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SSBM Decomp
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#include "ftCo_Landing.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <placeholder.h>#include <stdbool.h>#include "forward.h"#include "ftCo_AppealS.h"#include "ftCo_Attack1.h"#include "ftCo_Attack100.h"#include "ftCo_AttackHi3.h"#include "ftCo_AttackHi4.h"#include "ftCo_AttackLw3.h"#include "ftCo_AttackLw4.h"#include "ftCo_AttackS3.h"#include "ftCo_AttackS4.h"#include "ftCo_Dash.h"#include "ftCo_Guard.h"#include "ftCo_HammerLanding.h"#include "ftCo_HammerWait.h"#include "ftCo_Jump.h"#include "ftCo_SpecialS.h"#include "ftCo_SquatWait.h"#include "ftCo_Turn.h"#include "ftCo_Walk.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ftcommon.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftPeach/ftpeachspecialhi.h>#include <melee/ft/types.h>Functions | |
| void | ftCo_Landing_Enter (Fighter_GObj *gobj, FtMotionId msid, bool allow_interrupt, MotionFlags flags, float anim_start, float anim_speed) |
| void | ftCo_Landing_Enter_Basic (Fighter_GObj *gobj) |
| void | ftCo_LandingFallSpecial_Enter_Basic (Fighter_GObj *gobj) |
| void | ftCo_LandingFallSpecial_Enter (Fighter_GObj *gobj, bool allow_interrupt, float landing_lag) |
| void | ftCo_Landing_Anim (Fighter_GObj *gobj) |
| void | ftCo_Landing_IASA (Fighter_GObj *gobj) |
| void | ftCo_Landing_Phys (Fighter_GObj *gobj) |
| void | ftCo_Landing_Coll (Fighter_GObj *gobj) |
| void ftCo_Landing_Enter | ( | Fighter_GObj * | gobj, |
| FtMotionId | msid, | ||
| bool | allow_interrupt, | ||
| MotionFlags | flags, | ||
| float | anim_start, | ||
| float | anim_speed ) |
| void ftCo_Landing_Enter_Basic | ( | Fighter_GObj * | gobj | ) |
| void ftCo_LandingFallSpecial_Enter_Basic | ( | Fighter_GObj * | gobj | ) |
| void ftCo_LandingFallSpecial_Enter | ( | Fighter_GObj * | gobj, |
| bool | allow_interrupt, | ||
| float | landing_lag ) |
| void ftCo_Landing_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Landing_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Landing_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Landing_Coll | ( | Fighter_GObj * | gobj | ) |