SSBM Decomp
|
#include <mobj.h>
Data Fields | |
GXColor | ambient |
GXColor | diffuse |
GXColor | specular |
f32 | alpha |
f32 | shininess |
GXColor HSD_Material::ambient |
GXColor HSD_Material::diffuse |
GXColor HSD_Material::specular |
f32 HSD_Material::alpha |
f32 HSD_Material::shininess |