlines.h"#include "ft/types.h"#include "ftCLink/ftCl_Init.h"#include "ftCommon/ftCo_Attack1.h"#include "ftCommon/ftCo_Attack100.h"#include "ftCommon/ftCo_AttackHi3.h"#include "ftCommon/ftCo_AttackHi4.h"#include "ftCommon/ftCo_AttackLw3.h"#include "ftCommon/ftCo_AttackLw4.h"#include "ftCommon/ftCo_AttackS3.h"#include "ftCommon/ftCo_AttackS4.h"#include "ftCommon/ftCo_Guard.h"#include "ftCommon/ftCo_SpecialS.h"#include "ftDrMario/ftDr_Init.h"#include "ftKirby/ftKb_Init.h"#include "ftPeach/ftPe_Init.h"#include "ftZelda/ftZd_Init.h"#include "lb/lb_00B0.h"#include "lb/lb_00F9.h"#include <baselib/gobj.h>#include <melee/cm/camera.h>#include <melee/ef/efsync.h>#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>#include <melee/ft/chara/ftCommon/ftCo_Escape.h>#include <melee/ft/chara/ftCommon/ftCo_FallSpecial.h>#include <melee/ft/chara/ftCommon/ftCo_Lift.h>#include <melee/ft/ft_0877.h>#include <melee/ft/ft_0881.h>#include <melee/ft/ft_0CDD.h>#include <melee/ft/ftcamera.h>#include <melee/ft/ftchangeparam.h>#include <melee/ft/ftlib.h>#include <melee/ft/ftmaterial.h>#include <melee/ft/ftmetal.h>#include <melee/gm/gm_unsplit.h>#include <melee/gr/stage.h>#include <melee/it/item.h>#include <melee/it/items/it_2E5A.h>#include <melee/it/items/itkinoko.h>#include <melee/pl/pl_040D.h>#include <melee/pl/player.h>#include <melee/pl/plbonuslib.h>#include <melee/pl/plstale.h>Functions | |
| bool | ftCo_800DE9B8 (Fighter_GObj *gobj) |
| bool | ftCo_800DE9D8 (Fighter_GObj *gobj) |
| void | ftCo_800DEA28 (Fighter_GObj *gobj) |
| void | ftCo_800DEAE8 (Fighter_GObj *gobj, FtMotionId msid0, FtMotionId msid1) |
| void | ftCo_800DEBD0 (Fighter_GObj *gobj) |
| void | ftCo_AppealS_Anim (Fighter_GObj *gobj) |
| void | ftCo_AppealS_IASA (Fighter_GObj *gobj) |
| void | ftCo_AppealS_Phys (Fighter_GObj *gobj) |
| void | ftCo_AppealS_Coll (Fighter_GObj *gobj) |
| bool ftCo_800DE9B8 | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_800DE9D8 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800DEA28 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800DEAE8 | ( | Fighter_GObj * | gobj, |
| FtMotionId | msid0, | ||
| FtMotionId | msid1 | ||
| ) |
| void ftCo_800DEBD0 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AppealS_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AppealS_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AppealS_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AppealS_Coll | ( | Fighter_GObj * | gobj | ) |