unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
float f32
Definition types.h:13
unsigned short int u16
Definition types.h:7
unsigned long long int u64
Definition types.h:11
bool gm_8016B168(void)
Definition gm_16AE.c:203
void gm_8016F00C(int)
Definition gm_16AE.c:2236
int gm_8016C658(int)
Definition gm_16AE.c:967
struct lbl_8046B6A0_24C_t * gm_8016B774(void)
Definition gm_16AE.c:461
int gm_8016F120(int)
Checks rumble?
Definition gm_16AE.c:2271
void gm_8016B6E8(int, int)
Definition gm_16AE.c:442
bool gm_8016B184(void)
Definition gm_16AE.c:208
u32 gm_8016AEDC(void)
Definition gm_16AE.c:95
void fn_8016B388(int arg0, s16 arg1)
Definition gm_16AE.c:295
void gm_8016B350(int arg0)
Definition gm_16AE.c:280
u8 fn_8016B728(void)
Definition gm_16AE.c:450
bool gm_8016B0D4(void)
friendly fire enabled
Definition gm_16AE.c:168
s32 gm_8016AEB8(void)
Definition gm_16AE.c:85
bool gm_8016B124(void)
Definition gm_16AE.c:188
void gm_8016B378(s8 arg0)
Definition gm_16AE.c:290
void fn_8016D634(void)
Definition gm_16AE.c:1491
void gm_8016B328(void)
Definition gm_16AE.c:270
bool gm_8016B014(void)
Definition gm_16AE.c:139
void fn_8016CFE0(void)
Definition gm_16AE.c:1321
u32 gm_8016AEEC(void)
Definition gm_16AE.c:100
lbl_8046B6A0_t * gm_16AE_GetUnkData_0(void)
Definition gm_16AE.c:50
bool fn_8016EF98(int)
Definition gm_16AE.c:2225
int gm_DefaultVSGetPauser(void)
Definition gm_16AE.c:612
bool fn_8016E5C0(struct StartMeleeData *)
Definition gm_16AE.c:1958
void gm_8016F088(struct StartMeleeData *)
Definition gm_16AE.c:2250
int gm_8016C75C(HSD_GObj *)
Definition gm_16AE.c:986
bool gm_8016B1EC(void)
Definition gm_16AE.c:231
void fn_8016C7D0(HSD_GObj *)
Definition gm_16AE.c:999
void fn_8016C7F0(void)
Definition gm_16AE.c:1004
bool gm_8016B1D8(void)
Definition gm_16AE.c:226
void gm_8016EBC0_OnEnter(void *)
Definition gm_16AE.c:2127
void fn_8016F140(int)
Definition gm_16AE.c:2276
bool fn_8016B4BC(void)
Definition gm_16AE.c:365
bool gm_8016B238(void)
Definition gm_16AE.c:245
void gm_DoUnpauseChecksAndRoutine(lbl_8046B6A0_t *, int)
Checks for unpause input and runs the unpause routine when paused.
Definition gm_16AE.c:1179
bool gm_8016EDDC(int, struct PlayerInitData *)
Definition gm_16AE.c:2182
void fn_8016E2BC(void)
Definition gm_16AE.c:1888
bool gm_8016B3A0(void)
Definition gm_16AE.c:300
bool GetMatchTimer(int *)
Definition gm_16AE.c:120
void gm_DoPauseChecksAndRoutine(lbl_8046B6A0_t *, int)
Checks for pause input and runs the pause routine when unpaused.
