#include <types.h>
◆ last_mode
◆ ply_slot
| int CameraDebugMode::ply_slot |
◆ follow_int_offset
| Vec3 CameraDebugMode::follow_int_offset |
◆ follow_eye_offset
| Vec3 CameraDebugMode::follow_eye_offset |
◆ follow_eye_pos
| Vec3 CameraDebugMode::follow_eye_pos |
◆ follow_int_pos
| Vec3 CameraDebugMode::follow_int_pos |
◆ follow_fov
| float CameraDebugMode::follow_fov |
◆ free_int_pos
| Vec3 CameraDebugMode::free_int_pos |
◆ free_eye_pos
| Vec3 CameraDebugMode::free_eye_pos |
◆ free_fov
| float CameraDebugMode::free_fov |
◆ _4C
| u8 CameraDebugMode::_4C[8] |
The documentation for this struct was generated from the following file: