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SSBM Decomp
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#include "ft/ft_0D31.h"#include "ft/fighter.h"#include "ft/ft_0C88.h"#include "ft/ftcolanim.h"#include "ft/ftcommon.h"#include "ft/ftparts.h"#include "ftCommon/ftCo_Throw.h"#include "lb/lbvector.h"#include <melee/cm/camera.h>#include <melee/ef/efasync.h>#include <melee/ef/efsync.h>#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>#include <melee/ft/ft_0877.h>#include <melee/ft/ft_0881.h>#include <melee/ft/ft_0D4D.h>#include <melee/ft/ftcamera.h>#include <melee/ft/ftlib.h>#include <melee/ft/ftmaterial.h>#include <melee/ft/ftmetal.h>#include <melee/gm/gm_unsplit.h>#include <melee/gr/stage.h>#include <melee/it/item.h>#include <melee/pl/player.h>#include <melee/pl/plbonuslib.h>#include <melee/pl/plstale.h>Functions | |
| bool | ftCo_800D3158 (Fighter_GObj *gobj) |
| void | ftCo_800D331C (Fighter_GObj *gobj) |
| void | ftCo_800D34E0 (Fighter_GObj *gobj) |
| void | ftCo_800D35FC (Fighter *fp) |
| void | ftCo_800D3680 (Fighter_GObj *gobj) |
| void | ftCo_800D38B8 (Fighter *fp, int arg1) |
| void | ftCo_DeadLeft_Anim (Fighter_GObj *gobj) |
| void | ftCo_DeadLeft_Cam (Fighter_GObj *gobj) |
| void | ftCo_800D3950 (Fighter_GObj *gobj) |
| void | ftCo_DeadRight_Anim (Fighter_GObj *gobj) |
| void | ftCo_DeadRight_Cam (Fighter_GObj *gobj) |
| void | ftCo_800D3BC8 (Fighter_GObj *gobj) |
| void | ftCo_DeadDown_Anim (Fighter_GObj *gobj) |
| void | ftCo_DeadDown_Cam (Fighter_GObj *gobj) |
| void | ftCo_800D3E40 (Fighter_GObj *gobj) |
| void | ftCo_DeadUp_Anim (Fighter_GObj *gobj) |
| void | ftCo_DeadUp_Cam (Fighter_GObj *gobj) |
| static void | ftCo_800D40B8_inline (Fighter_GObj *gobj) |
| void | ftCo_800D40B8 (Fighter_GObj *gobj) |
| void | ftCo_800D41C4 (Fighter_GObj *gobj) |
| void | ftCo_DeadUpStar_Anim (Fighter_GObj *gobj) |
| void | ftCo_DeadUpStar_Cam (Fighter_GObj *gobj) |
| void | ftCo_800D4580 (Fighter_GObj *gobj, int arg1) |
| void | ftCo_800D4780 (Fighter_GObj *gobj) |
| void | ftCo_800D47B8 (Fighter_GObj *gobj) |
| void | ftCo_800D481C (Fighter_GObj *gobj, s32 arg1) |
| void | ftCo_DeadUpFall_Anim (Fighter_GObj *gobj) |
| void | ftCo_DeadUpFall_Phys (Fighter_GObj *gobj) |
Variables | |
| const Quaternion | lbl_803B7500 = { 0, 3.1415927f, 0, 0 } |
| bool ftCo_800D3158 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D331C | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D34E0 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D35FC | ( | Fighter * | fp | ) |
| void ftCo_800D3680 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D38B8 | ( | Fighter * | fp, |
| int | arg1 | ||
| ) |
| void ftCo_DeadLeft_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadLeft_Cam | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D3950 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadRight_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadRight_Cam | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D3BC8 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadDown_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadDown_Cam | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D3E40 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadUp_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadUp_Cam | ( | Fighter_GObj * | gobj | ) |
|
inlinestatic |
| void ftCo_800D40B8 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D41C4 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadUpStar_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadUpStar_Cam | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D4580 | ( | Fighter_GObj * | gobj, |
| int | arg1 | ||
| ) |
| void ftCo_800D4780 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D47B8 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D481C | ( | Fighter_GObj * | gobj, |
| s32 | arg1 | ||
| ) |
| void ftCo_DeadUpFall_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DeadUpFall_Phys | ( | Fighter_GObj * | gobj | ) |
| const Quaternion lbl_803B7500 = { 0, 3.1415927f, 0, 0 } |