Definition gm_16AE.c:1096
int fn_8016F160(int, int)
Definition gm_16AE.c:2281
bool gm_8016C5C0(int pl_slot)
Definition gm_16AE.c:952
bool gm_8016B0E8(void)
Definition gm_16AE.c:173
MatchOutcome gm_GetTeamBattleOutcome(void)
Definition gm_16AE.c:768
void gm_8016B364(int arg0)
Definition gm_16AE.c:285
float gm_8016ECE8(void)
Definition gm_16AE.c:2160
bool gm_8016B094(void)
Definition gm_16AE.c:158
void fn_8016B738(int)
Definition gm_16AE.c:455
void gm_8016B8D4(s32, u8 slot_type)
Definition gm_16AE.c:508
bool gm_8016AEC8(void)
Definition gm_16AE.c:90
MatchOutcome gm_GetFFAOutcome(void)
Definition gm_16AE.c:717
void fn_8016F030(struct StartMeleeData *)
Definition gm_16AE.c:2241
bool gm_8016B0FC(void)
single-button mode enabled
Definition gm_16AE.c:178
s32 gm_8016C6C0(Item_GObj *)
Definition gm_16AE.c:980
int gm_8016B558(void)
Definition gm_16AE.c:390
void gm_ResetGameSpeed(void)
Definition gm_16AE.c:265
bool gm_8016B41C(void)
Definition gm_16AE.c:320
int gm_CameraModeVSGetPauser(void)
Definition gm_16AE.c:678
void fn_8016D8AC(int, struct PlayerInitData *)
Definition gm_16AE.c:1567
void fn_8016B88C(int)
Definition gm_16AE.c:499
u16 gm_8016AF0C(void)
Definition gm_16AE.c:110
u64 gm_8016AEA4(void)
Definition gm_16AE.c:80
bool gm_8016B110(void)
Definition gm_16AE.c:183
void fn_8016B784(void)
Definition gm_16AE.c:466
bool gm_AnyControllerPressedZ(void)
Definition gm_16AE.c:600
void gm_8016B33C(int arg0)
Definition gm_16AE.c:275
void gm_8016E934_OnEnter(void *)
Definition gm_16AE.c:2044
bool gm_8016B14C(void)
Definition gm_16AE.c:198
void gm_SetGameSpeed(float speed)
Definition gm_16AE.c:260
void fn_8016C46C(int)
Definition gm_16AE.c:909
void fn_8016B918(void)
Definition gm_16AE.c:529
void fn_8016B7B4(int)
Definition gm_16AE.c:472
bool gm_8016B3D8(void)
Definition gm_16AE.c:308
lbl_8046B6A0_t * gm_16AE_GetUnkData_1(void)
Definition gm_16AE.c:55
bool gm_8016B0B4(void)
Definition gm_16AE.c:163
bool gm_8016B1A8(void)
Definition gm_16AE.c:216
void fn_8016E124(void)
Definition gm_16AE.c:1836
u16 gm_8016AEFC(void)
Definition gm_16AE.c:105
bool gm_AnyControllerPressedStart(void)
Definition gm_16AE.c:588
void fn_8016B138(void)
Definition gm_16AE.c:193
void fn_8016B7F8(void)
Definition gm_16AE.c:483
bool gm_8016B258(int)
Definition gm_16AE.c:255
f32 gm_8016AE94(void)
Definition gm_16AE.c:75
void gm_8016D800(void)
Definition gm_16AE.c:1540
void gm_8016D32C_OnFrame(void)
Definition gm_16AE.c:1420
bool fn_8016B510(void)
Definition gm_16AE.c:380
void fn_8016C4F4(struct lbl_8046B6A0_24C_t *)
Definition gm_16AE.c:931
bool gm_8016B1C4(void)
Definition gm_16AE.c:221
float gm_8016B248(void)
Definition gm_16AE.c:250
float fn_8016B5B0(void)
Definition gm_16AE.c:404
UNK_T fn_8016AE60(void)
Definition gm_16AE.c:65
void gm_8016E9C8(void *)
Definition gm_16AE.c:2082
void gm_8016EC28_OnEnter(void *)
Definition gm_16AE.c:2137
bool fn_8016D538(void)
Definition gm_16AE.c:1449
void fn_8016CD98(lbl_8046B6A0_t *)
Definition gm_16AE.c:1213
void fn_8016E730(struct StartMeleeData *)
Definition gm_16AE.c:1986
bool gm_8016B204(void)
Definition gm_16AE.c:236
bool gm_IsCurrently1PMode(void)
Definition gm_16AE.c:360
void fn_8016CF4C(int, MatchOutcome)
Definition gm_16AE.c:1273
bool gm_8016AE80(void)
Definition gm_16AE.c:70
struct StartMeleeRules * gm_GetRules(void)
Definition gm_16AE.c:60
MatchOutcome gm_GetMatchOutcome(void)
Definition gm_16AE.c:861
u16 gm_8016B004(void)
Definition gm_16AE.c:134
void fn_8016DEEC(void)
Definition gm_16AE.c:1775
void fn_8016DCC0(struct StartMeleeData *)
Definition gm_16AE.c:1672
signed char s8
Definition hsd_3B2B.h:3
signed long s32
Definition hsd_3B2B.h:1
unsigned char u8
Definition hsd_3B2B.h:2
MatchOutcome
Definition forward.h:109
HSD_GObj Item_GObj
Definition forward.h:55
#define UNK_T
Definition placeholder.h:31