SSBM Decomp
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vi0501.c File Reference
#include "vi0501.h"
#include "cm/camera.h"
#include "dolphin/mtx.h"
#include "ef/efasync.h"
#include "ef/eflib.h"
#include "forward.h"
#include "ft/ftdemo.h"
#include "gm/gm_1601.h"
#include "gm/gm_1A45.h"
#include "gr/grlib.h"
#include "gr/ground.h"
#include "gr/stage.h"
#include "it/item.h"
#include "lb/lb_00F9.h"
#include "lb/lbarchive.h"
#include "lb/lbaudio_ax.h"
#include "lb/lbshadow.h"
#include "mn/mnmain.h"
#include "mp/mpcoll.h"
#include "pl/player.h"
#include "sc/types.h"
#include "vi/types.h"
#include "vi/vi.h"
#include <dolphin/gx.h>
#include <baselib/aobj.h>
#include <baselib/cobj.h>
#include <baselib/displayfunc.h>
#include <baselib/fog.h>
#include <baselib/gobj.h>
#include <baselib/gobjgxlink.h>
#include <baselib/gobjobject.h>
#include <baselib/gobjproc.h>
#include <baselib/jobj.h>
#include <baselib/wobj.h>

Functions

void un_8031D9E4 (int arg0, int arg1, int arg2)
void un_8031D9F8 (CharacterKind char_kind, int costume, int spawn_mode, int spawn_count)
void vi_8031DC80 (HSD_GObj *gobj, int unused)
void fn_8031DD14 (HSD_GObj *gobj)
void un_8031DE58_OnEnter (void *arg)
void vi_8031E0F0_OnFrame (void)

Variables

static SceneDescun_804D6F70
static HSD_Archiveun_804D6F74
static HSD_Archiveun_804D6F78
static GXColor erase_colors_vi0501
static float un_804D6F80
u8 un_804D6F84 [8]
static HSD_GObjun_804A2E98 [4]
static Vec3 initial_pos = { 0.0f, 0.0f, 0.0f }

Function Documentation

◆ un_8031D9E4()

void un_8031D9E4 ( int arg0,
int arg1,
int arg2 )

◆ un_8031D9F8()

void un_8031D9F8 ( CharacterKind char_kind,
int costume,
int spawn_mode,
int spawn_count )

◆ vi_8031DC80()

void vi_8031DC80 ( HSD_GObj * gobj,
int unused )

◆ fn_8031DD14()

void fn_8031DD14 ( HSD_GObj * gobj)

◆ un_8031DE58_OnEnter()

void un_8031DE58_OnEnter ( void * arg)

◆ vi_8031E0F0_OnFrame()

void vi_8031E0F0_OnFrame ( void )

Variable Documentation

◆ un_804D6F70

SceneDesc* un_804D6F70
static

◆ un_804D6F74

HSD_Archive* un_804D6F74
static

◆ un_804D6F78

HSD_Archive* un_804D6F78
static

◆ erase_colors_vi0501

GXColor erase_colors_vi0501
static

◆ un_804D6F80

float un_804D6F80
static

◆ un_804D6F84

u8 un_804D6F84[8]

◆ un_804A2E98

HSD_GObj* un_804A2E98[4]
static

◆ initial_pos

Vec3 initial_pos = { 0.0f, 0.0f, 0.0f }
static