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SSBM Decomp
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#include "vi0501.h"#include "forward.h"#include "types.h"#include "vi.h"#include <dolphin/gx.h>#include <dolphin/mtx.h>#include <melee/cm/camera.h>#include <melee/ef/efasync.h>#include <melee/ef/eflib.h>#include <melee/ft/ftdemo.h>#include <melee/gm/gm_1601.h>#include <melee/gm/gmscene.h>#include <melee/gr/grlib.h>#include <melee/gr/ground.h>#include <melee/gr/stage.h>#include <melee/it/item.h>#include <melee/lb/lb_00F9.h>#include <melee/lb/lb_013B.h>#include <melee/lb/lbarchive.h>#include <melee/lb/lbaudio_ax.h>#include <melee/lb/lbshadow.h>#include <melee/lb/lbspdisplay.h>#include <melee/mn/mnmain.h>#include <melee/mp/mpcoll.h>#include <melee/pl/player.h>#include <melee/sc/types.h>#include <sysdolphin/baselib/aobj.h>#include <sysdolphin/baselib/cobj.h>#include <sysdolphin/baselib/fog.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/gobjgxlink.h>#include <sysdolphin/baselib/gobjobject.h>#include <sysdolphin/baselib/gobjproc.h>#include <sysdolphin/baselib/jobj.h>#include <sysdolphin/baselib/wobj.h>Functions | |
| static f32 | getScale (void) |
| void | un_8031D9E4 (int arg0, int arg1, int arg2) |
| void | un_8031D9F8 (CharacterKind char_kind, int costume, int spawn_mode, int spawn_count) |
| void | vi_8031DC80 (HSD_GObj *gobj, int unused) |
| void | fn_8031DD14 (HSD_GObj *gobj) |
| void | vi0501_Scene_OnEnter (void *arg) |
| void | vi0501_Scene_OnFrame (void) |
Variables | |
| static SceneDesc * | un_804D6F70 |
| static HSD_Archive * | un_804D6F74 |
| static HSD_Archive * | un_804D6F78 |
| static GXColor | erase_colors_vi0501 |
| static float | un_804D6F80 |
| u8 | un_804D6F84 [8] |
| static HSD_GObj * | un_804A2E98 [4] |
| static Vec3 | initial_pos = { 0.0f, 0.0f, 0.0f } |
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static |
| void un_8031D9E4 | ( | int | arg0, |
| int | arg1, | ||
| int | arg2 ) |
| void un_8031D9F8 | ( | CharacterKind | char_kind, |
| int | costume, | ||
| int | spawn_mode, | ||
| int | spawn_count ) |
| void vi_8031DC80 | ( | HSD_GObj * | gobj, |
| int | unused ) |
| void fn_8031DD14 | ( | HSD_GObj * | gobj | ) |
| void vi0501_Scene_OnEnter | ( | void * | arg | ) |
| void vi0501_Scene_OnFrame | ( | void | ) |
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| u8 un_804D6F84[8] |
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