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lbshadow.h
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1#ifndef GALE01_00E9F0
2#define GALE01_00E9F0
3
4#include <platform.h>
5
7#include <baselib/forward.h>
8
9/* 00E9F0 */ void lbShadow_8000E9F0(Vec3*, s32, f32);
10/* 00ED54 */ void lbShadow_8000ED54(s32*, HSD_JObj*);
11/* 00EE8C */ void lbShadow_8000EE8C(s32*);
12/* 00EFEC */ void lbShadow_8000EFEC(void);
13
14#endif
void lbShadow_8000EE8C(s32 *)
void lbShadow_8000ED54(s32 *, HSD_JObj *)
void lbShadow_8000E9F0(Vec3 *, s32, f32)
void lbShadow_8000EFEC(void)
float f32
A 32-bit floating-point number.
Definition platform.h:62
signed long s32
A signed 32-bit integer.
Definition platform.h:14
Definition jobj.h:108
Definition types.h:13