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SSBM Decomp
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#include "ifstock.h"#include <melee/gm/forward.h>#include <melee/sc/forward.h>#include <placeholder.h>#include "ifall.h"#include "ifstatus.h"#include "types.h"#include <melee/ef/efsync.h>#include <melee/gm/gm_unsplit.h>#include <melee/gm/gmregclear.h>#include <melee/gm/types.h>#include <melee/gr/ground.h>#include <melee/lb/lb_00B0.h>#include <melee/lb/lbarchive.h>#include <melee/lb/lbspdisplay.h>#include <melee/lb/lbvector.h>#include <melee/pl/player.h>#include <melee/sc/types.h>#include <sysdolphin/baselib/aobj.h>#include <sysdolphin/baselib/dobj.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/gobjgxlink.h>#include <sysdolphin/baselib/gobjobject.h>#include <sysdolphin/baselib/gobjplink.h>#include <sysdolphin/baselib/gobjproc.h>#include <sysdolphin/baselib/jobj.h>#include <sysdolphin/baselib/mobj.h>#include <sysdolphin/baselib/tobj.h>Macros | |
| #define | GET_IFSTOCK(gobj) |
| #define | ifStock_802F8298_elem(p) |
| #define | ifStock_802F8298_data_in(e, p) |
| #define | ifStock_802F8298_data_at(p) |
| #define | ifStock_802F8298_data ifStock_802F8298_data_at(user_data->player) |
| #define | ifStock_802F8298_player_data(p) |
| The same element, with the array offset committed before the field accesses. | |
| #define | ifStock_802F98E8_get_data(stock, player) |
| Per-player data, formed from the byte offset so the array offset is applied after the index. | |
Variables | |
| static struct ifStock_804A1378 | ifStock_804A1378 |
| static struct ifStock_804A1774 | ifStock_804A1774 |
| static HSD_GObj * | ifStock_804A1A8C [16] |
| static struct ifStock_804A1ACC | ifStock_804A1ACC |
| static char | ifStock_SceneModels [] = "Stc_scemdls" |
| static const GXColor | ifStock_802F98E8_color1 = { 0x08, 0x08, 0x08, 0x80 } |
| static const GXColor | ifStock_802F98E8_color2 = { 0x3C, 0x3C, 0x46, 0x80 } |
| #define GET_IFSTOCK | ( | gobj | ) |
| #define ifStock_802F8298_elem | ( | p | ) |
| #define ifStock_802F8298_data_in | ( | e, | |
| p ) |
| #define ifStock_802F8298_data_at | ( | p | ) |
| #define ifStock_802F8298_data ifStock_802F8298_data_at(user_data->player) |
| #define ifStock_802F8298_player_data | ( | p | ) |
The same element, with the array offset committed before the field accesses.
| #define ifStock_802F98E8_get_data | ( | stock, | |
| player ) |
Per-player data, formed from the byte offset so the array offset is applied after the index.
| STATIC_ASSERT | ( | sizeof(ifStock_804A1378) | = =0x3FC | ) |
| STATIC_ASSERT | ( | sizeof(ifStock_804A1774) | = =0x318 | ) |
| STATIC_ASSERT | ( | sizeof(ifStock_804A1A8C) | = =0x40 | ) |
| STATIC_ASSERT | ( | sizeof(ifStock_804A1ACC) | = =0x314 | ) |
| int ifStock_802F7EFC | ( | int | arg0, |
| int | arg1 ) |
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| void ifStock_802F8298 | ( | HSD_GObj * | gobj | ) |
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| void ifStock_802F89F8 | ( | HSD_GObj * | gobj | ) |
| void fn_802F8DB0 | ( | HSD_GObj * | gobj | ) |
| void fn_802F8E08 | ( | HSD_GObj * | _gobj | ) |
| void fn_802F916C | ( | HSD_GObj * | _gobj | ) |
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| void fn_802F9410 | ( | HSD_GObj * | gobj | ) |
| void fn_802F94E0 | ( | HSD_GObj * | gobj, |
| int | renderpass ) |
| void fn_802F9548 | ( | HSD_GObj * | gobj, |
| int | renderpass ) |
| void fn_802F9598 | ( | HSD_GObj * | gobj, |
| int | renderpass ) |
| void fn_802F95E8 | ( | HSD_GObj * | gobj, |
| int | renderpass ) |
| void fn_802F9680 | ( | HSD_GObj * | gobj, |
| int | renderpass ) |
| HSD_GObj * ifStock_802F96D0 | ( | int | a, |
| int | b, | ||
| float | x, | ||
| float | y ) |
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| HSD_GObj * ifStock_802F9F48 | ( | int | arg | ) |
| HSD_GObj * ifStock_802FA118 | ( | int | arg | ) |
| void ifStock_802FA2D0 | ( | int | arg | ) |
| void ifStock_802FA5BC | ( | int | arg | ) |
| void fn_802FA6C4 | ( | HSD_GObj * | arg | ) |
| void fn_802FA8C0 | ( | HSD_GObj * | arg | ) |
| void fn_802FAC34 | ( | HSD_GObj * | arg | ) |
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| void ifStock_802FAEC4 | ( | void | ) |
| void ifStock_802FB390 | ( | void | ) |
| void ifStock_802FB41C | ( | void | ) |
| void ifStock_802FB484 | ( | void | ) |
| void ifStock_802FB4EC | ( | int | player, |
| GXColor * | arg ) |
| void ifStock_802FB650 | ( | int | player | ) |
| void ifStock_802FB6AC | ( | int | player | ) |
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