void HSD_CObjEndCurrent(void)
Definition cobj.c:526
void HSD_CObjEraseScreen(HSD_CObj *cobj, s32 enable_color, s32 enable_alpha, s32 enable_depth)
Definition cobj.c:38
bool HSD_CObjSetCurrent(HSD_CObj *cobj)
Definition cobj.c:490
void HSD_SetEraseColor(u8 r, u8 g, u8 b, u8 a)
Definition displayfunc.c:512
unsigned long long int u64
Definition types.h:11
void HSD_GObj_80390ED0(HSD_GObj *gobj, u32 mask)
GObj_SetTextureCamera.
Definition gobj.c:158
#define GET_COBJ(gobj)
Definition gobj.h:164
signed long s32
Definition hsd_3B2B.h:1
unsigned char u8
Definition hsd_3B2B.h:2
char * viGetCharAnimByIndex(s32)
Definition vi.c:22
void vi_8031CAAC(void)
Definition vi.c:49
void vi_RunCamera(HSD_GObj *gobj, u8 erase_colors[4], u64 prio)
Definition vi.h:15
void vi_8031C9B4(s32, s32)
Definition vi.c:27
void vi_8031CA04(HSD_GObj *)
Definition vi.c:35
u64 gxlink_prios
Definition gobj.h:38