SSBM Decomp
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types.h
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1#ifndef MELEE_VI_TYPES_H
2#define MELEE_VI_TYPES_H
3
4#include <Runtime/platform.h>
5
6#include <melee/vi/forward.h> // IWYU pragma: export
7
8struct ViCharaDesc {
9 /* 0x0 */ u8 p1_char_index;
11 /* 0x2 */ u8 p2_char_index;
13 /* 0x4 */ int spawn_count;
14 /* 0x8 */ int unk;
15};
16
17#endif
unsigned char u8
Definition types.h:5
Definition types.h:8
u8 p2_char_index
Definition types.h:11
int spawn_count
Definition types.h:13
int unk
Definition types.h:14
u8 p2_costume_index
Definition types.h:12
u8 p1_char_index
Definition types.h:9
u8 p1_costume_index
Definition types.h:10