SSBM Decomp
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ft_0D27.c File Reference
#include "ft_0D27.h"
#include "platform.h"
#include "stdbool.h"
#include "ft/fighter.h"
#include "ft/forward.h"
#include "ft/ft_081B.h"
#include "ftCommon/ftCo_Attack100.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCommon/forward.h"
#include "ftCommon/ftCo_CaptureCut.h"
#include "ftCommon/ftCo_Fall.h"
#include "ftCommon/ftCo_FallAerial.h"
#include <melee/cm/camera.h>
#include <melee/ef/efsync.h>
#include <melee/ft/chara/ftCommon/ftCo_Attack1.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS4.h>
#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>
#include <melee/ft/chara/ftCommon/ftCo_Escape.h>
#include <melee/ft/chara/ftCommon/ftCo_FallSpecial.h>
#include <melee/ft/chara/ftCommon/ftCo_Guard.h>
#include <melee/ft/chara/ftCommon/ftCo_Lift.h>
#include <melee/ft/chara/ftCommon/ftCo_SpecialS.h>
#include <melee/ft/ft_0877.h>
#include <melee/ft/ft_0881.h>
#include <melee/ft/ft_0CDD.h>
#include <melee/ft/ftcamera.h>
#include <melee/ft/ftchangeparam.h>
#include <melee/ft/ftlib.h>
#include <melee/ft/ftmaterial.h>
#include <melee/ft/ftmetal.h>
#include <melee/gm/gm_unsplit.h>
#include <melee/gr/stage.h>
#include <melee/it/item.h>
#include <melee/it/items/it_2E5A.h>
#include <melee/it/items/itkinoko.h>
#include <melee/pl/pl_040D.h>
#include <melee/pl/player.h>
#include <melee/pl/plbonuslib.h>
#include <melee/pl/plstale.h>

Functions

void ftCo_800D2770 (Fighter_GObj *gobj, f32 arg8)
 
bool ftCo_800D27C4 (Fighter *fp)
 
bool fn_800D2818 (Fighter *fp)
 
void fn_800D2890 (Fighter_GObj *gobj, int ms_id)
 
void fn_800D290C (Fighter_GObj *gobj)
 
void fn_800D299C (Fighter_GObj *gobj, int idx, f32 arg8, f32 arg9)
 
bool fn_800D2A3C (HSD_GObj *gobj)
 
void fn_800D2AD8 (Fighter *fp)
 
void fn_800D2B04 (Fighter *fp)
 
void fn_800D2B30 (Fighter_GObj *gobj)
 
void fn_800D2BF8 (Fighter_GObj *gobj)
 
void fn_800D2CA0 (Fighter *fp)
 
void fn_800D2CD4 (Fighter *fp)
 
bool ft_800D2D0C (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_800D2770()

void ftCo_800D2770 ( Fighter_GObj *  gobj,
f32  arg8 
)

◆ ftCo_800D27C4()

bool ftCo_800D27C4 ( Fighter fp)

◆ fn_800D2818()

bool fn_800D2818 ( Fighter fp)

◆ fn_800D2890()

void fn_800D2890 ( Fighter_GObj *  gobj,
int  ms_id 
)

◆ fn_800D290C()

void fn_800D290C ( Fighter_GObj *  gobj)

◆ fn_800D299C()

void fn_800D299C ( Fighter_GObj *  gobj,
int  idx,
f32  arg8,
f32  arg9 
)

◆ fn_800D2A3C()

bool fn_800D2A3C ( HSD_GObj gobj)

◆ fn_800D2AD8()

void fn_800D2AD8 ( Fighter fp)

◆ fn_800D2B04()

void fn_800D2B04 ( Fighter fp)

◆ fn_800D2B30()

void fn_800D2B30 ( Fighter_GObj *  gobj)

◆ fn_800D2BF8()

void fn_800D2BF8 ( Fighter_GObj *  gobj)

◆ fn_800D2CA0()

void fn_800D2CA0 ( Fighter fp)

◆ fn_800D2CD4()

void fn_800D2CD4 ( Fighter fp)

◆ ft_800D2D0C()

bool ft_800D2D0C ( Fighter_GObj *  gobj)