void ftDr_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftDr_Init.c:226
u32 ftDr_Init_801498EC(HSD_GObj *gobj)
Definition ftDr_Init.c:305
void ftDr_Init_OnItemPickup(HSD_GObj *gobj, bool)
Definition ftDr_Init.c:206
Fighter_CostumeStrings ftDr_Init_CostumeStrings[]
Definition ftDr_Init.c:167
void ftDr_Init_801497CC(HSD_GObj *gobj)
Definition ftDr_Init.c:241
void ftDr_Init_OnDeath(HSD_GObj *gobj)
Definition ftDr_Init.c:175
void ftDr_Init_OnKnockbackExit(HSD_GObj *gobj)
Definition ftDr_Init.c:236
char ftDr_Init_AnimDatFilename[]
Definition ftDr_Init.c:158
void ftDr_Init_80149540(HSD_GObj *gobj)
Definition ftDr_Init.c:201
void ftDr_Init_OnKnockbackEnter(HSD_GObj *gobj)
Definition ftDr_Init.c:231
MotionState ftDr_Init_MotionStateTable[ftMr_MS_SelfCount]
Definition ftDr_Init.c:28
void ftDr_Init_OnItemDrop(HSD_GObj *gobj, bool)
Definition ftDr_Init.c:221
void ftDr_Init_801498A0(HSD_GObj *gobj)
Definition ftDr_Init.c:286
Fighter_DemoStrings ftDr_Init_DemoMotionFilenames
Definition ftDr_Init.c:160
void ftDr_Init_80149910(HSD_GObj *gobj)
Definition ftDr_Init.c:319
void ftDr_Init_OnItemVisible(HSD_GObj *gobj)
Definition ftDr_Init.c:216
char ftDr_Init_DataName[]
Definition ftDr_Init.c:142
void ftDr_Init_OnItemInvisible(HSD_GObj *gobj)
Definition ftDr_Init.c:211
void ftDr_Init_OnLoad(HSD_GObj *gobj)
Definition ftDr_Init.c:185
char ftDr_Init_DatFilename[]
Definition ftDr_Init.c:141
bool ftDr_Init_80149844(HSD_GObj *gobj)
Definition ftDr_Init.c:264
@ ftMr_MS_SelfCount
Definition forward.h:44
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26