SSBM Decomp
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#include "ft/ft_0D31.h"
#include "platform.h"
#include "stdbool.h"
#include "ft/fighter.h"
#include "ft/forward.h"
#include "ft/ft_0C88.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCommon/forward.h"
#include "ftCommon/ftCo_Throw.h"
#include <melee/cm/camera.h>
#include <melee/ef/efsync.h>
#include <melee/ft/chara/ftCommon/ftCo_Attack1.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS4.h>
#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>
#include <melee/ft/chara/ftCommon/ftCo_Escape.h>
#include <melee/ft/chara/ftCommon/ftCo_FallSpecial.h>
#include <melee/ft/chara/ftCommon/ftCo_Guard.h>
#include <melee/ft/chara/ftCommon/ftCo_Lift.h>
#include <melee/ft/chara/ftCommon/ftCo_SpecialS.h>
#include <melee/ft/ft_0877.h>
#include <melee/ft/ft_0881.h>
#include <melee/ft/ft_0CDD.h>
#include <melee/ft/ftcamera.h>
#include <melee/ft/ftchangeparam.h>
#include <melee/ft/ftlib.h>
#include <melee/ft/ftmaterial.h>
#include <melee/ft/ftmetal.h>
#include <melee/gm/gm_unsplit.h>
#include <melee/gr/stage.h>
#include <melee/it/item.h>
#include <melee/it/items/it_2E5A.h>
#include <melee/it/items/itkinoko.h>
#include <melee/pl/pl_040D.h>
#include <melee/pl/player.h>
#include <melee/pl/plbonuslib.h>
#include <melee/pl/plstale.h>
Functions | |
bool | ftCo_800D3158 (Fighter_GObj *gobj) |
void | ftCo_800D331C (Fighter_GObj *gobj) |
void | ftCo_800D34E0 (Fighter_GObj *gobj) |
void | ftCo_800D35FC (Fighter *fp) |
void | ftCo_800D3680 (Fighter_GObj *gobj) |
void | ftCo_800D38B8 (Fighter *fp, int arg1) |
void | ftCo_DeadLeft_Anim (Fighter_GObj *gobj) |
void | ftCo_DeadLeft_Cam (Fighter_GObj *gobj) |
void | ftCo_DeadRight_Anim (Fighter_GObj *gobj) |
ftCo_800D3950 | |
void | ftCo_DeadRight_Cam (Fighter_GObj *gobj) |
void | ftCo_DeadDown_Anim (Fighter_GObj *gobj) |
ftCo_800D3BC8 | |
void | ftCo_DeadDown_Cam (Fighter_GObj *gobj) |
void | ftCo_DeadUp_Anim (Fighter_GObj *gobj) |
ftCo_800D3E40 | |
void | ftCo_DeadUp_Cam (Fighter_GObj *gobj) |
static void | ftCo_800D40B8_inline (Fighter_GObj *gobj) |
void | ftCo_800D40B8 (Fighter_GObj *gobj) |
void | ftCo_DeadUpStar_Cam (Fighter_GObj *gobj) |
ftCo_800D41C4 | |
void | ftCo_800D4780 (Fighter_GObj *gobj) |
ftCo_800D4580 | |
void | ftCo_800D47B8 (Fighter_GObj *gobj) |
void | ftCo_DeadUpFall_Cam (Fighter_GObj *gobj) |
ftCo_800D481C | |
void | ftCo_800D4E50 (Fighter *fp, Vec3 *arg1, int arg2, float arg8) |
static void | ftCo_800D4F24_inline (Fighter_GObj *gobj) |
void | ftCo_800D4F24 (Fighter_GObj *gobj, int index) |
void | ftCo_Rebirth_IASA (Fighter_GObj *gobj) |
ftCo_800D4FF4 | |
bool ftCo_800D3158 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800D331C | ( | Fighter_GObj * | gobj | ) |
void ftCo_800D34E0 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800D35FC | ( | Fighter * | fp | ) |
void ftCo_800D3680 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800D38B8 | ( | Fighter * | fp, |
int | arg1 | ||
) |
void ftCo_DeadLeft_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_DeadLeft_Cam | ( | Fighter_GObj * | gobj | ) |
void ftCo_DeadRight_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_DeadRight_Cam | ( | Fighter_GObj * | gobj | ) |
void ftCo_DeadDown_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_DeadDown_Cam | ( | Fighter_GObj * | gobj | ) |
void ftCo_DeadUp_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_DeadUp_Cam | ( | Fighter_GObj * | gobj | ) |
|
inlinestatic |
void ftCo_800D40B8 | ( | Fighter_GObj * | gobj | ) |
void ftCo_DeadUpStar_Cam | ( | Fighter_GObj * | gobj | ) |
void ftCo_800D4780 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800D47B8 | ( | Fighter_GObj * | gobj | ) |
void ftCo_DeadUpFall_Cam | ( | Fighter_GObj * | gobj | ) |
ftCo_DeadUpFall_Anim ftCo_DeadUpFall_Phys #fn_800D4DD4
void ftCo_800D4E50 | ( | Fighter * | fp, |
Vec3 * | arg1, | ||
int | arg2, | ||
float | arg8 | ||
) |
|
inlinestatic |
void ftCo_800D4F24 | ( | Fighter_GObj * | gobj, |
int | index | ||
) |
void ftCo_Rebirth_IASA | ( | Fighter_GObj * | gobj | ) |