1#ifndef MELEE_IF_IFALL_H
2#define MELEE_IF_IFALL_H
void ifAll_802F3394(void)
Definition ifall.c:38
void ifAll_802F343C(int)
Definition ifall.c:80
HSD_GObj * ifAll_GetHUDGObj(void)
Definition ifall.c:60
Vec3 * ifAll_GetTimerPosition(void)
Definition ifall.c:65
void ifAll_802F3A64(void)
Definition ifall.c:244
bool ifAll_IsHUDHidden(void)
Definition ifall.c:145
void ifAll_HideHUD(void)
Definition ifall.c:135
HSD_Archive ** ifAll_GetArchive(void)
Definition ifall.c:129
void ifAll_802F390C(void)
Definition ifall.c:197
void ifAll_ShowHUD(void)
Definition ifall.c:140
Vec3 * ifAll_GetPlayerHUDPosition(int idx)
Definition ifall.c:70
void ifAll_802F33CC(void)
Definition ifall.c:49